Player Matchup

Thoth
Thoth
GothWarrior
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,444 Elo+
Party 2
Skadi
Skadi
Nhylarz
Skadi
Level 52
God Stats
258W - 214L
1,599 SR
Queue Stats
310W - 312L
1,457 Elo+
Party 2
Athena
Athena
Peltsi
Athena
Level 117
God Stats
3W - 2L
1,726 SR
Queue Stats
185W - 208L
1,424 Elo+
Party 2
Hercules
Hercules
WELEHO609
Hercules
Level 27
God Stats
2W - 8L
1,329 SR
Queue Stats
96W - 127L
1,412 Elo+
Party 2
Pele
Pele
xXchesteriXx
Pele
Level 45
God Stats
11W - 9L
1,630 SR
Queue Stats
133W - 160L
1,447 Elo+
Party 2
Team Averages
Level 70
1,557 SR
1,437 Elo+

VS

Team Averages
Level 89
1,393 SR
1,518 Elo+
Morgan Le Fay
Morgan Le Fay
DoonCarlos12
Morgan Le Fay
Level 99
God Stats
5W - 7L
1,214 SR
Queue Stats
138W - 133L
1,495 Elo+
Solo
Heimdallr
Heimdallr
Fabsrica
Heimdallr
Level 158
God Stats
62W - 55L
1,373 SR
Queue Stats
476W - 512L
1,506 Elo+
Solo
Nemesis
Nemesis
Whippin2789
Nemesis
Level 121
God Stats
2W - 1L
1,260 SR
Queue Stats
115W - 107L
1,543 Elo+
Party 1
Bellona
Bellona
Womblething26
Bellona
Level 38
God Stats
78W - 57L
1,621 SR
Queue Stats
94W - 95L
1,545 Elo+
Party 1
Ares
Ares
Łøκı
Ares
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
7,891
493
5,876
8,937
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
Nhylarz
Skadi
13
1 / 3 / 0
7,512
470
6,163
10,433
4,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Athena
Peltsi
Athena
11
0 / 3 / 1
7,337
459
8,400
16,585
16,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
WELEHO609
Hercules
11
0 / 5 / 1
6,960
435
3,859
14,321
9,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 0
7,707
482
7,988
21,880
9,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DoonCarlos12
Morgan Le Fay
15
2 / 3 / 9
9,171
573
12,544
9,129
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Fabsrica
Heimdallr
16
4 / 0 / 2
8,970
561
7,468
9,843
5,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Whippin2789
Nemesis
17
10 / 1 / 5
10,281
643
11,251
16,901
7,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
16
5 / 0 / 4
10,214
638
12,134
10,846
11,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
14
0 / 0 / 6
8,568
536
8,596
11,078
11,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
21
21
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DoonCarlos12
Morgan Le Fay
2
3
9
2.17
W
Heimdallr
Fabsrica
Heimdallr
4
0
2
5
L
1
4
2
0.5
L
Skadi
Nhylarz
Skadi
1
3
0
0.33
L
Athena
Peltsi
Athena
0
3
1
0.17
L
Hercules
WELEHO609
Hercules
0
5
1
0.1
W
Nemesis
Whippin2789
Nemesis
10
1
5
12.5
W
Bellona
5
0
4
7
L
2
6
0
0.33
W
Ares
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,286
Damage
51,993
72,156
Taken
57,797
44,051
Mitigated
40,161
18,588
Healing
23,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DoonCarlos12
Morgan Le Fay
12,544
1,008
0
509
9,129
4,053
504
4,156
4,973
65,332
1,568
W
Heimdallr
Fabsrica
Heimdallr
7,468
3,014
0
4,656
9,843
5,609
2,529
2,227
7,616
0
92,214
L
5,876
880
0
1,717
8,937
3,492
0
4,662
4,226
53,082
0
L
Skadi
Nhylarz
Skadi
6,163
1,889
0
1,257
10,433
4,758
0
2,749
7,684
0
63,303
L
Athena
Peltsi
Athena
8,400
1,964
0
3,409
16,585
16,987
0
7,181
9,347
34,815
1,915
L
Hercules
WELEHO609
Hercules
3,859
1,763
0
4,318
14,321
9,561
0
2,768
10,819
0
32,217
W
Nemesis
Whippin2789
Nemesis
11,251
5,193
0
9,548
16,901
7,383
0
3,906
12,908
0
74,938
W
Bellona
12,134
2,502
0
5,372
10,846
11,655
0
980
9,430
49
74,071
L
7,988
2,200
0
7,887
21,880
9,253
0
3,610
17,878
0
68,753
W
Ares
8,596
1,295
0
3,379
11,078
11,461
310
3,022
8,011
24,014
690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,407
Gold Earned
47,204
399
Minions Killed
494
0
Camps Cleared
0
1,648,302
Distance Traveled
1,659,710
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,171
573
94
6
0
318,330
0
W
Heimdallr
8,970
561
146
9
0
312,042
6
L
Thoth
7,891
493
96
6
0
294,738
0
L
Skadi
7,512
470
105
7
0
284,433
2
L
Athena
7,337
459
58
4
0
390,657
3
L
Hercules
6,960
435
53
3
0
329,115
4
W
Nemesis
10,281
643
117
7
0
381,647
0
W
Bellona
10,214
638
108
7
0
318,885
6
L
Pele
7,707
482
87
5
0
349,359
0
W
Ares
8,568
536
29
2
0
328,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role