Player Matchup

Osiris
Osiris
Bongory
Osiris
Level 86
God Stats
22W - 21L
1,412 SR
Queue Stats
643W - 592L
1,570 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Chinote345
Ah Muzen Cab
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 69L
1,517 Elo+
Solo
Athena
Athena
Giffondeathbolt
Athena
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,753 Elo+
Party 1
Cupid
Cupid
MidgettDaddio
Cupid
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
destroyerelf
Ao Kuang
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,453 Elo+
Solo
Team Averages
Level 102
1,482 SR
1,559 Elo+

VS

Team Averages
Level 158
1,470 SR
1,471 Elo+
Izanami
Izanami
DragonDad219
Izanami
Level 159
God Stats
4W - 3L
1,547 SR
Queue Stats
337W - 339L
1,494 Elo+
Party 2
Camazotz
Camazotz
IAmSkivvys
Camazotz
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 20L
1,464 Elo+
Solo
Ix Chel
Ix Chel
MermaidMama219
Ix Chel
Level 209
God Stats
17W - 15L
1,308 SR
Queue Stats
950W - 957L
1,520 Elo+
Party 2
Sylvanus
Sylvanus
ReyissUrith
Sylvanus
Level 145
God Stats
1W - 2L
1,626 SR
Queue Stats
37W - 49L
1,452 Elo+
Solo
Bellona
Bellona
Unforsaken_King_
Bellona
Level 156
God Stats
1W - 4L
1,369 SR
Queue Stats
281W - 261L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bongory
Osiris
15
0 / 1 / 1
8,683
579
7,874
16,926
16,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ah Muzen Cab
Chinote345
Ah Muzen Cab
16
4 / 1 / 0
9,247
616
6,095
9,449
3,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

11
1 / 1 / 2
7,211
481
5,089
10,661
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 1
7,215
481
8,830
10,272
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
destroyerelf
Ao Kuang
11
0 / 0 / 0
6,454
430
2,119
9,953
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DragonDad219
Izanami
12
2 / 3 / 2
7,376
492
9,220
11,559
5,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
IAmSkivvys
Camazotz
14
1 / 0 / 3
7,672
511
4,202
11,154
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 1
7,622
508
4,852
8,954
3,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
ReyissUrith
Sylvanus
13
2 / 0 / 2
7,865
524
5,676
11,762
9,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 1 / 0
7,509
501
8,217
11,032
11,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
7
Kills
6
6
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bongory
Osiris
0
1
1
0.5
W
Ah Muzen Cab
Chinote345
Ah Muzen Cab
4
1
0
4
L
Izanami
DragonDad219
Izanami
2
3
2
1
W
1
1
2
2
L
Camazotz
IAmSkivvys
Camazotz
1
0
3
2.5
L
0
3
1
0.17
W
2
3
1
0.83
L
Sylvanus
ReyissUrith
Sylvanus
2
0
2
3
L
1
1
0
1
W
Ao Kuang
destroyerelf
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,007
Damage
32,167
57,261
Taken
54,461
36,832
Mitigated
35,340
21,045
Healing
24,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bongory
Osiris
7,874
3,095
0
10,338
16,926
16,612
272
2,400
14,442
0
78,373
W
Ah Muzen Cab
Chinote345
Ah Muzen Cab
6,095
1,854
0
798
9,449
3,489
0
2,007
7,198
0
82,671
L
Izanami
DragonDad219
Izanami
9,220
6,160
0
1,749
11,559
5,320
0
3,331
8,228
0
72,137
W
5,089
1,536
284
3,328
10,661
8,812
0
2,315
8,296
21,629
1,997
L
Camazotz
IAmSkivvys
Camazotz
4,202
1,049
0
5,043
11,154
5,545
0
54
11,100
0
74,217
L
4,852
648
429
2,645
8,954
3,377
20
182
8,772
57,797
2,072
W
8,830
5,023
608
4,793
10,272
3,684
576
2,358
7,874
0
45,891
L
Sylvanus
ReyissUrith
Sylvanus
5,676
2,281
3,715
4,572
11,762
9,517
0
3,127
8,635
24,007
0
L
8,217
3,933
0
6,374
11,032
11,581
0
235
10,797
0
55,799
W
Ao Kuang
destroyerelf
Ao Kuang
2,119
428
0
896
9,953
4,235
0
750
9,203
47,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,810
Gold Earned
38,044
459
Minions Killed
475
0
Camps Cleared
0
1,407,798
Distance Traveled
1,352,025
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,683
579
135
9
0
257,271
0
W
Ah Muzen Cab
9,247
616
147
10
0
303,489
3
L
Izanami
7,376
492
112
7
0
251,161
0
W
Athena
7,211
481
41
3
0
325,838
0
L
Camazotz
7,672
511
104
7
0
347,653
0
L
Ix Chel
7,622
508
121
8
0
288,503
0
W
Cupid
7,215
481
73
5
0
263,858
0
L
Sylvanus
7,865
524
41
3
0
254,077
2
L
Bellona
7,509
501
97
6
0
210,631
1
W
Ao Kuang
6,454
430
63
4
0
257,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role