Player Matchup

He Bo
He Bo
AnubiPro
He Bo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,308 Elo+
Party 1
Thanatos
Thanatos
Irmantas32
Thanatos
Level 27
God Stats
2W - 5L
1,237 SR
Queue Stats
19W - 26L
1,291 Elo+
Party 1
Persephone
Persephone
Reniuks
Persephone
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,298 Elo+
Party 1
Team Averages
Level 46
1,412 SR
1,299 Elo+

VS

Team Averages
Level 116
1,526 SR
1,327 Elo+
Tyr
Tyr
SoulSensei
Tyr
Level 139
God Stats
10W - 8L
1,607 SR
Queue Stats
585W - 720L
1,333 Elo+
Solo
Hera
Hera
TillingBird9952
Hera
Level 147
God Stats
46W - 46L
1,500 SR
Queue Stats
1,121W - 1,230L
1,280 Elo+
Solo
Kali
Kali
VALENTINBERTH
Kali
Level 61
God Stats
40W - 47L
1,469 SR
Queue Stats
205W - 215L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AnubiPro
He Bo
12
8 / 4 / 2
8,370
837
9,792
7,504
2,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Irmantas32
Thanatos
11
2 / 2 / 4
7,436
744
3,624
5,894
2,206
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Reniuks
Persephone
11
0 / 2 / 6
7,058
706
2,755
4,363
1,464
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 4
7,418
742
4,360
9,131
7,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 4 / 6
7,161
716
4,822
5,832
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 2
7,793
779
3,505
9,496
4,505
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
10
Kills
8
8
Deaths
10
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
He Bo
AnubiPro
He Bo
8
4
2
2.25
W
Thanatos
Irmantas32
Thanatos
2
2
4
2
W
Persephone
Reniuks
Persephone
0
2
6
1.5
L
4
3
4
2
L
1
4
6
1
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,171
Damage
12,687
17,761
Taken
24,459
6,498
Mitigated
13,806
2,207
Healing
5,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
AnubiPro
He Bo
9,792
915
0
0
7,504
2,828
322
2,241
5,074
15,857
791
W
Thanatos
Irmantas32
Thanatos
3,624
1,968
0
2,105
5,894
2,206
590
1,671
4,017
0
21,766
W
Persephone
Reniuks
Persephone
2,755
937
0
102
4,363
1,464
396
1,135
3,206
14,512
595
L
4,360
436
0
770
9,131
7,128
0
5,403
3,728
156
9,309
L
4,822
882
0
746
5,832
2,173
242
2,645
3,187
25,307
0
L
3,505
1,708
0
3,939
9,496
4,505
0
4,420
5,076
29
21,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,864
Gold Earned
22,372
74
Minions Killed
88
0
Camps Cleared
0
513,728
Distance Traveled
501,958
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,370
837
17
2
0
168,551
0
W
Thanatos
7,436
744
31
3
0
189,405
0
W
Persephone
7,058
706
26
3
0
155,772
0
L
Tyr
7,418
742
8
1
0
181,442
0
L
Hera
7,161
716
39
4
0
148,444
0
L
Kali
7,793
779
41
4
0
172,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role