Player Matchup

Artemis
Artemis
BecksGaming
Artemis
Level 135
God Stats
25W - 18L
1,620 SR
Queue Stats
129W - 143L
1,493 Elo+
Solo
Persephone
Persephone
EdgyJack
Persephone
Level 61
God Stats
1W - 3L
1,298 SR
Queue Stats
120W - 146L
1,355 Elo+
Solo
Nut
Nut
GSGBIGSaM
Nut
Level 140
God Stats
49W - 46L
1,331 SR
Queue Stats
363W - 380L
1,508 Elo+
Solo
Ra
Ra
GoddessRummy
Ra
Level 142
God Stats
12W - 27L
1,180 SR
Queue Stats
458W - 555L
1,422 Elo+
Solo
Thanatos
Thanatos
redskinfanatic89
Thanatos
Level 57
God Stats
4W - 3L
1,477 SR
Queue Stats
170W - 200L
1,437 Elo+
Solo
Team Averages
Level 107
1,381 SR
1,443 Elo+

VS

Team Averages
Level 106
1,423 SR
1,391 Elo+
Ra
Ra
Droid2288
Ra
Level 109
God Stats
16W - 24L
1,309 SR
Queue Stats
160W - 175L
1,418 Elo+
Solo
Cerberus
Cerberus
Firey_Phantom145
Cerberus
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 42L
1,292 Elo+
Solo
Sol
Sol
HS_TChaiTchaiWGA
Sol
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 48L
1,369 Elo+
Solo
Fenrir
Fenrir
Mariguanopopelle
Fenrir
Level 146
God Stats
2W - 5L
1,344 SR
Queue Stats
154W - 156L
1,435 Elo+
Solo
Neith
Neith
Weekenddrunk
Neith
Level 87
God Stats
18W - 16L
1,464 SR
Queue Stats
206W - 211L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BecksGaming
Artemis
12
2 / 2 / 1
7,383
1,231
7,146
4,849
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
EdgyJack
Persephone
12
1 / 0 / 2
7,352
1,225
6,830
3,811
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 3
6,822
1,137
3,920
7,582
3,318
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 3
6,779
1,130
4,994
4,167
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 1
6,277
1,046
1,967
4,414
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

299

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,704
1,284
3,640
2,163
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 8
8,431
1,405
5,138
8,769
7,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
0 / 0 / 6
7,322
1,220
4,193
5,842
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 3 / 4
7,206
1,201
4,733
8,072
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
4 / 0 / 5
8,376
1,396
4,745
3,729
1,772
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
3
Kills
10
10
Deaths
3
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artemis
BecksGaming
Artemis
2
2
1
1.25
W
3
0
5
5.5
L
Persephone
EdgyJack
Persephone
1
0
2
2
W
1
0
8
5
L
0
3
3
0.5
L
0
1
3
1.5
W
0
0
6
3
W
2
3
4
1.33
W
4
0
5
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,857
Damage
22,449
24,823
Taken
28,575
10,330
Mitigated
16,654
2,612
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BecksGaming
Artemis
7,146
2,533
0
515
4,849
2,069
0
2,545
2,223
0
19,578
W
3,640
184
2,811
527
2,163
949
0
1,322
741
11,582
0
L
Persephone
EdgyJack
Persephone
6,830
346
0
301
3,811
1,665
0
2,309
1,502
19,589
0
W
5,138
116
0
1,774
8,769
7,556
0
3,500
5,098
13,698
0
L
3,920
1,557
0
584
7,582
3,318
0
3,434
4,148
0
15,171
L
4,994
37
669
186
4,167
1,415
0
2,186
1,981
16,695
475
W
4,193
668
0
814
5,842
2,344
0
1,225
4,615
18,061
2,670
W
4,733
690
0
110
8,072
4,033
0
3,332
4,718
0
7,192
W
4,745
1,617
0
1,440
3,729
1,772
0
1,930
1,791
0
30,352
L
1,967
352
0
357
4,414
1,863
0
2,200
2,214
0
2,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,613
Gold Earned
39,039
117
Minions Killed
145
3
Camps Cleared
9
554,601
Distance Traveled
647,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,383
1,231
27
5
0
116,008
0
W
Ra
7,704
1,284
20
3
0
130,401
0
L
Persephone
7,352
1,225
37
6
0
136,120
0
W
Cerberus
8,431
1,405
14
2
0
144,643
0
L
Nut
6,822
1,137
30
5
3
113,675
0
L
Ra
6,779
1,130
22
4
0
144,032
0
W
Sol
7,322
1,220
39
7
5
139,641
0
W
Fenrir
7,206
1,201
8
1
0
115,247
0
W
Neith
8,376
1,396
64
11
4
117,216
0
L
Thanatos
6,277
1,046
1
0
0
44,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role