Player Matchup

Vulcan
Vulcan
F12-Repent-_-
Vulcan
Level 85
God Stats
14W - 8L
1,667 SR
Queue Stats
53W - 46L
1,531 Elo+
Solo
Medusa
Medusa
LaFlair45
Medusa
Level 157
God Stats
19W - 22L
1,424 SR
Queue Stats
40W - 46L
1,436 Elo+
Solo
Chaac
Chaac
Marokk1994
Chaac
Level 49
God Stats
3W - 1L
1,461 SR
Queue Stats
20W - 17L
1,441 Elo+
Solo
Charon
Charon
Neonizer
Charon
Level 107
God Stats
2W - 0L
1,687 SR
Queue Stats
40W - 38L
1,570 Elo+
Solo
Serqet
Serqet
davis1920
Serqet
Level 129
God Stats
90W - 73L
1,557 SR
Queue Stats
283W - 279L
1,537 Elo+
Solo
Team Averages
Level 105
1,559 SR
1,503 Elo+

VS

Team Averages
Level 123
1,457 SR
1,489 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Astorenn
Pele
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 185L
1,525 Elo+
Solo
Fenrir
Fenrir
Litlbate
Fenrir
Level 122
God Stats
9W - 13L
1,465 SR
Queue Stats
292W - 245L
1,521 Elo+
Solo
Izanami
Izanami
Ropemaxx
Izanami
Level 105
God Stats
0W - 3L
1,163 SR
Queue Stats
14W - 30L
1,361 Elo+
Solo
Nox
Nox
Zenianzo
Nox
Level 127
God Stats
12W - 8L
1,657 SR
Queue Stats
160W - 151L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 3
9,027
602
12,013
4,686
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Medusa
LaFlair45
Medusa
13
0 / 4 / 0
7,206
480
5,135
11,855
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
14
3 / 3 / 2
8,166
544
9,743
16,065
15,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Charon
Neonizer
Charon
12
0 / 1 / 6
7,276
485
4,950
9,381
6,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
davis1920
Serqet
13
4 / 1 / 4
7,875
525
7,571
10,277
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
2 / 3 / 1
8,596
573
11,710
17,667
10,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Pele
9
0 / 2 / 1
5,911
394
2,444
9,179
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Fenrir
Litlbate
Fenrir
12
1 / 0 / 2
7,741
516
2,806
16,467
10,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Izanami
Ropemaxx
Izanami
14
5 / 2 / 0
8,547
570
9,578
10,490
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 1
7,742
516
3,004
8,487
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
9
10
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
3
1
0.83
L
Pele
0
2
1
0.25
W
5
1
3
6.5
W
Medusa
LaFlair45
Medusa
0
4
0
0
L
Fenrir
Litlbate
Fenrir
1
0
2
2
W
Chaac
3
3
2
1.33
W
Charon
Neonizer
Charon
0
1
6
3
L
Izanami
Ropemaxx
Izanami
5
2
0
2.5
L
1
5
1
0.3
W
Serqet
davis1920
Serqet
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,412
Damage
29,542
52,264
Taken
62,290
33,476
Mitigated
30,991
18,074
Healing
17,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
11,710
2,241
0
7,508
17,667
10,044
0
0
16,623
0
69,937
L
Pele
2,444
368
0
1,383
9,179
3,247
0
2,710
5,875
0
29,523
W
12,013
4,143
0
250
4,686
2,400
826
364
4,322
81,938
1,329
W
Medusa
LaFlair45
Medusa
5,135
2,012
0
3,907
11,855
4,233
2,596
0
11,855
0
58,048
L
Fenrir
Litlbate
Fenrir
2,806
764
0
5,169
16,467
10,522
0
7,089
8,703
0
18,078
W
Chaac
9,743
1,391
0
6,797
16,065
15,483
296
0
14,910
0
51,935
W
Charon
Neonizer
Charon
4,950
1,433
0
2,852
9,381
6,738
80
1,218
8,163
26,926
0
L
Izanami
Ropemaxx
Izanami
9,578
6,571
0
2,278
10,490
3,998
1,563
2,861
7,573
0
77,386
L
3,004
336
0
1,090
8,487
3,180
0
3,489
4,647
56,180
533
W
Serqet
davis1920
Serqet
7,571
1,263
0
4,268
10,277
4,622
0
1,351
8,879
0
49,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,550
Gold Earned
38,537
388
Minions Killed
390
0
Camps Cleared
0
1,428,541
Distance Traveled
1,357,072
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,596
573
97
6
0
279,268
1
L
Pele
5,911
394
40
3
0
235,281
0
W
Vulcan
9,027
602
133
9
0
296,860
2
W
Medusa
7,206
480
96
6
0
251,826
1
L
Fenrir
7,741
516
14
1
0
318,644
0
W
Chaac
8,166
544
63
4
0
230,602
0
W
Charon
7,276
485
24
2
0
291,204
2
L
Izanami
8,547
570
128
9
0
258,823
0
L
Nox
7,742
516
111
7
0
265,056
4
W
Serqet
7,875
525
72
5
0
358,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role