Player Matchup

Vulcan
Vulcan
Gold V
Charlesr9
Vulcan
Gold V
Level 123
God Stats
2W - 0L
1,551 SR
Queue Stats
42W - 39L
1,441 MMR
Party 1
Cthulhu
Cthulhu
Gold V
john-mcgloven
Cthulhu
Gold V
Level 123
God Stats
6W - 2L
1,793 SR
Queue Stats
41W - 38L
1,485 MMR
Party 1
Vamana
Vamana
Silver II
toxicwalter
Vamana
Silver II
Level 128
God Stats
1W - 0L
1,727 SR
Queue Stats
19W - 19L
1,190 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,690 SR
1,372 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,554 SR
1,353 MMR
Ah Puch
Ah Puch
Bronze III
NoffenG
Ah Puch
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,312 MMR
Solo
Hou Yi
Hou Yi
Silver III
poker666
Hou Yi
Silver III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,333 MMR
Solo
Ne Zha
Ne Zha
Gold II
viintyx
Ne Zha
Gold II
Level 129
God Stats
5W - 4L
1,662 SR
Queue Stats
65W - 84L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Charlesr9
Vulcan
15
3 / 2 / 7
9,994
769
11,377
6,673
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
15
2 / 1 / 11
9,964
766
11,025
15,990
14,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
17
8 / 0 / 5
11,278
868
15,467
18,298
14,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bans
ThothCharonKukulkanAtlasNeith

VS

Bans
AchillesPersephoneAh Muzen CabJanusMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NoffenG
Ah Puch
14
0 / 5 / 0
8,300
638
11,048
8,947
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
poker666
Hou Yi
14
1 / 6 / 1
8,777
675
7,544
14,920
6,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
viintyx
Ne Zha
14
2 / 2 / 1
8,908
685
8,949
18,866
15,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
3
3
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Charlesr9
Vulcan
3
2
7
3.25
L
Ah Puch
NoffenG
Ah Puch
0
5
0
0
W
Cthulhu
2
1
11
7.5
L
Hou Yi
poker666
Hou Yi
1
6
1
0.25
W
Vamana
8
0
5
10.5
L
Ne Zha
viintyx
Ne Zha
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,869
Damage
27,541
40,961
Taken
42,733
31,644
Mitigated
25,267
12,310
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Charlesr9
Vulcan
11,377
1,788
0
1,468
6,673
2,915
1,050
830
5,511
50,591
909
L
Ah Puch
NoffenG
Ah Puch
11,048
226
32
595
8,947
4,154
189
4,207
4,517
38,409
0
W
Cthulhu
11,025
701
0
5,146
15,990
14,478
432
5,384
10,158
33,899
1,694
L
Hou Yi
poker666
Hou Yi
7,544
4,125
0
3,788
14,920
6,052
90
5,950
8,529
0
32,217
W
Vamana
15,467
8,169
0
5,696
18,298
14,251
1,624
5,100
12,760
0
44,859
L
Ne Zha
viintyx
Ne Zha
8,949
1,123
0
4,797
18,866
15,061
0
10,420
7,955
0
34,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,236
Gold Earned
25,985
179
Minions Killed
164
0
Camps Cleared
0
841,762
Distance Traveled
684,837
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,994
769
84
6
0
275,317
0
L
Ah Puch
8,300
638
58
4
0
208,932
2
W
Cthulhu
9,964
766
45
3
0
270,367
1
L
Hou Yi
8,777
675
62
5
0
222,540
0
W
Vamana
11,278
868
50
4
0
296,078
0
L
Ne Zha
8,908
685
44
3
0
253,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role