Player Matchup

Shiva
Shiva
 
Shiva
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Browgas
Aphrodite
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 291L
1,514 Elo+
Solo
Rama
Rama
PaZe15
Rama
Level 126
God Stats
4W - 3L
1,308 SR
Queue Stats
140W - 171L
1,505 Elo+
Solo
Agni
Agni
SakuraGore
Agni
Level 158
God Stats
1W - 0L
1,768 SR
Queue Stats
29W - 19L
1,490 Elo+
Solo
Raijin
Raijin
kejo4003
Raijin
Level 67
God Stats
2W - 0L
1,707 SR
Queue Stats
4W - 1L
1,649 Elo+
Party 2
Team Averages
Level 140
1,557 SR
1,532 Elo+

VS

Team Averages
Level 115
1,552 SR
1,593 Elo+
Hel
Hel
LadyFary
Hel
Level 72
God Stats
8W - 7L
1,609 SR
Queue Stats
201W - 198L
1,462 Elo+
Solo
Ganesha
Ganesha
Loiki
Ganesha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,568 Elo+
Solo
Thoth
Thoth
TheSecondKing94
Thoth
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,597 Elo+
Party 1
Mercury
Mercury
iceto98
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,817 Elo+
Solo
Gilgamesh
Gilgamesh
oDARKPOISONo
Gilgamesh
Level 143
God Stats
0W - 1L
1,653 SR
Queue Stats
25W - 27L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
10 / 3 / 17
12,798
853
36,479
27,256
49,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Aphrodite
Browgas
Aphrodite
19
7 / 5 / 14
11,961
797
12,338
24,172
18,077
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Rama
PaZe15
Rama
19
7 / 2 / 11
12,065
804
17,339
17,059
10,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 3 / 16
10,858
724
16,783
10,669
5,565
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
kejo4003
Raijin
17
3 / 6 / 11
11,246
750
16,160
15,145
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 10
10,508
701
11,850
20,160
18,133
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
Loiki
Ganesha
17
1 / 8 / 12
9,606
640
13,002
27,606
36,265
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 5 / 8
10,182
679
12,116
13,077
6,272
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Mercury
iceto98
Mercury
17
5 / 7 / 9
11,015
734
15,784
17,623
9,153
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilgamesh
oDARKPOISONo
Gilgamesh
17
7 / 5 / 8
11,007
734
19,026
29,114
36,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
65
29
Kills
18
19
Deaths
29
69
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
10
3
17
6.17
W
Aphrodite
Browgas
Aphrodite
7
5
14
2.8
L
4
4
10
2.25
L
Ganesha
Loiki
Ganesha
1
8
12
0.88
W
Rama
PaZe15
Rama
7
2
11
6.25
W
2
3
16
3.33
L
1
5
8
1
L
Mercury
iceto98
Mercury
5
7
9
1.36
W
Raijin
kejo4003
Raijin
3
6
11
1.42
L
Gilgamesh
oDARKPOISONo
Gilgamesh
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,099
Damage
71,778
94,301
Taken
107,580
90,688
Mitigated
106,165
43,349
Healing
39,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
36,479
4,051
2,703
2,505
27,256
49,311
390
7,053
19,977
0
56,298
W
Aphrodite
Browgas
Aphrodite
12,338
857
17,421
12,779
24,172
18,077
594
9,995
14,177
23,615
845
L
11,850
917
14,231
11,416
20,160
18,133
0
6,243
13,917
23,574
449
L
Ganesha
Loiki
Ganesha
13,002
824
435
1,865
27,606
36,265
0
11,715
15,891
20,359
0
W
Rama
PaZe15
Rama
17,339
13,696
445
4,155
17,059
10,174
5,041
7,406
9,653
0
42,445
W
16,783
1,323
730
1,056
10,669
5,565
893
5,541
5,128
30,875
0
L
12,116
802
451
880
13,077
6,272
0
4,472
8,605
30,611
264
L
Mercury
iceto98
Mercury
15,784
4,896
1,285
2,109
17,623
9,153
71
7,213
10,410
0
29,215
W
Raijin
kejo4003
Raijin
16,160
1,343
659
896
15,145
7,561
223
6,607
8,538
33,561
578
L
Gilgamesh
oDARKPOISONo
Gilgamesh
19,026
3,233
1,647
5,058
29,114
36,342
0
14,715
14,399
0
30,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,928
Gold Earned
52,318
176
Minions Killed
150
0
Camps Cleared
0
1,411,933
Distance Traveled
1,351,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,798
853
26
2
0
328,514
0
W
Aphrodite
11,961
797
37
2
0
292,123
0
L
Hel
10,508
701
22
1
0
254,569
0
L
Ganesha
9,606
640
2
0
0
234,641
0
W
Rama
12,065
804
45
3
0
267,971
0
W
Agni
10,858
724
29
2
0
264,579
0
L
Thoth
10,182
679
55
4
0
271,675
0
L
Mercury
11,015
734
40
3
0
308,953
0
W
Raijin
11,246
750
39
3
0
258,746
0
L
Gilgamesh
11,007
734
31
2
0
281,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role