Player Matchup

Amaterasu
Amaterasu
Coqetcrust
Amaterasu
Level 88
God Stats
11W - 8L
1,655 SR
Queue Stats
102W - 108L
1,187 Elo+
Party 1
Fenrir
Fenrir
UltraMagnus120
Fenrir
Level 107
God Stats
17W - 13L
1,615 SR
Queue Stats
42W - 48L
1,442 Elo+
Solo
Scylla
Scylla
benjiweeds62910
Scylla
Level 80
God Stats
36W - 50L
1,361 SR
Queue Stats
925W - 944L
1,422 Elo+
Solo
Xing Tian
Xing Tian
gumgum921
Xing Tian
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 77L
1,433 Elo+
Solo
Nut
Nut
yNxwriqa__
Nut
Level 56
God Stats
0W - 3L
1,218 SR
Queue Stats
24W - 23L
1,241 Elo+
Party 1
Team Averages
Level 99
1,470 SR
1,345 Elo+

VS

Team Averages
Level 89
1,540 SR
1,450 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Blowfish76
King Arthur
Level 115
God Stats
7W - 11L
1,389 SR
Queue Stats
29W - 38L
1,394 Elo+
Party 3
Zeus
Zeus
Maniolo06
Zeus
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
298W - 337L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
SmashedTibia
Danzaburou
Level 84
God Stats
3W - 1L
1,797 SR
Queue Stats
34W - 22L
1,471 Elo+
Party 3
Ymir
Ymir
Zeles85
Ymir
Level 63
God Stats
79W - 72L
1,513 SR
Queue Stats
126W - 135L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Coqetcrust
Amaterasu
11
0 / 3 / 0
5,721
409
3,039
11,914
7,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 3 / 0
6,499
464
2,613
11,792
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 0
6,669
476
2,833
6,491
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
gumgum921
Xing Tian
9
0 / 4 / 1
6,011
429
3,687
17,000
11,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 6 / 0
5,984
427
8,022
10,262
3,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
5 / 2 / 1
8,474
605
10,273
13,626
6,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Blowfish76
King Arthur
14
2 / 0 / 1
8,629
616
5,756
7,628
6,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
13
1 / 0 / 3
7,906
565
3,966
3,978
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
SmashedTibia
Danzaburou
12
6 / 0 / 5
8,120
580
11,023
7,162
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ymir
Zeles85
Ymir
11
1 / 0 / 6
6,991
499
5,077
11,762
6,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
15
16
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
2
1
2.75
W
King Arthur
Blowfish76
King Arthur
2
0
1
2.5
L
Amaterasu
Coqetcrust
Amaterasu
0
3
0
0
W
Zeus
1
0
3
2.5
W
Danzaburou
SmashedTibia
Danzaburou
6
0
5
8.5
L
1
3
0
0.33
W
Ymir
Zeles85
Ymir
1
0
6
4
L
0
0
0
0
L
Xing Tian
gumgum921
Xing Tian
0
4
1
0.13
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,194
Damage
36,095
57,459
Taken
44,156
29,143
Mitigated
23,525
11,441
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,273
2,622
0
7,666
13,626
6,274
0
1,535
12,051
71,231
18,563
W
King Arthur
Blowfish76
King Arthur
5,756
490
0
920
7,628
6,808
302
1,024
6,564
0
63,265
L
Amaterasu
Coqetcrust
Amaterasu
3,039
978
0
3,386
11,914
7,058
0
1,334
10,580
0
31,812
W
Zeus
3,966
230
0
0
3,978
1,483
1,099
1,917
2,003
58,206
664
W
Danzaburou
SmashedTibia
Danzaburou
11,023
5,437
0
2,928
7,162
2,769
2,099
1,423
5,699
0
46,036
L
2,613
701
0
2,504
11,792
4,971
0
3,749
8,043
0
37,010
W
Ymir
Zeles85
Ymir
5,077
783
0
5,200
11,762
6,191
356
419
11,319
25,082
0
L
2,833
528
0
2,247
6,491
2,414
0
3,913
2,578
47,552
0
L
Xing Tian
gumgum921
Xing Tian
3,687
62
243
2,642
17,000
11,098
0
6,009
10,611
18,070
0
L
8,022
3,552
0
419
10,262
3,602
0
3,194
6,685
0
42,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,884
Gold Earned
40,120
319
Minions Killed
447
0
Camps Cleared
0
1,269,656
Distance Traveled
1,414,966
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,474
605
131
9
0
326,460
2
W
King Arthur
8,629
616
114
8
0
280,016
1
L
Amaterasu
5,721
409
50
4
0
265,537
0
W
Zeus
7,906
565
97
7
0
278,374
0
W
Danzaburou
8,120
580
58
4
0
272,093
0
L
Fenrir
6,499
464
60
4
0
283,048
0
W
Ymir
6,991
499
47
3
0
258,023
0
L
Scylla
6,669
476
126
9
0
244,663
0
L
Xing Tian
6,011
429
20
1
0
264,358
3
L
Nut
5,984
427
63
5
0
212,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role