Player Matchup

Hera
Hera
Diamond IV
 
Hera
Diamond IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond V
Arcathian
Achilles
Diamond V
Level 205
God Stats
1W - 1L
1,815 SR
Queue Stats
80W - 64L
2,108 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
BenToTheJi
Sylvanus
Diamond IV
Level 158
God Stats
4W - 4L
1,435 SR
Queue Stats
113W - 90L
2,237 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
C0T0
Morgan Le Fay
Diamond III
Level 112
God Stats
7W - 7L
1,632 SR
Queue Stats
257W - 240L
2,201 MMR
Solo
Danzaburou
Danzaburou
Diamond V
Karakz
Danzaburou
Diamond V
Level 104
God Stats
13W - 10L
1,742 SR
Queue Stats
250W - 234L
2,173 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,625 SR
2,044 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,719 SR
2,011 MMR
Osiris
Osiris
Diamond V
 
Osiris
Diamond V
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Diamond IV
KurdishByBlood
Kukulkan
Diamond IV
Level 63
God Stats
13W - 10L
1,588 SR
Queue Stats
53W - 35L
2,241 MMR
Solo
Susano
Susano
Platinum I
Numbers099
Susano
Platinum I
Level 143
God Stats
19W - 3L
1,836 SR
Queue Stats
71W - 33L
2,211 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
xSebastiian
Kuzenbo
Diamond V
Level 130
God Stats
24W - 14L
1,838 SR
Queue Stats
370W - 356L
2,007 MMR
Solo
Nut
Nut
Platinum III
АidsRat
Nut
Platinum III
Level 123
God Stats
7W - 1L
1,833 SR
Queue Stats
40W - 17L
2,097 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 1 / 0
4,808
437
626
5,076
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Arcathian
Achilles
9
0 / 3 / 0
5,239
476
2,573
12,238
8,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
BenToTheJi
Sylvanus
10
1 / 2 / 1
5,687
517
2,170
7,469
4,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
C0T0
Morgan Le Fay
10
0 / 2 / 0
5,456
496
3,582
7,493
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Karakz
Danzaburou
10
2 / 5 / 1
5,448
495
5,314
11,575
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ao KuangAgniBellonaAthena

VS

Bans
Yu HuangCharonAnhurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 0 / 2
7,797
709
8,391
9,444
7,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
12
0 / 0 / 2
6,444
586
3,730
3,501
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Numbers099
Susano
13
7 / 0 / 2
7,212
656
5,909
6,930
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
xSebastiian
Kuzenbo
10
0 / 1 / 7
6,478
589
4,332
7,019
6,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 2 / 2
7,286
662
8,799
7,583
2,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
13
13
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
0
0
W
Osiris
 
Osiris
1
0
2
2
L
Achilles
Arcathian
Achilles
0
3
0
0
L
Sylvanus
BenToTheJi
Sylvanus
1
2
1
0.75
L
Morgan Le Fay
C0T0
Morgan Le Fay
0
2
0
0
L
Danzaburou
Karakz
Danzaburou
2
5
1
0.5
W
Kukulkan
0
0
2
1
W
Susano
Numbers099
Susano
7
0
2
8
W
Kuzenbo
xSebastiian
Kuzenbo
0
1
7
3.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,265
Damage
31,161
43,851
Taken
34,477
20,693
Mitigated
20,172
11,866
Healing
16,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
626
182
0
3,204
5,076
1,337
0
728
4,348
39,517
0
W
Osiris
 
Osiris
8,391
1,895
0
5,518
9,444
7,396
0
0
8,973
0
69,180
L
Achilles
Arcathian
Achilles
2,573
590
0
2,585
12,238
8,480
0
0
11,261
0
32,918
L
Sylvanus
BenToTheJi
Sylvanus
2,170
983
421
2,058
7,469
4,340
0
1,200
6,269
20,496
0
L
Morgan Le Fay
C0T0
Morgan Le Fay
3,582
229
0
1,115
7,493
2,572
0
2,735
4,758
36,163
0
L
Danzaburou
Karakz
Danzaburou
5,314
1,668
0
2,483
11,575
3,964
0
3,399
8,176
0
32,416
W
Kukulkan
3,730
389
0
879
3,501
1,122
786
2,321
940
54,054
822
W
Susano
Numbers099
Susano
5,909
1,521
0
4,536
6,930
2,633
0
1,837
4,913
0
47,230
W
Kuzenbo
xSebastiian
Kuzenbo
4,332
2,045
0
1,994
7,019
6,057
45
924
6,095
17,937
0
W
8,799
6,659
0
3,656
7,583
2,964
70
876
6,707
0
65,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,638
Gold Earned
35,217
309
Minions Killed
445
0
Camps Cleared
0
1,005,805
Distance Traveled
1,169,255
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,808
437
71
6
0
179,044
0
W
Osiris
7,797
709
117
11
0
223,268
0
L
Achilles
5,239
476
62
6
0
198,946
0
L
Sylvanus
5,687
517
34
3
0
219,623
4
L
Morgan Le Fay
5,456
496
82
7
0
216,252
2
L
Danzaburou
5,448
495
60
5
0
191,940
1
W
Kukulkan
6,444
586
96
9
0
247,949
0
W
Susano
7,212
656
90
8
0
270,223
0
W
Kuzenbo
6,478
589
39
4
0
219,301
4
W
Nut
7,286
662
103
9
0
208,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role