Player Matchup

Charon
Charon
Dealer27678
Charon
Level 81
God Stats
20W - 12L
1,646 SR
Queue Stats
40W - 40L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
Sr_PatrickOS
Baron Samedi
Level 123
God Stats
21W - 12L
1,666 SR
Queue Stats
225W - 52L
1,716 Elo+
Solo
Nemesis
Nemesis
ballrigg
Nemesis
Level 116
God Stats
23W - 13L
1,647 SR
Queue Stats
209W - 192L
1,478 Elo+
Party 2
Team Averages
Level 107
1,653 SR
1,569 Elo+

VS

Team Averages
Level 82
1,464 SR
1,297 Elo+
Danzaburou
Danzaburou
JadedDemise1222
Danzaburou
Level 84
God Stats
0W - 1L
1,532 SR
Queue Stats
1W - 3L
1,261 Elo+
Party 1
Hun Batz
Hun Batz
SteviieNixx
Hun Batz
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,261 Elo+
Party 1
Ymir
Ymir
mastro-93_
Ymir
Level 127
God Stats
0W - 1L
1,361 SR
Queue Stats
58W - 71L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
1 / 0 / 11
8,519
710
9,375
8,778
7,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
Sr_PatrickOS
Baron Samedi
14
4 / 1 / 7
9,070
756
8,396
7,052
7,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
ballrigg
Nemesis
15
8 / 0 / 4
9,635
803
11,420
10,291
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JadedDemise1222
Danzaburou
13
0 / 2 / 1
7,691
641
5,665
9,015
3,917
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
SteviieNixx
Hun Batz
11
0 / 7 / 1
7,079
590
5,958
11,159
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 4 / 0
7,440
620
4,196
13,264
11,511
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
1
0
11
6.5
L
Danzaburou
JadedDemise1222
Danzaburou
0
2
1
0.25
W
Baron Samedi
Sr_PatrickOS
Baron Samedi
4
1
7
7.5
L
Hun Batz
SteviieNixx
Hun Batz
0
7
1
0.07
W
Nemesis
ballrigg
Nemesis
8
0
4
10
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,191
Damage
15,819
26,121
Taken
33,438
20,211
Mitigated
20,932
11,455
Healing
4,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
9,375
1,555
244
2,488
8,778
7,141
0
1,348
7,430
22,072
1,795
L
Danzaburou
JadedDemise1222
Danzaburou
5,665
2,550
0
1,618
9,015
3,917
0
5,234
3,699
0
33,462
W
Baron Samedi
Sr_PatrickOS
Baron Samedi
8,396
928
947
2,529
7,052
7,214
228
1,410
5,642
28,746
1,044
L
Hun Batz
SteviieNixx
Hun Batz
5,958
2,277
0
932
11,159
5,504
0
4,446
6,629
0
18,592
W
Nemesis
ballrigg
Nemesis
11,420
3,787
0
5,247
10,291
5,856
99
1,490
8,801
0
44,347
L
4,196
374
71
1,595
13,264
11,511
0
6,592
6,562
13,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,224
Gold Earned
22,210
128
Minions Killed
100
0
Camps Cleared
0
657,092
Distance Traveled
584,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,519
710
25
2
0
187,858
0
L
Danzaburou
7,691
641
53
4
0
211,705
0
W
Baron Samedi
9,070
756
51
4
0
200,512
0
L
Hun Batz
7,079
590
29
2
0
194,509
0
W
Nemesis
9,635
803
52
4
0
268,722
0
L
Ymir
7,440
620
18
2
0
178,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role