Player Matchup

Bellona
Bellona
ColeHeartd
Bellona
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 50L
1,714 Elo+
Solo
Eset
Eset
FNP_BlackStone
Eset
Level 40
God Stats
3W - 0L
1,892 SR
Queue Stats
143W - 147L
1,418 Elo+
Solo
Terra
Terra
Relax_YourDone74
Terra
Level 125
God Stats
54W - 40L
1,536 SR
Queue Stats
330W - 320L
1,457 Elo+
Solo
Pele
Pele
Ropemaxx
Pele
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 31L
1,322 Elo+
Solo
Charybdis
Charybdis
SlyderG1998
Charybdis
Level 66
God Stats
30W - 29L
1,475 SR
Queue Stats
464W - 480L
1,456 Elo+
Solo
Team Averages
Level 85
1,581 SR
1,474 Elo+

VS

Team Averages
Level 104
1,470 SR
1,477 Elo+
Eset
Eset
B1z3nb1nt gh05t
Eset
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,421 Elo+
Solo
Athena
Athena
Cholike
Athena
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 1
Bellona
Bellona
Maaske12314
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Susano
Susano
XxXTentation311
Susano
Level 122
God Stats
6W - 6L
1,559 SR
Queue Stats
211W - 208L
1,444 Elo+
Solo
Anhur
Anhur
tigga111
Anhur
Level 157
God Stats
12W - 20L
1,291 SR
Queue Stats
512W - 515L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ColeHeartd
Bellona
11
4 / 1 / 1
7,272
661
5,339
8,300
7,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
2 / 2 / 2
6,658
605
5,535
4,607
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 5
6,294
572
3,808
9,359
6,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
13
6 / 1 / 1
7,028
639
7,739
9,593
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
SlyderG1998
Charybdis
8
0 / 1 / 0
5,115
465
2,293
4,594
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,482
498
2,908
6,590
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Cholike
Athena
9
1 / 2 / 4
5,693
518
2,930
9,503
7,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Maaske12314
Bellona
11
2 / 3 / 0
6,414
583
3,373
8,984
8,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 3
5,306
482
4,958
7,847
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
tigga111
Anhur
10
1 / 2 / 1
5,604
509
4,145
6,465
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
7
7
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Athena
Cholike
Athena
1
2
4
1.5
W
Bellona
ColeHeartd
Bellona
4
1
1
4.5
W
2
2
2
1.5
L
Bellona
Maaske12314
Bellona
2
3
0
0.67
W
0
2
5
1.25
W
Pele
6
1
1
6.5
W
Charybdis
SlyderG1998
Charybdis
0
1
0
0
L
1
2
3
1.25
L
Anhur
tigga111
Anhur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,714
Damage
18,314
36,453
Taken
39,389
20,909
Mitigated
23,839
15,055
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,908
161
0
1,150
6,590
2,142
0
2,943
3,647
33,555
0
L
Athena
Cholike
Athena
2,930
1,200
0
2,427
9,503
7,798
0
2,737
6,766
15,426
1,212
W
Bellona
ColeHeartd
Bellona
5,339
1,822
0
4,175
8,300
7,203
0
703
7,597
0
43,433
W
5,535
553
0
925
4,607
1,985
506
2,018
2,589
43,953
1,692
L
Bellona
Maaske12314
Bellona
3,373
967
0
2,007
8,984
8,977
0
0
8,984
0
28,460
W
3,808
391
368
3,317
9,359
6,305
182
1,422
7,937
26,436
0
W
Pele
7,739
2,129
0
5,580
9,593
4,131
0
969
8,624
0
56,902
W
Charybdis
SlyderG1998
Charybdis
2,293
1,508
0
690
4,594
1,285
699
726
3,868
0
26,285
L
4,958
1,549
0
2,062
7,847
2,836
0
1,395
6,452
0
26,192
L
Anhur
tigga111
Anhur
4,145
2,169
0
2,144
6,465
2,086
0
2,169
4,296
0
38,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,367
Gold Earned
28,499
306
Minions Killed
244
0
Camps Cleared
0
1,029,071
Distance Traveled
980,660
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,482
498
57
5
0
199,991
0
L
Athena
5,693
518
24
2
0
220,940
2
W
Bellona
7,272
661
68
6
0
197,221
0
W
Eset
6,658
605
76
7
0
182,174
0
L
Bellona
6,414
583
49
4
0
191,580
0
W
Terra
6,294
572
25
2
0
226,360
2
W
Pele
7,028
639
86
8
0
266,712
0
W
Charybdis
5,115
465
51
5
0
156,604
0
L
Susano
5,306
482
42
4
0
198,636
0
L
Anhur
5,604
509
72
7
0
169,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role