Player Matchup

Cerberus
Cerberus
Le Darker
Cerberus
Level 14
God Stats
0W - 4L
1,299 SR
Queue Stats
2W - 10L
1,296 Elo+
Party 1
Ratatoskr
Ratatoskr
Mazekage
Ratatoskr
Level 108
God Stats
1W - 3L
1,219 SR
Queue Stats
19W - 39L
1,359 Elo+
Party 1
King Arthur
King Arthur
NtNezix
King Arthur
Level 48
God Stats
16W - 14L
1,305 SR
Queue Stats
50W - 68L
1,375 Elo+
Party 1
Jing Wei
Jing Wei
OsoDanii CQB
Jing Wei
Level 159
God Stats
5W - 7L
1,541 SR
Queue Stats
425W - 401L
1,471 Elo+
Solo
Janus
Janus
skatejef
Janus
Level 45
God Stats
4W - 2L
1,616 SR
Queue Stats
52W - 61L
1,330 Elo+
Party 1
Team Averages
Level 75
1,396 SR
1,366 Elo+

VS

Team Averages
Level 83
1,479 SR
1,389 Elo+
Nemesis
Nemesis
BetoJugadorLoco
Nemesis
Level 148
God Stats
9W - 6L
1,618 SR
Queue Stats
198W - 189L
1,493 Elo+
Solo
Jing Wei
Jing Wei
itzz2eazzy
Jing Wei
Level 69
God Stats
5W - 3L
1,326 SR
Queue Stats
15W - 16L
1,196 Elo+
Solo
Amaterasu
Amaterasu
joepsykokiller
Amaterasu
Level 109
God Stats
3W - 1L
1,733 SR
Queue Stats
251W - 239L
1,500 Elo+
Solo
Ymir
Ymir
luiiiz5
Ymir
Level 37
God Stats
1W - 3L
1,219 SR
Queue Stats
43W - 41L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
metalswords
Morgan Le Fay
Level 53
God Stats
3W - 4L
1,500 SR
Queue Stats
105W - 105L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Le Darker
Cerberus
6
0 / 3 / 0
5,188
346
453
4,293
2,595
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ratatoskr
Mazekage
Ratatoskr
14
0 / 1 / 1
7,267
484
1,823
9,000
4,165
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
NtNezix
King Arthur
13
0 / 3 / 0
7,797
520
12,811
13,504
15,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
OsoDanii CQB
Jing Wei
13
2 / 3 / 0
7,498
500
6,212
9,855
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
skatejef
Janus
11
0 / 7 / 0
7,286
486
5,212
10,200
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
8,164
544
5,952
9,688
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jing Wei
itzz2eazzy
Jing Wei
14
1 / 2 / 4
8,227
548
4,244
9,424
4,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
joepsykokiller
Amaterasu
16
2 / 0 / 1
9,183
612
8,396
19,865
17,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ymir
luiiiz5
Ymir
13
1 / 1 / 6
7,742
516
3,633
8,218
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
metalswords
Morgan Le Fay
16
11 / 0 / 0
9,990
666
9,187
8,152
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
17
17
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Cerberus
Le Darker
Cerberus
0
3
0
0
L
Ratatoskr
Mazekage
Ratatoskr
0
1
1
0.5
L
King Arthur
NtNezix
King Arthur
0
3
0
0
L
Jing Wei
OsoDanii CQB
Jing Wei
2
3
0
0.67
W
Jing Wei
itzz2eazzy
Jing Wei
1
2
4
1.5
W
Amaterasu
joepsykokiller
Amaterasu
2
0
1
2.5
W
Ymir
luiiiz5
Ymir
1
1
6
4
W
Morgan Le Fay
metalswords
Morgan Le Fay
11
0
0
11
L
Janus
skatejef
Janus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,511
Damage
31,412
46,852
Taken
55,347
29,829
Mitigated
36,729
3,324
Healing
23,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,952
3,138
0
3,105
9,688
4,529
0
518
9,130
0
70,982
L
Cerberus
Le Darker
Cerberus
453
21
0
359
4,293
2,595
0
2,157
2,136
4,564
0
L
Ratatoskr
Mazekage
Ratatoskr
1,823
220
0
0
9,000
4,165
0
393
8,607
0
72,091
L
King Arthur
NtNezix
King Arthur
12,811
1,930
0
578
13,504
15,681
0
0
13,504
1,628
58,332
L
Jing Wei
OsoDanii CQB
Jing Wei
6,212
4,096
0
1,250
9,855
3,975
0
3,152
6,703
0
55,938
W
Jing Wei
itzz2eazzy
Jing Wei
4,244
2,294
0
3,971
9,424
4,158
2,284
559
8,796
0
73,590
W
Amaterasu
joepsykokiller
Amaterasu
8,396
3,984
0
13,305
19,865
17,844
0
468
19,397
0
69,437
W
Ymir
luiiiz5
Ymir
3,633
395
0
1,275
8,218
6,767
418
998
7,122
21,982
0
W
Morgan Le Fay
metalswords
Morgan Le Fay
9,187
1,217
0
1,508
8,152
3,431
262
3,771
3,997
68,043
3,236
L
Janus
skatejef
Janus
5,212
347
0
1,137
10,200
3,413
644
7,047
3,153
48,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,036
Gold Earned
43,306
385
Minions Killed
487
0
Camps Cleared
0
1,245,856
Distance Traveled
1,461,859
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,164
544
97
6
0
342,510
4
L
Cerberus
5,188
346
5
0
0
106,002
0
L
Ratatoskr
7,267
484
112
7
0
351,196
0
L
King Arthur
7,797
520
95
6
0
285,339
1
L
Jing Wei
7,498
500
78
5
0
263,232
0
W
Jing Wei
8,227
548
120
8
0
268,628
0
W
Amaterasu
9,183
612
129
9
0
283,458
1
W
Ymir
7,742
516
27
2
0
284,267
0
W
Morgan Le Fay
9,990
666
114
8
0
282,996
1
L
Janus
7,286
486
95
6
0
240,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role