Player Matchup

Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver II
AlexisLz0109
Ne Zha
Silver II
Level 143
God Stats
0W - 2L
1,236 SR
Queue Stats
150W - 175L
989 MMR
Solo
Anhur
Anhur
Silver II
BigPingu
Anhur
Silver II
Level 122
God Stats
14W - 20L
1,365 SR
Queue Stats
317W - 342L
990 MMR
Solo
Mercury
Mercury
Silver II
ChasingFatGirls
Mercury
Silver II
Level 125
God Stats
1W - 4L
1,072 SR
Queue Stats
156W - 178L
1,035 MMR
Solo
Nike
Nike
Bronze IV
Jayinko_079
Nike
Bronze IV
Level 89
God Stats
1W - 1L
1,645 SR
Queue Stats
5W - 15L
1,146 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,364 SR
1,132 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,389 SR
1,056 MMR
Xbalanque
Xbalanque
Bronze III
BernardBoy54
Xbalanque
Bronze III
Level 146
God Stats
3W - 7L
1,521 SR
Queue Stats
48W - 75L
1,060 MMR
Solo
Ares
Ares
Silver III
DaddyIVIatty
Ares
Silver III
Level 110
God Stats
8W - 2L
1,509 SR
Queue Stats
71W - 90L
977 MMR
Solo
Susano
Susano
Silver II
JustCaLLMeShini
Susano
Silver II
Level 115
God Stats
7W - 9L
1,084 SR
Queue Stats
219W - 226L
1,123 MMR
Solo
Surtr
Surtr
Silver II
deadvipers
Surtr
Silver II
Level 64
God Stats
23W - 14L
1,529 SR
Queue Stats
162W - 181L
1,017 MMR
Solo
Ra
Ra
Gold V
qGravity
Ra
Gold V
Level 107
God Stats
4W - 3L
1,302 SR
Queue Stats
324W - 336L
1,100 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 3 / 0
5,709
519
1,132
7,319
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
8
0 / 2 / 1
5,057
460
2,148
7,413
4,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
BigPingu
Anhur
10
0 / 0 / 1
5,574
507
4,299
4,339
1,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,522
502
1,254
10,026
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 0
4,462
406
2,423
5,920
3,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThanatosThothKukulkanBastet

VS

Bans
Ah Muzen CabThorArachneRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BernardBoy54
Xbalanque
10
1 / 1 / 1
5,253
478
1,968
4,050
1,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 1
5,603
509
2,034
7,495
4,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 2
5,808
528
3,937
5,809
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
12
4 / 0 / 1
7,519
684
6,286
8,878
4,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 0 / 1
6,773
616
2,996
3,902
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
9
9
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
0
0
L
Ne Zha
0
2
1
0.25
W
Xbalanque
BernardBoy54
Xbalanque
1
1
1
1.5
L
Anhur
BigPingu
Anhur
0
0
1
0.5
L
1
2
0
0.5
W
0
0
1
0.5
L
0
2
0
0
W
2
0
2
3
W
Surtr
4
0
1
4.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,256
Damage
17,221
35,017
Taken
30,134
15,657
Mitigated
14,365
11,561
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,132
0
243
2,591
7,319
2,449
138
2,497
4,522
41,233
0
L
Ne Zha
2,148
338
173
1,851
7,413
4,429
0
992
6,351
0
18,211
W
Xbalanque
BernardBoy54
Xbalanque
1,968
380
0
762
4,050
1,076
0
0
4,050
0
27,063
L
Anhur
BigPingu
Anhur
4,299
3,328
0
2,476
4,339
1,366
0
722
3,617
0
41,534
L
1,254
728
0
2,337
10,026
3,932
0
273
9,753
0
45,024
W
2,034
147
0
1,347
7,495
4,545
0
0
7,495
22,821
2,056
L
2,423
418
0
1,890
5,920
3,481
0
243
5,677
0
18,818
W
3,937
662
0
3,776
5,809
2,146
0
112
5,697
0
36,742
W
Surtr
6,286
2,647
0
3,904
8,878
4,898
686
0
8,878
948
56,787
W
2,996
181
205
1,950
3,902
1,700
0
1,020
2,882
58,344
1,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,324
Gold Earned
30,956
292
Minions Killed
348
0
Camps Cleared
0
960,347
Distance Traveled
1,081,271
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,709
519
80
7
0
202,967
2
L
Ne Zha
5,057
460
25
2
0
239,880
0
W
Xbalanque
5,253
478
55
5
0
196,383
6
L
Anhur
5,574
507
80
7
0
192,476
1
L
Mercury
5,522
502
68
6
0
223,742
0
W
Ares
5,603
509
22
2
0
203,948
2
L
Nike
4,462
406
39
4
0
101,282
0
W
Susano
5,808
528
69
6
0
261,088
1
W
Surtr
7,519
684
100
9
0
216,173
0
W
Ra
6,773
616
102
9
0
203,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role