Player Matchup

Anhur
Anhur
 
Anhur
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BishopSmooth555
Zeus
Level 250
God Stats
1W - 2L
1,429 SR
Queue Stats
39W - 37L
1,564 Elo+
Solo
Loki
Loki
HeNoobLouis
Loki
Level 148
God Stats
48W - 18L
1,733 SR
Queue Stats
132W - 126L
1,530 Elo+
Solo
Camazotz
Camazotz
HvyMetalGandalf
Camazotz
Level 128
God Stats
3W - 2L
1,713 SR
Queue Stats
90W - 67L
1,620 Elo+
Solo
Ganesha
Ganesha
PrismaOX99
Ganesha
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 134L
1,561 Elo+
Solo
Team Averages
Level 176
1,575 SR
1,555 Elo+

VS

Team Averages
Level 155
1,610 SR
1,557 Elo+
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Keep24LikeImKobe
Osiris
Level 158
God Stats
6W - 3L
1,831 SR
Queue Stats
106W - 97L
1,543 Elo+
Solo
Awilix
Awilix
LilBlueReign
Awilix
Level 149
God Stats
6W - 6L
1,554 SR
Queue Stats
185W - 170L
1,603 Elo+
Solo
Jormungandr
Jormungandr
TheInFinite_F34R
Jormungandr
Level 156
God Stats
14W - 6L
1,728 SR
Queue Stats
86W - 65L
1,616 Elo+
Solo
Anhur
Anhur
vHeLiX
Anhur
Level 158
God Stats
3W - 3L
1,435 SR
Queue Stats
140W - 130L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 3 / 0
4,581
458
3,540
7,549
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 1
5,950
595
4,461
5,827
1,724
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
1 / 0 / 0
6,338
634
4,284
7,585
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
9
0 / 2 / 1
5,089
509
4,584
10,538
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
PrismaOX99
Ganesha
9
0 / 0 / 1
5,338
534
1,267
10,783
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 0 / 0
6,216
622
6,038
5,323
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
0 / 0 / 0
6,501
650
3,533
8,791
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Awilix
10
0 / 2 / 2
5,216
522
3,860
8,399
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
TheInFinite_F34R
Jormungandr
10
2 / 0 / 3
5,966
597
4,253
5,922
3,815
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
vHeLiX
Anhur
12
3 / 0 / 2
6,486
649
7,876
5,909
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
6
6
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
0
0
W
Vulcan
 
Vulcan
1
0
0
1
L
1
1
1
1.5
L
1
0
0
1
L
Camazotz
0
2
1
0.25
W
0
0
0
0
W
Awilix
0
2
2
0.5
L
Ganesha
PrismaOX99
Ganesha
0
0
1
0.5
W
Jormungandr
TheInFinite_F34R
Jormungandr
2
0
3
3.5
W
Anhur
vHeLiX
Anhur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,136
Damage
25,560
42,282
Taken
34,344
15,642
Mitigated
15,518
13,222
Healing
17,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,540
1,619
0
2,467
7,549
1,781
0
1,160
6,389
0
34,461
W
Vulcan
 
Vulcan
6,038
2,106
0
1,242
5,323
1,853
0
2,702
2,621
46,667
1,087
L
4,461
570
0
1,979
5,827
1,724
0
2,566
3,013
51,371
0
L
4,284
923
0
2,275
7,585
2,617
0
0
7,585
0
50,011
L
Camazotz
4,584
1,632
0
2,631
10,538
3,655
0
1,563
8,855
0
36,044
W
3,533
1,103
0
5,595
8,791
5,051
0
0
8,791
0
54,582
W
Awilix
3,860
1,975
0
4,620
8,399
2,726
0
1,172
7,227
0
37,071
L
Ganesha
PrismaOX99
Ganesha
1,267
175
0
3,870
10,783
5,865
0
4,566
6,035
17,027
2,510
W
Jormungandr
TheInFinite_F34R
Jormungandr
4,253
1,746
1,070
2,104
5,922
3,815
0
1,407
4,515
27,922
0
W
Anhur
vHeLiX
Anhur
7,876
4,852
0
3,292
5,909
2,073
0
136
5,773
0
58,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,296
Gold Earned
30,385
334
Minions Killed
379
0
Camps Cleared
0
1,017,734
Distance Traveled
1,085,029
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,581
458
61
6
0
172,760
0
W
Vulcan
6,216
622
94
9
0
228,093
1
L
Zeus
5,950
595
104
10
0
203,497
3
L
Loki
6,338
634
98
10
0
222,807
2
L
Camazotz
5,089
509
64
6
0
226,859
0
W
Osiris
6,501
650
88
9
0
213,864
2
W
Awilix
5,216
522
65
7
0
240,035
0
L
Ganesha
5,338
534
7
1
0
191,811
0
W
Jormungandr
5,966
597
46
5
0
215,687
2
W
Anhur
6,486
649
86
9
0
187,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role