Player Matchup

Zeus
Zeus
Gold II
 
Zeus
Gold II
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold I
 
Awilix
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold IV
Daavviidd999
Surtr
Gold IV
Level 87
God Stats
59W - 57L
1,628 SR
Queue Stats
121W - 121L
1,540 MMR
Solo
Hou Yi
Hou Yi
Gold I
Gamertag Mtv
Hou Yi
Gold I
Level 159
God Stats
8W - 5L
1,687 SR
Queue Stats
250W - 255L
1,545 MMR
Solo
Geb
Geb
Platinum V
GodTierBussy
Geb
Platinum V
Level 168
God Stats
15W - 8L
1,787 SR
Queue Stats
339W - 324L
1,534 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,620 SR
1,524 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,587 SR
1,545 MMR
Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
BigCountry3736
Chang'e
Gold II
Level 149
God Stats
1W - 4L
1,370 SR
Queue Stats
176W - 178L
1,593 MMR
Solo
Neith
Neith
Gold V
GengyBread
Neith
Gold V
Level 149
God Stats
5W - 4L
1,681 SR
Queue Stats
74W - 73L
1,569 MMR
Solo
Fenrir
Fenrir
Gold II
NotZayybo
Fenrir
Gold II
Level 136
God Stats
3W - 2L
1,921 SR
Queue Stats
129W - 132L
1,518 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
patrio7s
Gilgamesh
Silver I
Level 69
God Stats
0W - 2L
1,464 SR
Queue Stats
14W - 19L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 0 / 3
6,696
670
5,052
1,717
515
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
 
Awilix
12
5 / 0 / 0
6,373
637
5,867
7,196
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 1
6,790
679
9,382
9,825
7,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
11
1 / 0 / 1
5,725
573
3,783
6,628
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 0 / 4
6,082
608
4,963
8,191
4,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ao KuangAthenaBakasuraSobek

VS

Bans
NutBellonaArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 2 / 0
4,760
476
1,498
7,819
6,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 0
5,113
511
2,590
7,257
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
9
0 / 1 / 0
5,011
501
4,978
4,835
1,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
NotZayybo
Fenrir
9
0 / 3 / 0
4,714
471
2,157
8,610
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
patrio7s
Gilgamesh
9
0 / 2 / 0
4,815
482
3,652
12,321
9,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
11
Kills
0
0
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
3
5.5
W
Awilix
 
Awilix
5
0
0
5
L
Bacchus
 
Bacchus
0
2
0
0
L
0
3
0
0
W
1
0
1
1.5
W
Hou Yi
1
0
1
1.5
L
Neith
0
1
0
0
W
0
0
4
2
L
Fenrir
NotZayybo
Fenrir
0
3
0
0
L
Gilgamesh
patrio7s
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,047
Damage
14,875
33,557
Taken
40,842
17,992
Mitigated
23,321
16,774
Healing
9,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,052
471
0
801
1,717
515
0
208
1,465
57,445
1,053
W
Awilix
 
Awilix
5,867
2,999
0
4,525
7,196
2,630
0
1,039
6,041
0
51,888
L
Bacchus
 
Bacchus
1,498
327
58
2,284
7,819
6,515
0
3,086
4,690
13,292
0
L
2,590
253
335
1,886
7,257
2,539
0
3,569
3,688
32,119
0
W
9,382
4,142
0
5,025
9,825
7,400
72
151
9,634
2,275
42,900
W
Hou Yi
3,783
2,010
0
3,306
6,628
2,740
0
496
6,132
0
45,818
L
Neith
4,978
2,358
0
1,455
4,835
1,602
0
745
4,090
0
43,032
W
4,963
717
1,087
2,030
8,191
4,707
0
2,188
5,831
19,252
3,324
L
Fenrir
NotZayybo
Fenrir
2,157
685
0
1,043
8,610
3,579
0
2,081
6,529
0
33,976
L
Gilgamesh
patrio7s
Gilgamesh
3,652
1,097
0
2,023
12,321
9,086
0
879
10,710
0
28,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,666
Gold Earned
24,413
349
Minions Killed
275
0
Camps Cleared
0
1,027,617
Distance Traveled
1,005,666
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,696
670
91
9
0
194,595
0
W
Awilix
6,373
637
92
9
0
243,469
2
L
Bacchus
4,760
476
41
4
0
194,524
2
L
Chang'e
5,113
511
62
6
0
189,905
5
W
Surtr
6,790
679
69
7
0
205,244
0
W
Hou Yi
5,725
573
78
8
0
175,632
1
L
Neith
5,011
501
59
6
0
186,928
0
W
Geb
6,082
608
19
2
0
208,677
2
L
Fenrir
4,714
471
66
7
0
228,924
1
L
Gilgamesh
4,815
482
47
5
0
205,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role