Player Matchup

Neith
Neith
Silver II
Brockchen5034
Neith
Silver II
Level 158
God Stats
10W - 13L
1,519 SR
Queue Stats
137W - 152L
998 MMR
Party 1
Awilix
Awilix
Silver I
Killionaire1337
Awilix
Silver I
Level 157
God Stats
4W - 4L
1,266 SR
Queue Stats
138W - 152L
1,044 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
Renittos
Baron Samedi
Silver III
Level 67
God Stats
1W - 1L
1,749 SR
Queue Stats
227W - 242L
927 MMR
Solo
Ra
Ra
Silver II
TheCollector971
Ra
Silver II
Level 77
God Stats
6W - 7L
1,507 SR
Queue Stats
271W - 275L
1,086 MMR
Solo
Chaac
Chaac
Silver II
firemandan123
Chaac
Silver II
Level 125
God Stats
5W - 3L
1,709 SR
Queue Stats
200W - 218L
1,021 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,550 SR
1,015 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,626 SR
1,016 MMR
Scylla
Scylla
Silver II
JBONFILL5
Scylla
Silver II
Level 122
God Stats
4W - 2L
1,733 SR
Queue Stats
37W - 44L
1,099 MMR
Solo
Charybdis
Charybdis
Silver II
NovaAD3
Charybdis
Silver II
Level 156
God Stats
43W - 27L
1,619 SR
Queue Stats
217W - 235L
1,082 MMR
Solo
Nike
Nike
Silver II
XxMikasaYaoixX
Nike
Silver II
Level 146
God Stats
8W - 8L
1,755 SR
Queue Stats
183W - 207L
909 MMR
Solo
Cthulhu
Cthulhu
Silver II
ghoosty007
Cthulhu
Silver II
Level 100
God Stats
20W - 18L
1,621 SR
Queue Stats
67W - 87L
1,015 MMR
Solo
Nemesis
Nemesis
Silver III
marshal258
Nemesis
Silver III
Level 87
God Stats
1W - 8L
1,402 SR
Queue Stats
74W - 94L
978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,501
500
2,391
6,788
2,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 0 / 0
6,578
598
8,522
8,407
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Renittos
Baron Samedi
10
0 / 0 / 3
5,579
507
1,459
6,464
4,549
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 0
6,494
590
3,228
3,902
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 1
5,796
527
4,147
10,811
6,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AnubisAo KuangShivaThorThoth

VS

Bans
AresAgniBacchusThanatosPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JBONFILL5
Scylla
11
0 / 0 / 0
5,661
515
1,433
4,631
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
NovaAD3
Charybdis
8
0 / 0 / 0
4,859
442
4,558
2,886
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 1 / 0
5,822
529
5,854
7,648
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cthulhu
ghoosty007
Cthulhu
9
0 / 1 / 1
5,900
536
4,815
6,736
4,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
marshal258
Nemesis
9
1 / 3 / 0
5,223
475
4,971
8,810
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Scylla
JBONFILL5
Scylla
0
0
0
0
W
5
0
0
5
L
Charybdis
NovaAD3
Charybdis
0
0
0
0
W
Baron Samedi
Renittos
Baron Samedi
0
0
3
1.5
W
0
0
0
0
L
0
1
0
0
W
0
0
1
0.5
L
Cthulhu
ghoosty007
Cthulhu
0
1
1
0.5
L
Nemesis
marshal258
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,747
Damage
21,631
36,372
Taken
30,711
18,287
Mitigated
14,174
19,028
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,391
137
0
2,199
6,788
2,499
0
1,166
5,622
0
38,955
L
Scylla
JBONFILL5
Scylla
1,433
77
0
410
4,631
1,350
0
1,327
3,239
47,176
925
W
8,522
2,705
0
5,731
8,407
3,264
0
827
7,580
0
58,254
L
Charybdis
NovaAD3
Charybdis
4,558
2,707
0
1,065
2,886
835
0
177
2,709
0
27,616
W
Baron Samedi
Renittos
Baron Samedi
1,459
125
242
2,896
6,464
4,549
0
2,039
4,425
18,207
1,356
W
3,228
382
634
2,075
3,902
1,680
0
1,599
2,303
58,953
0
L
5,854
347
0
712
7,648
3,495
0
0
7,648
150
39,288
W
4,147
299
0
5,251
10,811
6,295
0
539
10,272
0
42,872
L
Cthulhu
ghoosty007
Cthulhu
4,815
290
84
2,070
6,736
4,837
0
1,457
5,279
22,903
1,835
L
Nemesis
marshal258
Nemesis
4,971
1,434
0
1,018
8,810
3,657
0
1,607
7,203
0
32,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,948
Gold Earned
27,465
359
Minions Killed
309
0
Camps Cleared
0
1,178,786
Distance Traveled
1,047,473
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,501
500
70
6
0
203,757
0
L
Scylla
5,661
515
92
8
0
212,228
0
W
Awilix
6,578
598
94
9
0
280,620
4
L
Charybdis
4,859
442
43
4
0
153,412
2
W
Baron Samedi
5,579
507
18
2
0
211,769
2
W
Ra
6,494
590
109
10
0
243,821
5
L
Nike
5,822
529
75
7
0
208,583
4
W
Chaac
5,796
527
68
6
0
238,819
2
L
Cthulhu
5,900
536
42
4
0
229,877
2
L
Nemesis
5,223
475
57
5
0
243,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role