Player Matchup

Ares
Ares
AllexViP
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,426 Elo+
Party 2
Cabrakan
Cabrakan
MNV_NX
Cabrakan
Level 136
God Stats
5W - 1L
1,718 SR
Queue Stats
109W - 106L
1,514 Elo+
Party 1
Anubis
Anubis
Riiiichuu39
Anubis
Level 42
God Stats
9W - 8L
1,273 SR
Queue Stats
132W - 134L
1,471 Elo+
Party 1
Nut
Nut
ScOrP1oNz
Nut
Level 172
God Stats
3W - 0L
1,585 SR
Queue Stats
66W - 56L
1,400 Elo+
Party 2
Osiris
Osiris
Superempanao
Osiris
Level 107
God Stats
4W - 0L
1,530 SR
Queue Stats
26W - 19L
1,592 Elo+
Solo
Team Averages
Level 94
1,521 SR
1,481 Elo+

VS

Team Averages
Level 94
1,518 SR
1,493 Elo+
Jing Wei
Jing Wei
BigP155Boy
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,559 Elo+
Solo
Horus
Horus
Cameronej2000
Horus
Level 51
God Stats
56W - 52L
1,477 SR
Queue Stats
281W - 305L
1,425 Elo+
Solo
Ra
Ra
EdmondDantes21
Ra
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 26L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
MayanMaya
Tsukuyomi
Level 79
God Stats
119W - 90L
1,644 SR
Queue Stats
186W - 177L
1,461 Elo+
Solo
Cthulhu
Cthulhu
iSinyz
Cthulhu
Level 127
God Stats
12W - 11L
1,468 SR
Queue Stats
368W - 374L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
4
0 / 0 / 0
3,219
644
150
906
447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
MNV_NX
Cabrakan
6
1 / 0 / 2
3,453
691
1,781
3,666
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
6
2 / 0 / 1
3,728
746
1,738
2,470
1,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 0 / 0
3,792
758
0
2,300
682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
7
2 / 1 / 0
4,006
801
1,331
4,402
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigP155Boy
Jing Wei
1
0 / 0 / 0
2,412
482
0
0
0
3
1 / 1 / 0
3,221
644
1,477
2,653
1,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

3
0 / 2 / 0
2,781
556
1,978
2,312
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
MayanMaya
Tsukuyomi
5
0 / 1 / 0
3,091
618
1,578
3,696
899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
iSinyz
Cthulhu
3
0 / 1 / 0
2,763
553
953
1,756
869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
1
1
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
0
0
0
0
L
Jing Wei
BigP155Boy
Jing Wei
0
0
0
0
L
1
1
0
1
L
0
2
0
0
W
Cabrakan
MNV_NX
Cabrakan
1
0
2
2
L
Tsukuyomi
MayanMaya
Tsukuyomi
0
1
0
0
W
Anubis
2
0
1
2.5
W
0
0
0
0
W
Osiris
2
1
0
2
L
Cthulhu
iSinyz
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,000
Damage
5,986
13,744
Taken
10,417
6,163
Mitigated
3,651
5,931
Healing
2,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
150
39
0
293
906
447
0
349
557
4,290
0
L
Jing Wei
BigP155Boy
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
1,477
677
0
1,465
2,653
1,312
0
0
2,653
0
8,762
L
1,978
562
24
454
2,312
571
0
1,493
819
9,795
0
W
Cabrakan
MNV_NX
Cabrakan
1,781
191
0
1,738
3,666
2,066
0
1,090
2,576
12,265
0
L
Tsukuyomi
MayanMaya
Tsukuyomi
1,578
212
0
824
3,696
899
0
1,247
2,449
0
16,234
W
Anubis
1,738
210
0
1,316
2,470
1,094
0
1,492
978
17,519
0
W
0
0
0
535
2,300
682
450
0
2,300
0
27,639
W
Osiris
1,331
615
0
2,049
4,402
1,874
0
0
4,239
0
17,583
L
Cthulhu
iSinyz
Cthulhu
953
301
0
80
1,756
869
0
929
827
4,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,198
Gold Earned
14,268
151
Minions Killed
58
0
Camps Cleared
0
470,652
Distance Traveled
323,992
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,219
644
5
1
0
80,456
0
L
Jing Wei
2,412
482
0
0
0
3,317
0
L
Horus
3,221
644
13
3
0
42,534
0
L
Ra
2,781
556
8
2
0
94,236
0
W
Cabrakan
3,453
691
28
6
0
120,791
0
L
Tsukuyomi
3,091
618
28
6
0
111,425
0
W
Anubis
3,728
746
32
6
0
98,628
0
W
Nut
3,792
758
52
10
0
69,149
2
W
Osiris
4,006
801
34
7
0
101,628
0
L
Cthulhu
2,763
553
9
2
0
72,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role