Player Matchup

Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ArthurianLich
Medusa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,659 Elo+
Solo
Arachne
Arachne
Deadicus
Arachne
Level 132
God Stats
8W - 4L
1,726 SR
Queue Stats
35W - 40L
1,342 Elo+
Party 1
Nox
Nox
durablespy
Nox
Level 145
God Stats
8W - 4L
1,538 SR
Queue Stats
205W - 215L
1,416 Elo+
Solo
Team Averages
Level 131
1,553 SR
1,483 Elo+

VS

Team Averages
Level 55
1,521 SR
1,413 Elo+
Achilles
Achilles
HxnchoK
Achilles
Level 85
God Stats
0W - 1L
1,834 SR
Queue Stats
15W - 20L
1,375 Elo+
Party 2
Hera
Hera
ShotgunRex
Hera
Level 49
God Stats
2W - 4L
1,214 SR
Queue Stats
37W - 42L
1,393 Elo+
Solo
Sol
Sol
Siynergy
Sol
Level 61
God Stats
28W - 28L
1,470 SR
Queue Stats
177W - 198L
1,437 Elo+
Solo
Cthulhu
Cthulhu
WickedControls
Cthulhu
Level 24
God Stats
14W - 10L
1,595 SR
Queue Stats
28W - 37L
1,446 Elo+
Party 2
Charybdis
Charybdis
de_retour0907
Charybdis
Level 58
God Stats
34W - 34L
1,491 SR
Queue Stats
110W - 125L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 3 / 1
6,952
579
4,063
7,151
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
11
0 / 1 / 2
6,261
522
3,113
7,190
2,270
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
4 / 0 / 4
6,937
578
4,590
5,243
1,865
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Deadicus
Arachne
13
5 / 0 / 3
7,802
650
2,834
11,261
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 6
6,523
544
6,387
4,971
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HxnchoK
Achilles
11
3 / 2 / 0
6,368
531
6,252
10,544
9,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 2 / 0
6,591
549
5,503
6,400
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 2
5,606
467
3,929
8,008
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

6
0 / 1 / 0
4,742
395
563
6,423
3,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
de_retour0907
Charybdis
10
1 / 2 / 0
5,434
453
1,894
7,614
2,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
11
Kills
5
5
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
3
1
0.5
W
Nu Wa
 
Nu Wa
0
1
2
1
W
4
0
4
6
W
Arachne
Deadicus
Arachne
5
0
3
6.5
L
Achilles
HxnchoK
Achilles
3
2
0
1.5
L
1
2
0
0.5
L
0
5
2
0.2
L
0
1
0
0
L
Charybdis
de_retour0907
Charybdis
1
2
0
0.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,987
Damage
18,141
35,816
Taken
38,989
12,399
Mitigated
20,990
11,759
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,063
1,242
42
637
7,151
2,089
1,947
1,008
5,726
0
48,427
W
Nu Wa
 
Nu Wa
3,113
1,674
0
1,936
7,190
2,270
332
3,764
3,426
37,167
1,089
W
4,590
1,602
0
721
5,243
1,865
1,087
1,458
3,785
0
31,748
W
Arachne
Deadicus
Arachne
2,834
1,969
54
6,674
11,261
4,304
617
1,983
9,157
0
46,636
L
Achilles
HxnchoK
Achilles
6,252
884
0
1,170
10,544
9,658
0
430
10,114
0
37,349
L
5,503
1,474
0
1,775
6,400
2,298
0
3,550
2,850
50,957
1,462
L
3,929
1,300
0
2,189
8,008
2,434
0
2,285
5,723
35,947
0
L
563
58
441
1,998
6,423
3,936
0
1,574
4,849
12,395
1,403
L
Charybdis
de_retour0907
Charybdis
1,894
559
0
64
7,614
2,664
0
1,525
6,089
0
34,896
W
6,387
412
0
1,695
4,971
1,871
557
1,624
3,347
36,550
1,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
28,741
306
Minions Killed
266
0
Camps Cleared
0
1,104,735
Distance Traveled
1,024,736
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,952
579
81
7
0
185,907
0
W
Nu Wa
6,261
522
49
4
0
214,712
0
W
Medusa
6,937
578
43
4
0
233,397
0
W
Arachne
7,802
650
83
7
0
258,100
0
L
Achilles
6,368
531
58
5
0
257,482
0
L
Hera
6,591
549
88
7
0
218,672
0
L
Sol
5,606
467
47
4
0
214,445
2
L
Cthulhu
4,742
395
18
2
0
144,794
0
L
Charybdis
5,434
453
55
5
0
189,343
0
W
Nox
6,523
544
50
4
0
212,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role