Player Matchup

Janus
Janus
Silver III
 
Janus
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
ParisDrakeDoee
Hachiman
Gold IV
Level 155
God Stats
25W - 15L
1,695 SR
Queue Stats
285W - 283L
1,279 MMR
Solo
Xing Tian
Xing Tian
Silver III
SetDEO
Xing Tian
Silver III
Level 145
God Stats
87W - 58L
1,619 SR
Queue Stats
380W - 416L
912 MMR
Solo
Awilix
Awilix
Silver II
doubledown1231
Awilix
Silver II
Level 146
God Stats
3W - 3L
1,483 SR
Queue Stats
28W - 39L
926 MMR
Solo
Geb
Geb
Silver II
uCeddSum
Geb
Silver II
Level 129
God Stats
21W - 12L
1,597 SR
Queue Stats
216W - 237L
1,130 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,579 SR
1,149 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,497 SR
1,010 MMR
Sylvanus
Sylvanus
Bronze I
ERyK-lo1-
Sylvanus
Bronze I
Level 69
God Stats
1W - 1L
1,701 SR
Queue Stats
56W - 64L
970 MMR
Solo
Camazotz
Camazotz
Silver II
Matuto312000
Camazotz
Silver II
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 50L
1,214 MMR
Solo
Nike
Nike
Silver III
SaDx Deku
Nike
Silver III
Level 88
God Stats
41W - 34L
1,589 SR
Queue Stats
232W - 260L
897 MMR
Solo
Xbalanque
Xbalanque
Bronze III
StillTheRipper
Xbalanque
Bronze III
Level 136
God Stats
0W - 3L
1,287 SR
Queue Stats
0W - 7L
1,354 MMR
Solo
Anubis
Anubis
Silver V
dementedkoala24
Anubis
Silver V
Level 151
God Stats
34W - 42L
1,409 SR
Queue Stats
280W - 314L
617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 3 / 2
8,488
566
9,189
9,198
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
15
0 / 0 / 1
8,425
562
8,269
8,136
3,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
SetDEO
Xing Tian
15
5 / 0 / 1
9,164
611
7,727
14,858
13,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 0 / 2
8,224
548
9,340
12,737
5,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 4
7,703
514
6,954
11,464
7,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bans
BellonaKing ArthurRavanaArachne

VS

Bans
ThorYmirNu WaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ERyK-lo1-
Sylvanus
12
0 / 1 / 1
6,810
454
4,747
14,491
10,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Camazotz
Matuto312000
Camazotz
14
1 / 2 / 0
7,311
487
3,779
17,657
6,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
12
0 / 6 / 0
7,393
493
9,818
14,155
9,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
StillTheRipper
Xbalanque
14
0 / 0 / 0
7,374
492
7,057
12,756
5,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 1
7,498
500
8,093
11,370
4,921
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
3
3
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
3
2
1.67
L
Sylvanus
ERyK-lo1-
Sylvanus
0
1
1
0.5
L
Camazotz
Matuto312000
Camazotz
1
2
0
0.5
W
Hachiman
0
0
1
0.5
L
Nike
0
6
0
0
W
Xing Tian
SetDEO
Xing Tian
5
0
1
5.5
L
Xbalanque
StillTheRipper
Xbalanque
0
0
0
0
L
2
4
1
0.63
W
4
0
2
5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,479
Damage
33,494
56,393
Taken
70,429
31,726
Mitigated
36,199
14,898
Healing
28,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,189
427
0
751
9,198
2,409
0
5,136
3,786
47,731
1,999
L
Sylvanus
ERyK-lo1-
Sylvanus
4,747
1,326
2,799
5,538
14,491
10,245
0
5,276
8,964
33,690
4,370
L
Camazotz
Matuto312000
Camazotz
3,779
1,189
0
8,905
17,657
6,524
0
3,403
14,010
0
60,540
W
Hachiman
8,269
4,374
0
5,135
8,136
3,270
424
1,124
7,012
0
79,438
L
Nike
9,818
2,187
0
1,756
14,155
9,410
0
6,382
7,027
0
61,387
W
Xing Tian
SetDEO
Xing Tian
7,727
1,082
0
2,811
14,858
13,156
96
0
13,704
54,419
2,636
L
Xbalanque
StillTheRipper
Xbalanque
7,057
2,310
0
5,242
12,756
5,099
913
2,180
10,576
0
64,860
L
8,093
344
0
4,274
11,370
4,921
0
4,492
6,532
61,569
840
W
9,340
3,337
0
1,968
12,737
5,310
257
3,023
9,582
0
74,960
W
6,954
771
229
4,004
11,464
7,581
0
2,721
8,645
34,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,004
Gold Earned
36,386
457
Minions Killed
455
0
Camps Cleared
0
1,472,228
Distance Traveled
1,398,496
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,488
566
88
6
0
287,099
4
L
Sylvanus
6,810
454
53
4
0
282,835
0
L
Camazotz
7,311
487
96
6
0
298,195
0
W
Hachiman
8,425
562
131
9
0
256,172
0
L
Nike
7,393
493
106
7
0
250,081
0
W
Xing Tian
9,164
611
105
7
0
272,192
2
L
Xbalanque
7,374
492
105
7
0
293,844
0
L
Anubis
7,498
500
95
6
0
273,541
2
W
Awilix
8,224
548
94
6
0
356,023
0
W
Geb
7,703
514
39
3
0
300,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role