Player Matchup

Izanami
Izanami
BallinBasey
Izanami
Level 144
God Stats
1W - 1L
1,304 SR
Queue Stats
177W - 189L
1,493 Elo+
Party 1
Thor
Thor
DJ To Nasty5260
Thor
Level 125
God Stats
4W - 10L
1,440 SR
Queue Stats
531W - 526L
1,530 Elo+
Solo
Achilles
Achilles
Eric1206
Achilles
Level 132
God Stats
5W - 2L
1,413 SR
Queue Stats
169W - 186L
1,497 Elo+
Party 1
Hades
Hades
MrNiceGuys
Hades
Level 149
God Stats
3W - 4L
1,442 SR
Queue Stats
390W - 396L
1,468 Elo+
Solo
Shiva
Shiva
icantsupportyou
Shiva
Level 131
God Stats
4W - 2L
1,722 SR
Queue Stats
320W - 304L
1,641 Elo+
Solo
Team Averages
Level 136
1,464 SR
1,525 Elo+

VS

Team Averages
Level 135
1,518 SR
1,597 Elo+
Eset
Eset
BlakersW
Eset
Level 116
God Stats
12W - 15L
1,355 SR
Queue Stats
382W - 374L
1,462 Elo+
Solo
Rama
Rama
HeyItsMeNox
Rama
Level 164
God Stats
2W - 1L
1,824 SR
Queue Stats
49W - 46L
1,579 Elo+
Solo
Awilix
Awilix
MisssQueen
Awilix
Level 146
God Stats
3W - 5L
1,359 SR
Queue Stats
91W - 94L
1,509 Elo+
Solo
Bake Kujira
Bake Kujira
TheyluvvRed
Bake Kujira
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,852 Elo+
Solo
Sun Wukong
Sun Wukong
kynvaris
Sun Wukong
Level 138
God Stats
5W - 7L
1,551 SR
Queue Stats
120W - 113L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BallinBasey
Izanami
13
4 / 5 / 3
7,746
516
12,389
10,014
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 0 / 0
7,300
487
5,854
12,801
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
Eric1206
Achilles
13
4 / 2 / 5
7,798
520
9,142
11,226
8,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
13
0 / 6 / 2
7,110
474
4,830
15,889
7,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
1 / 2 / 2
8,975
598
10,171
12,320
9,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
4 / 2 / 4
8,645
576
13,972
8,125
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 1 / 1
8,408
561
8,865
12,336
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
MisssQueen
Awilix
10
1 / 2 / 4
6,711
447
3,775
10,355
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
TheyluvvRed
Bake Kujira
11
4 / 5 / 5
7,760
517
6,200
16,994
11,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
kynvaris
Sun Wukong
15
2 / 2 / 1
8,799
587
8,017
15,896
12,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
11
Kills
15
15
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
BallinBasey
Izanami
4
5
3
1.1
L
Eset
4
2
4
3
W
2
0
0
2
W
Achilles
Eric1206
Achilles
4
2
5
3.25
L
4
1
1
4.5
L
Awilix
MisssQueen
Awilix
1
2
4
1.5
W
Hades
0
6
2
0.17
L
Bake Kujira
TheyluvvRed
Bake Kujira
4
5
5
1.3
W
1
2
2
1
L
Sun Wukong
kynvaris
Sun Wukong
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,386
Damage
40,829
62,250
Taken
63,706
33,606
Mitigated
35,464
23,029
Healing
17,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BallinBasey
Izanami
12,389
9,929
0
2,288
10,014
3,359
731
3,067
6,797
0
66,476
L
Eset
13,972
1,743
394
1,449
8,125
3,236
0
2,499
5,510
71,598
1,411
W
5,854
1,499
0
6,960
12,801
5,212
660
2,751
9,928
0
60,217
W
Achilles
Eric1206
Achilles
9,142
1,716
0
2,472
11,226
8,156
0
3,335
7,817
0
35,555
L
8,865
7,290
0
4,359
12,336
4,080
852
177
11,868
0
64,550
L
Awilix
MisssQueen
Awilix
3,775
1,474
0
1,052
10,355
4,077
0
477
9,684
0
31,590
W
Hades
4,830
40
790
5,531
15,889
7,772
0
9,350
5,895
51,257
0
L
Bake Kujira
TheyluvvRed
Bake Kujira
6,200
2,457
1,165
3,335
16,994
11,917
49
1,377
15,120
18,154
0
W
10,171
2,139
0
4,988
12,320
9,107
0
511
11,803
0
82,604
L
Sun Wukong
kynvaris
Sun Wukong
8,017
2,045
0
5,790
15,896
12,154
0
300
14,584
0
71,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,929
Gold Earned
40,323
467
Minions Killed
422
0
Camps Cleared
0
1,462,156
Distance Traveled
1,383,904
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,746
516
93
6
0
255,401
1
L
Eset
8,645
576
116
8
0
291,711
2
W
Thor
7,300
487
95
6
0
330,555
0
W
Achilles
7,798
520
50
3
0
298,602
4
L
Rama
8,408
561
112
7
0
274,115
0
L
Awilix
6,711
447
46
3
0
290,088
0
W
Hades
7,110
474
94
6
0
276,601
0
L
Bake Kujira
7,760
517
12
1
0
244,020
2
W
Shiva
8,975
598
135
9
0
300,997
0
L
Sun Wukong
8,799
587
136
9
0
283,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role