Player Matchup

Mulan
Mulan
DaLadJazpurr
Mulan
Level 147
God Stats
5W - 1L
1,654 SR
Queue Stats
48W - 41L
1,468 Elo+
Party 1
Cabrakan
Cabrakan
GODxYMIR
Cabrakan
Level 66
God Stats
10W - 7L
1,565 SR
Queue Stats
113W - 96L
1,592 Elo+
Solo
Susano
Susano
GodsWarmEmbrace
Susano
Level 85
God Stats
2W - 1L
1,779 SR
Queue Stats
3W - 4L
1,601 Elo+
Solo
Rama
Rama
Grims Ramen
Rama
Level 128
God Stats
2W - 2L
1,284 SR
Queue Stats
48W - 39L
1,489 Elo+
Party 1
Bellona
Bellona
Grims Sombra
Bellona
Level 118
God Stats
11W - 6L
1,697 SR
Queue Stats
53W - 57L
1,419 Elo+
Party 1
Team Averages
Level 109
1,596 SR
1,514 Elo+

VS

Team Averages
Level 94
1,609 SR
1,454 Elo+
Osiris
Osiris
Gillionaire
Osiris
Level 98
God Stats
3W - 3L
1,502 SR
Queue Stats
37W - 41L
1,450 Elo+
Solo
Skadi
Skadi
eF Mount
Skadi
Level 32
God Stats
29W - 28L
1,483 SR
Queue Stats
239W - 299L
1,406 Elo+
Party 2
Jormungandr
Jormungandr
eF Pampers
Jormungandr
Level 55
God Stats
14W - 10L
1,623 SR
Queue Stats
95W - 136L
1,402 Elo+
Party 2
Hera
Hera
leviprand
Hera
Level 197
God Stats
11W - 10L
1,655 SR
Queue Stats
193W - 184L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
redox_rundown9
Sun Wukong
Level 88
God Stats
24W - 20L
1,782 SR
Queue Stats
483W - 462L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,774
481
6,704
10,152
8,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
GODxYMIR
Cabrakan
11
0 / 2 / 2
6,653
554
3,349
8,295
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 2 / 1
6,867
572
5,951
7,764
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 1
6,576
548
4,196
6,128
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Grims Sombra
Bellona
13
4 / 1 / 0
8,155
680
8,431
12,044
8,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
2 / 2 / 2
6,005
500
4,848
11,027
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Skadi
eF Mount
Skadi
10
2 / 4 / 2
5,434
453
4,623
8,240
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
eF Pampers
Jormungandr
10
1 / 0 / 2
6,183
515
5,373
7,853
6,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
11
2 / 1 / 1
6,239
520
4,637
5,247
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
redox_rundown9
Sun Wukong
12
1 / 4 / 1
6,555
546
6,165
12,817
9,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
11
Kills
8
9
Deaths
11
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
W
Cabrakan
GODxYMIR
Cabrakan
0
2
2
0.5
L
Osiris
2
2
2
1.5
W
5
2
1
2.75
W
2
1
1
2.5
W
Bellona
Grims Sombra
Bellona
4
1
0
4
L
Skadi
eF Mount
Skadi
2
4
2
0.75
L
Jormungandr
eF Pampers
Jormungandr
1
0
2
2
L
Hera
2
1
1
2.5
L
Sun Wukong
redox_rundown9
Sun Wukong
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,631
Damage
25,646
44,383
Taken
45,184
27,282
Mitigated
26,406
16,218
Healing
12,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,704
853
124
1,659
10,152
8,363
0
3,252
6,900
7,127
23,055
W
Cabrakan
GODxYMIR
Cabrakan
3,349
220
0
717
8,295
5,406
184
3,013
5,282
39,211
2,065
L
Osiris
4,848
2,030
0
4,791
11,027
6,147
0
1,550
9,477
0
45,719
W
5,951
1,508
0
3,830
7,764
2,946
0
827
6,937
0
38,092
W
4,196
3,574
242
1,581
6,128
2,345
791
2,351
3,777
0
40,477
W
Bellona
Grims Sombra
Bellona
8,431
4,017
0
8,065
12,044
8,222
416
0
12,044
0
63,167
L
Skadi
eF Mount
Skadi
4,623
2,092
0
1,032
8,240
2,756
0
571
7,669
0
31,938
L
Jormungandr
eF Pampers
Jormungandr
5,373
1,793
0
2,703
7,853
6,257
0
737
7,116
28,596
822
L
Hera
4,637
1,324
0
500
5,247
1,930
0
1,430
3,817
48,627
983
L
Sun Wukong
redox_rundown9
Sun Wukong
6,165
1,882
0
3,220
12,817
9,316
0
0
12,817
0
47,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,025
Gold Earned
30,416
360
Minions Killed
310
0
Camps Cleared
0
1,141,386
Distance Traveled
1,159,377
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,774
481
33
3
0
202,076
4
W
Cabrakan
6,653
554
79
7
0
221,568
0
L
Osiris
6,005
500
70
6
0
257,530
0
W
Susano
6,867
572
65
5
0
289,396
0
W
Rama
6,576
548
76
6
0
211,707
0
W
Bellona
8,155
680
107
9
0
216,639
0
L
Skadi
5,434
453
44
4
0
215,425
0
L
Jormungandr
6,183
515
37
3
0
231,442
2
L
Hera
6,239
520
74
6
0
245,474
5
L
Sun Wukong
6,555
546
85
7
0
209,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role