Player Matchup

Discordia
Discordia
 
Discordia
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Chipsnack
Vamana
Level 67
God Stats
9W - 7L
1,421 SR
Queue Stats
169W - 163L
1,510 Elo+
Solo
Ravana
Ravana
Too-Shwoom
Ravana
Level 42
God Stats
7W - 8L
1,462 SR
Queue Stats
42W - 28L
1,392 Elo+
Solo
Team Averages
Level 58
1,461 SR
1,467 Elo+

VS

Team Averages
Level 82
1,523 SR
1,391 Elo+
Bacchus
Bacchus
Arugal94
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,335 Elo+
Solo
Merlin
Merlin
BayRossi
Merlin
Level 77
God Stats
1W - 5L
1,574 SR
Queue Stats
57W - 50L
1,401 Elo+
Solo
Loki
Loki
ExECuE_tlon
Loki
Level 124
God Stats
14W - 11L
1,494 SR
Queue Stats
326W - 338L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 0 / 9
9,214
838
8,680
4,135
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Chipsnack
Vamana
15
5 / 2 / 9
9,902
900
8,884
10,690
10,131
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Too-Shwoom
Ravana
14
7 / 0 / 7
9,846
895
8,662
5,060
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arugal94
Bacchus
12
2 / 5 / 0
7,781
707
3,625
15,716
18,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
BayRossi
Merlin
12
0 / 5 / 2
7,635
694
2,739
8,333
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 6 / 1
6,923
629
1,211
9,627
3,378
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
16
Kills
2
2
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
9
8.5
L
Bacchus
Arugal94
Bacchus
2
5
0
0.4
L
Merlin
BayRossi
Merlin
0
5
2
0.2
W
Vamana
Chipsnack
Vamana
5
2
9
4.75
L
0
6
1
0.08
W
Ravana
Too-Shwoom
Ravana
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,226
Damage
7,575
19,885
Taken
33,676
14,131
Mitigated
25,249
7,386
Healing
2,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,680
1,083
0
1,580
4,135
1,699
586
1,917
2,218
49,151
281
L
Bacchus
Arugal94
Bacchus
3,625
491
0
1,129
15,716
18,969
0
4,946
10,355
10,099
0
L
Merlin
BayRossi
Merlin
2,739
52
0
677
8,333
2,902
0
1,876
6,203
29,945
423
W
Vamana
Chipsnack
Vamana
8,884
4,797
0
3,347
10,690
10,131
1,462
2,959
7,731
0
33,880
L
1,211
257
0
1,094
9,627
3,378
0
1,921
7,501
0
19,571
W
Ravana
Too-Shwoom
Ravana
8,662
2,163
0
2,459
5,060
2,301
600
1,470
3,590
0
28,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,962
Gold Earned
22,339
172
Minions Killed
92
0
Camps Cleared
0
680,847
Distance Traveled
490,329
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,214
838
86
8
0
229,071
0
L
Bacchus
7,781
707
12
1
0
187,443
0
L
Merlin
7,635
694
53
5
0
140,220
0
W
Vamana
9,902
900
49
4
0
202,233
0
L
Loki
6,923
629
27
2
0
162,666
0
W
Ravana
9,846
895
37
3
0
249,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role