Player Matchup

Ishtar
Ishtar
Bronze III
BLACK-_-ANGEL-02
Ishtar
Bronze III
Level 74
God Stats
0W - 2L
1,472 SR
Queue Stats
2W - 8L
1,400 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
BLACK-_-ZeZo
Tsukuyomi
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 38L
1,388 MMR
Party 2
Anubis
Anubis
Silver II
CoCoNar
Anubis
Silver II
Level 155
God Stats
1W - 5L
1,500 SR
Queue Stats
219W - 210L
1,307 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
Taylor_DaGerman
Ah Muzen Cab
Gold V
Level 116
God Stats
4W - 2L
1,889 SR
Queue Stats
283W - 286L
1,312 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
YoHoneyC
Kuzenbo
Bronze III
Level 66
God Stats
1W - 1L
1,764 SR
Queue Stats
4W - 8L
1,350 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,625 SR
1,352 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,507 SR
1,348 MMR
Xbalanque
Xbalanque
Gold V
Brimstone19709
Xbalanque
Gold V
Level 143
God Stats
70W - 61L
1,385 SR
Queue Stats
804W - 817L
1,313 MMR
Party 1
Bacchus
Bacchus
Gold V
DOA-_-McLOVIN
Bacchus
Gold V
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 82L
1,282 MMR
Solo
Set
Set
Silver I
FlashyFlood
Set
Silver I
Level 108
God Stats
7W - 6L
1,548 SR
Queue Stats
34W - 35L
1,384 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
WaRpSPvP
Zhong Kui
Silver II
Level 131
God Stats
27W - 31L
1,593 SR
Queue Stats
93W - 108L
1,408 MMR
Solo
Surtr
Surtr
Gold V
foxwarrior112
Surtr
Gold V
Level 134
God Stats
130W - 83L
1,510 SR
Queue Stats
1,009W - 1,023L
1,353 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,594
471
2,723
7,926
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
BLACK-_-ZeZo
Tsukuyomi
12
0 / 5 / 3
6,663
476
4,347
12,617
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
CoCoNar
Anubis
11
2 / 4 / 0
6,870
491
7,056
9,866
4,802
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Taylor_DaGerman
Ah Muzen Cab
12
1 / 3 / 0
6,710
479
6,194
10,247
4,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
YoHoneyC
Kuzenbo
12
3 / 2 / 1
7,521
537
5,837
11,401
12,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Bake KujiraArachneZeusMaman Brigitte

VS

Bans
RatatoskrRavanaAchillesThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Brimstone19709
Xbalanque
17
2 / 2 / 6
10,142
724
6,070
8,808
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
11
1 / 1 / 6
7,638
546
3,587
7,865
7,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
8 / 2 / 5
9,961
712
11,276
16,669
8,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
WaRpSPvP
Zhong Kui
15
2 / 0 / 2
9,564
683
5,535
7,853
6,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 2
10,129
724
9,955
16,326
7,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
18
18
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Tsukuyomi
BLACK-_-ZeZo
Tsukuyomi
0
5
3
0.3
W
Xbalanque
Brimstone19709
Xbalanque
2
2
6
2.5
L
Anubis
CoCoNar
Anubis
2
4
0
0.5
W
Bacchus
1
1
6
4
W
8
2
5
5.25
L
Ah Muzen Cab
Taylor_DaGerman
Ah Muzen Cab
1
3
0
0.33
W
Zhong Kui
WaRpSPvP
Zhong Kui
2
0
2
3
L
Kuzenbo
YoHoneyC
Kuzenbo
3
2
1
1.75
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,157
Damage
36,423
52,057
Taken
57,521
30,787
Mitigated
33,898
10,591
Healing
25,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,723
1,818
0
0
7,926
3,471
0
925
7,001
0
38,848
L
Tsukuyomi
BLACK-_-ZeZo
Tsukuyomi
4,347
1,381
0
3,716
12,617
5,062
0
1,308
11,309
0
43,399
W
Xbalanque
Brimstone19709
Xbalanque
6,070
3,017
0
2,725
8,808
3,853
3,202
964
7,844
0
79,883
L
Anubis
CoCoNar
Anubis
7,056
1,155
0
4,019
9,866
4,802
0
211
9,655
46,589
1,521
W
Bacchus
3,587
870
0
1,726
7,865
7,187
99
1,992
5,873
20,781
572
W
11,276
6,424
0
6,731
16,669
8,475
0
3,589
13,080
0
97,684
L
Ah Muzen Cab
Taylor_DaGerman
Ah Muzen Cab
6,194
2,078
0
1,538
10,247
4,524
0
3,562
6,685
0
52,516
W
Zhong Kui
WaRpSPvP
Zhong Kui
5,535
654
0
6,248
7,853
6,732
1,676
1,284
6,569
65,144
4,605
L
Kuzenbo
YoHoneyC
Kuzenbo
5,837
2,629
0
1,318
11,401
12,928
0
3,314
8,087
26,967
656
W
9,955
4,769
0
8,240
16,326
7,651
3,262
6,324
10,002
1,311
67,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,358
Gold Earned
47,434
361
Minions Killed
559
0
Camps Cleared
0
1,384,044
Distance Traveled
1,381,574
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,594
471
79
6
0
276,232
2
L
Tsukuyomi
6,663
476
77
6
0
329,108
3
W
Xbalanque
10,142
724
130
9
0
257,284
4
L
Anubis
6,870
491
78
6
0
179,200
0
W
Bacchus
7,638
546
35
3
0
283,847
4
W
Set
9,961
712
116
8
0
312,264
0
L
Ah Muzen Cab
6,710
479
94
7
0
280,906
1
W
Zhong Kui
9,564
683
151
11
0
263,365
0
L
Kuzenbo
7,521
537
33
2
0
318,598
0
W
Surtr
10,129
724
127
9
0
264,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role