Player Matchup

Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Greven_69_
Cernunnos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 33L
1,154 Elo+
Solo
Raijin
Raijin
Melifluous
Raijin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,510 Elo+
Solo
Zeus
Zeus
ZeNoKxZeR
Zeus
Level 65
God Stats
2W - 3L
1,289 SR
Queue Stats
153W - 170L
1,478 Elo+
Solo
Ymir
Ymir
diemord
Ymir
Level 95
God Stats
4W - 5L
1,353 SR
Queue Stats
290W - 309L
1,431 Elo+
Solo
Team Averages
Level 96
1,429 SR
1,415 Elo+

VS

Team Averages
Level 113
1,500 SR
1,488 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
EIevenGADEON
Freya
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 97L
1,466 Elo+
Solo
Shiva
Shiva
zweroboi
Shiva
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 213L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 5 / 1
6,621
1,104
6,137
8,649
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Greven_69_
Cernunnos
11
1 / 4 / 1
5,848
975
4,180
6,752
2,231
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Melifluous
Raijin
12
1 / 3 / 3
6,292
1,049
4,896
6,343
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Zeus
11
1 / 3 / 2
5,326
888
2,780
4,479
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
diemord
Ymir
8
0 / 4 / 1
5,191
865
1,849
7,164
4,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 2 / 8
7,308
1,218
5,283
6,654
2,692
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hera
 
Hera
12
3 / 2 / 11
6,817
1,136
5,401
5,187
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
 
Baba Yaga
12
2 / 2 / 10
6,664
1,111
5,713
6,193
2,349
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
7 / 2 / 6
7,625
1,271
7,432
6,653
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
zweroboi
Shiva
12
3 / 2 / 12
7,167
1,195
7,516
8,241
4,927
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
6
Kills
19
19
Deaths
10
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
1
0.7
W
Danzaburou
 
Danzaburou
4
2
8
4
W
Hera
 
Hera
3
2
11
4.25
W
Baba Yaga
 
Baba Yaga
2
2
10
3.5
W
7
2
6
5
L
Cernunnos
Greven_69_
Cernunnos
1
4
1
0.38
L
Raijin
Melifluous
Raijin
1
3
3
0.83
L
Zeus
1
3
2
0.67
L
Ymir
diemord
Ymir
0
4
1
0.13
W
Shiva
zweroboi
Shiva
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,842
Damage
31,345
33,387
Taken
32,928
13,023
Mitigated
14,861
6,232
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,137
3,552
403
1,511
8,649
2,963
0
4,907
3,527
0
11,008
W
Danzaburou
 
Danzaburou
5,283
1,755
68
513
6,654
2,692
456
1,666
4,846
0
14,314
W
Hera
 
Hera
5,401
937
1,437
946
5,187
2,084
245
1,163
3,964
15,293
231
W
Baba Yaga
 
Baba Yaga
5,713
340
610
1,067
6,193
2,349
626
858
5,163
10,303
0
W
7,432
2,429
201
1,895
6,653
2,809
415
1,815
4,612
12,823
821
L
Cernunnos
Greven_69_
Cernunnos
4,180
1,542
0
675
6,752
2,231
0
3,826
2,757
0
9,531
L
Raijin
Melifluous
Raijin
4,896
225
121
2,383
6,343
2,121
0
3,661
2,543
11,643
0
L
Zeus
2,780
157
298
211
4,479
1,427
0
3,754
725
7,626
0
L
Ymir
diemord
Ymir
1,849
404
59
571
7,164
4,281
0
2,255
4,715
4,151
0
W
Shiva
zweroboi
Shiva
7,516
2,010
1,549
2,085
8,241
4,927
0
3,261
4,818
14
11,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,278
Gold Earned
35,581
58
Minions Killed
85
0
Camps Cleared
0
498,409
Distance Traveled
654,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,621
1,104
13
2
0
111,142
0
W
Danzaburou
7,308
1,218
25
4
0
131,730
0
W
Hera
6,817
1,136
21
4
0
136,547
0
W
Baba Yaga
6,664
1,111
11
2
0
130,203
0
W
Freya
7,625
1,271
16
3
0
111,085
0
L
Cernunnos
5,848
975
12
2
0
120,937
0
L
Raijin
6,292
1,049
23
4
0
87,731
0
L
Zeus
5,326
888
6
1
0
101,050
0
L
Ymir
5,191
865
4
1
0
77,549
0
W
Shiva
7,167
1,195
12
2
0
144,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role