Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FrEsHmEaTbOy
Nemesis
Level 146
God Stats
12W - 6L
1,673 SR
Queue Stats
290W - 279L
1,442 Elo+
Solo
Osiris
Osiris
Jcraysilver
Osiris
Level 69
God Stats
8W - 7L
1,671 SR
Queue Stats
300W - 305L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
MFC_Frost
Cthulhu
Level 83
God Stats
21W - 14L
1,669 SR
Queue Stats
269W - 259L
1,451 Elo+
Party 2
Yu Huang
Yu Huang
eduard_103
Yu Huang
Level 43
God Stats
3W - 9L
1,500 SR
Queue Stats
116W - 129L
1,362 Elo+
Solo
Team Averages
Level 90
1,603 SR
1,435 Elo+

VS

Team Averages
Level 93
1,475 SR
1,394 Elo+
Neith
Neith
Alvaro_Galgo
Neith
Level 68
God Stats
20W - 10L
1,613 SR
Queue Stats
85W - 86L
1,410 Elo+
Solo
Loki
Loki
Bigcheddaaa
Loki
Level 33
God Stats
1W - 1L
1,226 SR
Queue Stats
12W - 19L
1,259 Elo+
Solo
Cerberus
Cerberus
Wojciech902
Cerberus
Level 143
God Stats
8W - 4L
1,844 SR
Queue Stats
305W - 307L
1,448 Elo+
Party 1
Nike
Nike
martinezb032
Nike
Level 102
God Stats
1W - 1L
1,258 SR
Queue Stats
21W - 29L
1,392 Elo+
Solo
Sol
Sol
walhior
Sol
Level 117
God Stats
3W - 3L
1,432 SR
Queue Stats
81W - 88L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 1 / 0
6,077
467
7,711
8,043
2,984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
FrEsHmEaTbOy
Nemesis
11
0 / 0 / 1
5,815
447
4,589
8,340
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
12
0 / 4 / 0
6,090
468
3,899
11,160
7,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
MFC_Frost
Cthulhu
10
0 / 4 / 2
6,172
475
7,093
12,408
8,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
eduard_103
Yu Huang
11
0 / 3 / 0
6,511
501
3,961
6,772
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
8,895
684
5,022
6,990
2,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 5
6,852
527
3,508
9,943
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
Wojciech902
Cerberus
12
2 / 1 / 3
7,582
583
6,997
15,271
12,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 0 / 2
9,045
696
6,846
9,712
5,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
12
2 / 1 / 1
6,689
515
7,597
6,757
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
12
12
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
1
0
2
W
4
0
0
4
W
0
0
5
2.5
L
Nemesis
FrEsHmEaTbOy
Nemesis
0
0
1
0.5
L
Osiris
0
4
0
0
L
Cthulhu
MFC_Frost
Cthulhu
0
4
2
0.25
W
Cerberus
Wojciech902
Cerberus
2
1
3
3.5
L
Yu Huang
eduard_103
Yu Huang
0
3
0
0
W
4
0
2
5
W
Sol
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,253
Damage
29,970
46,723
Taken
48,673
24,943
Mitigated
27,570
12,546
Healing
20,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,711
3,668
0
3,092
8,043
2,984
0
4,216
3,775
0
41,016
W
5,022
2,205
0
2,561
6,990
2,451
518
3,728
3,262
0
81,531
W
3,508
854
0
4,977
9,943
3,801
0
878
9,021
0
44,789
L
Nemesis
FrEsHmEaTbOy
Nemesis
4,589
2,503
0
2,247
8,340
3,377
0
1,535
6,805
0
45,466
L
Osiris
3,899
999
0
4,334
11,160
7,918
0
0
10,374
0
44,362
L
Cthulhu
MFC_Frost
Cthulhu
7,093
919
495
1,878
12,408
8,407
0
8,617
3,791
29,240
0
W
Cerberus
Wojciech902
Cerberus
6,997
540
0
5,001
15,271
12,895
0
3,885
11,386
42,703
3,108
L
Yu Huang
eduard_103
Yu Huang
3,961
589
0
500
6,772
2,257
0
0
6,772
47,184
806
W
6,846
1,343
0
3,826
9,712
5,974
0
103
8,929
0
69,325
W
Sol
7,597
2,627
308
3,989
6,757
2,449
0
2,513
4,244
39,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,665
Gold Earned
39,063
330
Minions Killed
508
0
Camps Cleared
0
1,244,600
Distance Traveled
1,292,874
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,077
467
57
4
0
227,302
1
W
Neith
8,895
684
146
11
0
247,429
0
W
Loki
6,852
527
86
7
0
305,077
4
L
Nemesis
5,815
447
71
5
0
303,153
0
L
Osiris
6,090
468
68
5
0
249,587
0
L
Cthulhu
6,172
475
41
3
0
251,158
3
W
Cerberus
7,582
583
94
7
0
250,215
4
L
Yu Huang
6,511
501
93
7
0
213,400
2
W
Nike
9,045
696
123
9
0
252,252
0
W
Sol
6,689
515
59
5
0
237,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role