Player Matchup

Da Ji
Da Ji
Black_Jooker9
Da Ji
Level 120
God Stats
4W - 7L
1,430 SR
Queue Stats
82W - 85L
1,452 Elo+
Party 1
Eset
Eset
Dazzle-beam
Eset
Level 120
God Stats
4W - 3L
1,557 SR
Queue Stats
136W - 125L
1,445 Elo+
Party 1
Chernobog
Chernobog
Kisho78
Chernobog
Level 92
God Stats
10W - 13L
1,499 SR
Queue Stats
91W - 88L
1,484 Elo+
Solo
Vamana
Vamana
TonyCampo7
Vamana
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,584 Elo+
Solo
Hercules
Hercules
burningsol
Hercules
Level 107
God Stats
0W - 1L
1,731 SR
Queue Stats
78W - 80L
1,390 Elo+
Solo
Team Averages
Level 104
1,543 SR
1,471 Elo+

VS

Team Averages
Level 134
1,545 SR
1,469 Elo+
Danzaburou
Danzaburou
Im01dGr3g330
Danzaburou
Level 142
God Stats
13W - 10L
1,419 SR
Queue Stats
261W - 271L
1,417 Elo+
Party 2
Surtr
Surtr
KingSparerow
Surtr
Level 124
God Stats
25W - 25L
1,504 SR
Queue Stats
203W - 223L
1,453 Elo+
Party 2
Cabrakan
Cabrakan
OmegaWars_X
Cabrakan
Level 129
God Stats
2W - 0L
1,692 SR
Queue Stats
36W - 19L
1,615 Elo+
Solo
Ix Chel
Ix Chel
Stream-Folklore
Ix Chel
Level 157
God Stats
8W - 6L
1,611 SR
Queue Stats
31W - 37L
1,474 Elo+
Solo
Guan Yu
Guan Yu
nachocend
Guan Yu
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 65L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,042
465
4,283
10,711
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 2 / 1
6,718
517
3,577
5,824
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chernobog
Kisho78
Chernobog
10
2 / 3 / 2
6,305
485
4,337
8,936
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Vamana
TonyCampo7
Vamana
11
0 / 2 / 1
6,091
469
5,412
11,973
11,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hercules
burningsol
Hercules
11
2 / 2 / 2
6,732
518
2,991
9,186
7,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Im01dGr3g330
Danzaburou
11
1 / 1 / 3
6,453
496
5,256
5,686
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 3 / 3
7,087
545
4,896
11,054
5,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
OmegaWars_X
Cabrakan
11
2 / 1 / 1
7,017
540
4,381
9,750
9,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
6 / 0 / 1
8,616
663
7,153
4,432
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Guan Yu
nachocend
Guan Yu
12
0 / 1 / 5
7,157
551
6,785
12,672
10,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
6
Kills
11
12
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
2
2
1
1.25
W
Danzaburou
Im01dGr3g330
Danzaburou
1
1
3
2.5
W
2
3
3
1.17
L
Chernobog
Kisho78
Chernobog
2
3
2
1
W
Cabrakan
OmegaWars_X
Cabrakan
2
1
1
2.5
W
6
0
1
6.5
L
Vamana
TonyCampo7
Vamana
0
2
1
0.25
L
Hercules
burningsol
Hercules
2
2
2
1.5
W
Guan Yu
nachocend
Guan Yu
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,600
Damage
28,471
46,630
Taken
43,594
28,609
Mitigated
30,572
11,527
Healing
15,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,283
762
0
763
10,711
5,006
0
2,215
8,382
0
52,163
L
3,577
223
0
1,192
5,824
1,933
0
2,935
2,635
44,338
1,070
W
Danzaburou
Im01dGr3g330
Danzaburou
5,256
2,042
0
1,219
5,686
2,724
171
0
5,686
0
40,557
W
4,896
1,993
0
3,470
11,054
5,601
207
736
10,318
1,203
58,520
L
Chernobog
Kisho78
Chernobog
4,337
2,476
0
3,320
8,936
3,025
0
2,798
6,108
0
41,651
W
Cabrakan
OmegaWars_X
Cabrakan
4,381
532
105
2,233
9,750
9,970
90
984
8,726
20,441
0
W
7,153
695
897
2,502
4,432
1,874
29
1,266
3,119
70,377
1,344
L
Vamana
TonyCampo7
Vamana
5,412
2,046
0
2,621
11,973
11,054
0
1,023
10,902
0
39,487
L
Hercules
burningsol
Hercules
2,991
468
0
3,631
9,186
7,591
0
3,016
6,126
0
21,421
W
Guan Yu
nachocend
Guan Yu
6,785
1,278
0
4,922
12,672
10,403
76
484
11,326
0
38,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,888
Gold Earned
36,330
351
Minions Killed
361
0
Camps Cleared
0
1,317,557
Distance Traveled
1,271,840
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,042
465
87
7
0
283,717
0
L
Eset
6,718
517
101
8
0
249,687
3
W
Danzaburou
6,453
496
71
5
0
250,716
1
W
Surtr
7,087
545
86
7
0
230,748
0
L
Chernobog
6,305
485
67
5
0
252,288
0
W
Cabrakan
7,017
540
22
2
0
248,107
4
W
Ix Chel
8,616
663
124
10
0
272,369
2
L
Vamana
6,091
469
64
5
0
242,027
0
L
Hercules
6,732
518
32
2
0
289,838
0
W
Guan Yu
7,157
551
58
4
0
269,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role