Player Matchup

Sol
Sol
JorgeHDZ
Sol
Level 106
God Stats
3W - 7L
1,598 SR
Queue Stats
11W - 12L
1,485 Elo+
Solo
Sylvanus
Sylvanus
Kyrziel
Sylvanus
Level 141
God Stats
27W - 21L
1,628 SR
Queue Stats
134W - 138L
1,585 Elo+
Solo
Kuzenbo
Kuzenbo
MrZeath
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,544 Elo+
Solo
Da Ji
Da Ji
SwagDaddyChaos
Da Ji
Level 158
God Stats
0W - 2L
1,336 SR
Queue Stats
60W - 63L
1,563 Elo+
Solo
Danzaburou
Danzaburou
pierre28dj
Danzaburou
Level 124
God Stats
1W - 2L
1,844 SR
Queue Stats
24W - 31L
1,486 Elo+
Solo
Team Averages
Level 111
1,581 SR
1,533 Elo+

VS

Team Averages
Level 120
1,573 SR
1,519 Elo+
Tsukuyomi
Tsukuyomi
Ingrownchain
Tsukuyomi
Level 66
God Stats
2W - 1L
1,510 SR
Queue Stats
3W - 1L
1,276 Elo+
Solo
Mulan
Mulan
Renegade Zephyr
Mulan
Level 154
God Stats
4W - 6L
1,445 SR
Queue Stats
95W - 71L
1,600 Elo+
Party 1
Ganesha
Ganesha
Tickmo
Ganesha
Level 179
God Stats
10W - 9L
1,673 SR
Queue Stats
125W - 95L
1,612 Elo+
Party 1
Charybdis
Charybdis
VXninjaXL
Charybdis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,542 Elo+
Solo
Anubis
Anubis
intocable_GT
Anubis
Level 116
God Stats
2W - 0L
1,737 SR
Queue Stats
61W - 58L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,846
969
1,532
1,124
266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
Kyrziel
Sylvanus
12
3 / 1 / 2
5,828
1,166
2,758
3,569
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
MrZeath
Kuzenbo
9
0 / 3 / 2
4,731
946
1,853
6,414
4,267
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 1 / 1
5,030
1,006
4,240
5,915
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
pierre28dj
Danzaburou
9
1 / 2 / 2
4,794
959
2,419
4,260
1,388
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ingrownchain
Tsukuyomi
11
3 / 0 / 3
5,615
1,123
4,150
2,785
924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 3 / 2
5,419
1,084
3,966
6,174
4,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Tickmo
Ganesha
11
0 / 0 / 6
5,482
1,096
3,093
5,442
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
VXninjaXL
Charybdis
10
1 / 1 / 0
5,137
1,027
2,567
3,966
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
11
0 / 2 / 1
5,306
1,061
2,604
3,580
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
6
Kills
7
7
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ingrownchain
Tsukuyomi
3
0
3
4.5
L
1
0
1
1.5
L
Sylvanus
Kyrziel
Sylvanus
3
1
2
4
L
Kuzenbo
MrZeath
Kuzenbo
0
3
2
0.33
W
3
3
2
1.33
L
1
1
1
1.5
W
Ganesha
Tickmo
Ganesha
0
0
6
3
W
Charybdis
VXninjaXL
Charybdis
1
1
0
1
W
Anubis
0
2
1
0.25
L
Danzaburou
pierre28dj
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,802
Damage
16,380
21,282
Taken
21,947
10,368
Mitigated
11,859
4,859
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ingrownchain
Tsukuyomi
4,150
638
0
202
2,785
924
0
180
2,605
0
9,349
L
1,532
879
0
660
1,124
266
114
133
991
4,704
300
L
Sylvanus
Kyrziel
Sylvanus
2,758
1,067
308
1,156
3,569
2,280
29
654
2,795
13,875
3,131
L
Kuzenbo
MrZeath
Kuzenbo
1,853
897
0
7
6,414
4,267
0
1,682
4,583
3,558
0
W
3,966
725
0
488
6,174
4,453
142
2,572
3,602
0
11,302
L
4,240
1,012
0
1,180
5,915
2,167
0
1,807
4,108
0
10,190
W
Ganesha
Tickmo
Ganesha
3,093
424
0
2,050
5,442
3,660
0
2,406
3,036
10,238
247
W
Charybdis
VXninjaXL
Charybdis
2,567
546
0
470
3,966
1,210
949
471
3,495
0
9,196
W
Anubis
2,604
49
0
658
3,580
1,612
0
278
3,302
21,552
0
L
Danzaburou
pierre28dj
Danzaburou
2,419
987
0
1,548
4,260
1,388
0
1,339
2,801
0
7,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,229
Gold Earned
26,959
84
Minions Killed
113
0
Camps Cleared
0
448,365
Distance Traveled
588,900
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,615
1,123
14
3
0
148,023
0
L
Sol
4,846
969
7
1
0
39,772
0
L
Sylvanus
5,828
1,166
39
8
0
102,762
0
L
Kuzenbo
4,731
946
3
1
0
101,852
0
W
Mulan
5,419
1,084
33
7
0
108,920
0
L
Da Ji
5,030
1,006
17
3
0
126,004
0
W
Ganesha
5,482
1,096
4
1
0
112,399
0
W
Charybdis
5,137
1,027
17
3
0
116,469
0
W
Anubis
5,306
1,061
45
9
0
103,089
2
L
Danzaburou
4,794
959
18
4
0
77,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role