Player Matchup

Bastet
Bastet
EL-Maaarii
Bastet
Level 148
God Stats
3W - 2L
1,505 SR
Queue Stats
99W - 106L
1,546 Elo+
Party 2
Ganesha
Ganesha
Gan_da-lf
Ganesha
Level 143
God Stats
3W - 6L
1,445 SR
Queue Stats
123W - 123L
1,530 Elo+
Party 2
Cabrakan
Cabrakan
SinisterMatBAZ
Cabrakan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
城东阿郎
Ao Kuang
Level 89
God Stats
3W - 6L
1,500 SR
Queue Stats
547W - 562L
1,488 Elo+
Solo
Sol
Sol
梵恩哒哒哒
Sol
Level 128
God Stats
3W - 2L
1,504 SR
Queue Stats
171W - 186L
1,443 Elo+
Solo
Team Averages
Level 126
1,491 SR
1,479 Elo+

VS

Team Averages
Level 82
1,490 SR
1,403 Elo+
Vamana
Vamana
OXY-iDidiKz
Vamana
Level 157
God Stats
2W - 4L
1,283 SR
Queue Stats
265W - 256L
1,529 Elo+
Solo
Mercury
Mercury
Parraga3333
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,279 Elo+
Party 1
Surtr
Surtr
TwardyBaniak
Surtr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,475 Elo+
Solo
Shiva
Shiva
ibico14
Shiva
Level 100
God Stats
3W - 2L
1,666 SR
Queue Stats
267W - 294L
1,453 Elo+
Solo
Hera
Hera
rubo08
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EL-Maaarii
Bastet
15
13 / 2 / 16
9,868
1,096
13,140
10,290
5,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
Gan_da-lf
Ganesha
15
0 / 2 / 35
9,507
1,056
8,370
8,909
11,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
14
4 / 3 / 25
9,505
1,056
8,603
11,521
18,664
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
城东阿郎
Ao Kuang
15
9 / 3 / 15
9,195
1,022
12,070
11,736
11,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
11 / 1 / 17
10,789
1,199
18,508
8,120
3,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
2 / 6 / 9
8,006
890
9,821
13,583
11,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Parraga3333
Mercury
13
3 / 8 / 4
7,305
812
5,981
12,025
4,900
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 6 / 6
8,824
980
10,339
14,027
9,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
ibico14
Shiva
12
1 / 6 / 6
6,886
765
5,679
13,367
11,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
rubo08
Hera
13
2 / 11 / 6
7,898
878
5,829
13,102
5,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
42
37
Kills
11
11
Deaths
37
108
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bastet
EL-Maaarii
Bastet
13
2
16
10.5
W
Ganesha
Gan_da-lf
Ganesha
0
2
35
8.75
L
Vamana
2
6
9
1.08
L
Mercury
Parraga3333
Mercury
3
8
4
0.63
W
Cabrakan
4
3
25
5.5
L
3
6
6
1
L
Shiva
ibico14
Shiva
1
6
6
0.67
L
Hera
rubo08
Hera
2
11
6
0.45
W
Ao Kuang
城东阿郎
Ao Kuang
9
3
15
5.5
W
11
1
17
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,691
Damage
37,649
50,576
Taken
66,104
51,140
Mitigated
43,340
19,522
Healing
7,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
EL-Maaarii
Bastet
13,140
3,466
2,069
3,067
10,290
5,296
599
983
9,092
0
25,829
W
Ganesha
Gan_da-lf
Ganesha
8,370
644
782
1,020
8,909
11,841
686
1,185
7,219
20,921
204
L
Vamana
9,821
3,514
267
2,557
13,583
11,904
0
8,053
5,252
0
14,196
L
Mercury
Parraga3333
Mercury
5,981
3,859
403
792
12,025
4,900
0
8,506
3,397
0
10,250
W
Cabrakan
8,603
1,333
1,029
1,770
11,521
18,664
452
1,683
9,485
13,336
2,687
L
10,339
3,325
133
1,349
14,027
9,052
0
9,893
4,045
367
18,548
L
Shiva
ibico14
Shiva
5,679
753
481
1,095
13,367
11,933
0
9,405
3,739
0
12,837
L
Hera
rubo08
Hera
5,829
2,435
267
84
13,102
5,551
0
9,274
3,503
11,967
0
W
Ao Kuang
城东阿郎
Ao Kuang
12,070
3,114
511
3,169
11,736
11,886
1,492
912
10,521
16,527
301
W
18,508
5,416
926
5,179
8,120
3,453
4,557
1,339
6,740
46,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,864
Gold Earned
38,919
136
Minions Killed
66
0
Camps Cleared
0
911,808
Distance Traveled
737,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,868
1,096
37
4
0
212,507
0
W
Ganesha
9,507
1,056
0
0
0
169,085
0
L
Vamana
8,006
890
7
1
0
147,441
0
L
Mercury
7,305
812
7
1
0
176,514
0
W
Cabrakan
9,505
1,056
17
2
0
160,649
0
L
Surtr
8,824
980
24
3
0
147,990
0
L
Shiva
6,886
765
10
1
0
130,840
0
L
Hera
7,898
878
18
2
0
134,438
0
W
Ao Kuang
9,195
1,022
11
1
0
192,690
0
W
Sol
10,789
1,199
71
8
0
176,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role