Player Matchup

Athena
Athena
AidenCaldwell
Athena
Level 83
God Stats
2W - 1L
1,586 SR
Queue Stats
185W - 174L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hari_Gersack
Morgan Le Fay
Level 86
God Stats
3W - 3L
1,239 SR
Queue Stats
168W - 189L
1,435 Elo+
Party 2
Susano
Susano
Rosnin
Susano
Level 105
God Stats
85W - 88L
1,529 SR
Queue Stats
951W - 931L
1,434 Elo+
Solo
Bellona
Bellona
SQUALLOUFF
Bellona
Level 141
God Stats
2W - 0L
1,836 SR
Queue Stats
170W - 179L
1,414 Elo+
Solo
Anhur
Anhur
bruntzbuschen15
Anhur
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 204L
1,464 Elo+
Party 2
Team Averages
Level 97
1,538 SR
1,458 Elo+

VS

Team Averages
Level 78
1,608 SR
1,353 Elo+
Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Pauliel
Nike
Level 49
God Stats
3W - 2L
1,597 SR
Queue Stats
37W - 45L
1,215 Elo+
Party 1
Scylla
Scylla
RbOaMhAnNik
Scylla
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
47W - 62L
1,102 Elo+
Party 1
Izanami
Izanami
SheeHision
Izanami
Level 86
God Stats
8W - 2L
1,941 SR
Queue Stats
57W - 60L
1,467 Elo+
Party 3
Xing Tian
Xing Tian
j0sSeLiN
Xing Tian
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 104L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 5
5,795
483
5,131
13,659
12,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Hari_Gersack
Morgan Le Fay
12
3 / 1 / 6
6,829
569
6,927
5,434
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Rosnin
Susano
13
9 / 0 / 1
7,739
645
10,515
9,436
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SQUALLOUFF
Bellona
12
0 / 0 / 2
7,331
611
6,908
12,636
8,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 2
6,108
509
2,393
6,042
2,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 4 / 4
5,709
476
7,568
10,816
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Pauliel
Nike
11
0 / 2 / 0
5,990
499
7,909
12,106
6,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Scylla
10
1 / 6 / 1
5,742
479
4,861
8,426
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SheeHision
Izanami
12
1 / 1 / 1
6,337
528
1,534
6,135
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
j0sSeLiN
Xing Tian
12
2 / 1 / 3
6,352
529
6,176
11,333
7,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
5
5
Deaths
14
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
4
0.75
W
0
3
5
0.83
W
Morgan Le Fay
Hari_Gersack
Morgan Le Fay
3
1
6
6
L
Nike
Pauliel
Nike
0
2
0
0
L
Scylla
1
6
1
0.25
W
Susano
Rosnin
Susano
9
0
1
9.5
W
Bellona
SQUALLOUFF
Bellona
0
0
2
1
L
Izanami
SheeHision
Izanami
1
1
1
1.5
W
1
1
2
2
L
Xing Tian
j0sSeLiN
Xing Tian
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,874
Damage
28,048
47,207
Taken
48,816
30,139
Mitigated
22,171
20,723
Healing
9,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,568
1,344
1,347
3,406
10,816
3,243
345
3,551
7,125
29,581
0
W
5,131
1,321
0
3,978
13,659
12,354
18
7,792
5,278
20,099
94
W
Morgan Le Fay
Hari_Gersack
Morgan Le Fay
6,927
695
0
658
5,434
2,541
0
3,804
1,542
43,393
1,284
L
Nike
Pauliel
Nike
7,909
687
0
1,553
12,106
6,929
0
0
12,106
0
42,299
L
Scylla
4,861
819
0
110
8,426
2,583
0
4,812
3,200
29,101
0
W
Susano
Rosnin
Susano
10,515
3,416
0
5,732
9,436
4,151
0
3,186
6,094
0
56,391
W
Bellona
SQUALLOUFF
Bellona
6,908
2,434
0
9,356
12,636
8,926
399
371
12,265
0
59,780
L
Izanami
SheeHision
Izanami
1,534
1,162
0
1,325
6,135
2,017
144
626
5,463
0
47,012
W
2,393
843
0
999
6,042
2,167
150
2,443
3,423
0
36,899
L
Xing Tian
j0sSeLiN
Xing Tian
6,176
231
0
1,350
11,333
7,399
0
2,169
8,958
62,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,802
Gold Earned
30,130
344
Minions Killed
353
0
Camps Cleared
0
1,257,307
Distance Traveled
1,132,794
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,709
476
53
4
0
211,737
0
W
Athena
5,795
483
23
2
0
262,495
0
W
Morgan Le Fay
6,829
569
73
6
0
232,440
3
L
Nike
5,990
499
77
6
0
204,921
0
L
Scylla
5,742
479
43
4
0
228,423
0
W
Susano
7,739
645
83
7
0
272,415
0
W
Bellona
7,331
611
106
9
0
248,412
0
L
Izanami
6,337
528
85
7
0
242,752
3
W
Anhur
6,108
509
59
5
0
241,545
1
L
Xing Tian
6,352
529
95
8
0
244,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role