Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GizModo4956
Zeus
Level 115
God Stats
37W - 34L
1,547 SR
Queue Stats
48W - 44L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Kinosaypient
Cthulhu
Level 143
God Stats
61W - 47L
1,673 SR
Queue Stats
414W - 441L
1,547 Elo+
Solo
Jing Wei
Jing Wei
MintMINATOUR
Jing Wei
Level 106
God Stats
12W - 14L
1,131 SR
Queue Stats
148W - 150L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
Namrow
Erlang Shen
Level 156
God Stats
1W - 2L
1,285 SR
Queue Stats
252W - 252L
1,473 Elo+
Solo
Team Averages
Level 143
1,427 SR
1,502 Elo+

VS

Team Averages
Level 141
1,546 SR
1,409 Elo+
Amaterasu
Amaterasu
ITz Vivids
Amaterasu
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 158L
1,118 Elo+
Party 1
Medusa
Medusa
Senshi-iteza
Medusa
Level 124
God Stats
30W - 38L
1,605 SR
Queue Stats
401W - 411L
1,508 Elo+
Solo
Charon
Charon
SlyGam3rtag
Charon
Level 137
God Stats
2W - 2L
1,677 SR
Queue Stats
169W - 141L
1,560 Elo+
Solo
Anubis
Anubis
itzthyhazardz
Anubis
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 126L
1,328 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xLazyNinjax3
Tsukuyomi
Level 158
God Stats
7W - 10L
1,449 SR
Queue Stats
566W - 586L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 0 / 1
3,976
663
0
4,308
1,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
1 / 0 / 0
4,118
686
2,070
3,514
724
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Kinosaypient
Cthulhu
6
1 / 1 / 1
4,060
677
2,113
5,354
3,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
MintMINATOUR
Jing Wei
6
0 / 2 / 1
3,528
588
751
3,685
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
Namrow
Erlang Shen
7
0 / 1 / 0
4,141
690
2,429
4,116
2,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ITz Vivids
Amaterasu
8
1 / 0 / 0
4,048
675
1,419
4,694
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Medusa
5
2 / 2 / 0
3,716
619
3,232
3,752
1,244
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
7
0 / 0 / 3
4,142
690
1,999
3,103
1,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

3
0 / 0 / 0
2,807
468
25
604
263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
xLazyNinjax3
Tsukuyomi
8
1 / 0 / 2
4,217
703
2,004
4,512
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
4
4
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
0
1
0.5
W
1
0
0
1
L
Amaterasu
ITz Vivids
Amaterasu
1
0
0
1
W
Cthulhu
Kinosaypient
Cthulhu
1
1
1
1.5
W
Jing Wei
MintMINATOUR
Jing Wei
0
2
1
0.25
W
Erlang Shen
Namrow
Erlang Shen
0
1
0
0
L
Medusa
2
2
0
1
L
Charon
0
0
3
1.5
L
0
0
0
0
L
Tsukuyomi
xLazyNinjax3
Tsukuyomi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,363
Damage
8,679
20,977
Taken
16,665
8,793
Mitigated
6,734
7,581
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
0
0
0
1,382
4,308
1,801
0
76
4,232
0
23,691
W
2,070
101
0
1,633
3,514
724
29
90
3,424
26,308
0
L
Amaterasu
ITz Vivids
Amaterasu
1,419
812
0
2,380
4,694
1,966
0
630
4,064
0
22,216
W
Cthulhu
Kinosaypient
Cthulhu
2,113
558
686
1,930
5,354
3,036
0
1,099
4,255
17,794
0
W
Jing Wei
MintMINATOUR
Jing Wei
751
659
0
532
3,685
1,123
0
759
2,926
0
12,454
W
Erlang Shen
Namrow
Erlang Shen
2,429
1,123
0
1,418
4,116
2,109
0
0
4,116
0
22,779
L
Medusa
3,232
1,463
0
626
3,752
1,244
0
2,103
1,649
0
13,638
L
Charon
1,999
366
0
1,542
3,103
1,785
0
510
2,593
14,429
0
L
25
0
0
102
604
263
0
507
97
2,751
0
L
Tsukuyomi
xLazyNinjax3
Tsukuyomi
2,004
458
0
3,038
4,512
1,476
0
433
4,079
0
21,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,823
Gold Earned
18,930
200
Minions Killed
127
0
Camps Cleared
0
617,237
Distance Traveled
488,492
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,976
663
53
9
0
152,443
0
W
Zeus
4,118
686
48
8
0
111,786
0
L
Amaterasu
4,048
675
44
7
0
100,921
0
W
Cthulhu
4,060
677
18
3
0
134,137
2
W
Jing Wei
3,528
588
39
7
0
120,112
0
W
Erlang Shen
4,141
690
42
7
0
98,759
0
L
Medusa
3,716
619
15
3
0
94,781
1
L
Charon
4,142
690
21
4
0
124,369
0
L
Anubis
2,807
468
2
0
0
19,876
0
L
Tsukuyomi
4,217
703
45
8
0
148,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role