Player Matchup

Sol
Sol
Divinity GonG
Sol
Level 145
God Stats
3W - 2L
1,668 SR
Queue Stats
158W - 169L
1,481 Elo+
Solo
Charybdis
Charybdis
Johxitro
Charybdis
Level 155
God Stats
1W - 0L
1,446 SR
Queue Stats
24W - 27L
1,504 Elo+
Party 2
Horus
Horus
Ky0shir0s
Horus
Level 119
God Stats
1W - 0L
1,339 SR
Queue Stats
25W - 30L
1,481 Elo+
Party 2
Thoth
Thoth
Trsmaxou
Thoth
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 78L
1,578 Elo+
Solo
Cthulhu
Cthulhu
galltamsTHEhun
Cthulhu
Level 149
God Stats
3W - 1L
1,617 SR
Queue Stats
343W - 355L
1,589 Elo+
Solo
Team Averages
Level 133
1,514 SR
1,527 Elo+

VS

Team Averages
Level 155
1,505 SR
1,477 Elo+
Nut
Nut
HerzSG
Nut
Level 158
God Stats
0W - 1L
1,645 SR
Queue Stats
87W - 90L
1,499 Elo+
Solo
Thanatos
Thanatos
I-AKD-I
Thanatos
Level 268
God Stats
4W - 3L
1,174 SR
Queue Stats
1,064W - 1,102L
1,508 Elo+
Solo
Cthulhu
Cthulhu
Kzum31
Cthulhu
Level 156
God Stats
5W - 1L
1,706 SR
Queue Stats
340W - 358L
1,556 Elo+
Solo
Maman Brigitte
Maman Brigitte
Smarr7
Maman Brigitte
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 48L
1,395 Elo+
Party 1
Horus
Horus
wearyjoey259716
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 172L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 9
8,233
748
8,274
8,185
4,510
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
Johxitro
Charybdis
14
4 / 1 / 3
8,521
775
11,762
9,620
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Ky0shir0s
Horus
14
2 / 0 / 9
8,151
741
6,516
14,564
13,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
Trsmaxou
Thoth
15
1 / 0 / 8
8,524
775
7,757
7,869
4,453
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

16
4 / 2 / 6
9,800
891
14,843
14,334
16,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
HerzSG
Nut
15
0 / 1 / 3
7,444
677
12,861
8,254
4,438
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
I-AKD-I
Thanatos
11
0 / 2 / 3
6,415
583
5,864
7,468
5,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Kzum31
Cthulhu
16
0 / 1 / 3
7,788
708
16,963
12,240
12,007
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
Smarr7
Maman Brigitte
13
3 / 5 / 1
7,605
691
7,305
12,342
5,956
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 3
6,995
636
4,745
13,986
8,648
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
11
Kills
4
4
Deaths
11
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
L
Nut
HerzSG
Nut
0
1
3
1.5
L
Thanatos
I-AKD-I
Thanatos
0
2
3
0.75
W
Charybdis
Johxitro
Charybdis
4
1
3
5.5
W
Horus
Ky0shir0s
Horus
2
0
9
6.5
L
Cthulhu
Kzum31
Cthulhu
0
1
3
1.5
L
Maman Brigitte
Smarr7
Maman Brigitte
3
5
1
0.7
W
Thoth
Trsmaxou
Thoth
1
0
8
5
W
4
2
6
3.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,152
Damage
47,738
54,572
Taken
54,290
44,363
Mitigated
36,644
27,402
Healing
30,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,274
2,205
481
2,227
8,185
4,510
628
3,275
4,910
18,345
1,558
L
Nut
HerzSG
Nut
12,861
6,154
0
250
8,254
4,438
0
5,761
2,451
0
29,214
L
Thanatos
I-AKD-I
Thanatos
5,864
511
1,719
2,448
7,468
5,595
0
4,764
2,625
0
9,329
W
Charybdis
Johxitro
Charybdis
11,762
5,909
3,004
2,411
9,620
5,583
82
5,898
3,722
0
20,520
W
Horus
Ky0shir0s
Horus
6,516
2,230
5,742
7,005
14,564
13,403
45
6,987
7,577
0
7,667
L
Cthulhu
Kzum31
Cthulhu
16,963
53
1,550
3,540
12,240
12,007
0
4,759
7,293
33,990
186
L
Maman Brigitte
Smarr7
Maman Brigitte
7,305
225
2,365
1,237
12,342
5,956
0
6,736
5,472
13,536
0
W
Thoth
Trsmaxou
Thoth
7,757
621
672
1,132
7,869
4,453
603
4,080
3,789
25,996
171
W
14,843
96
1,377
3,351
14,334
16,414
64
3,842
10,492
30,802
624
L
4,745
2,515
10,358
7,000
13,986
8,648
0
7,782
5,883
0
7,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,229
Gold Earned
36,247
140
Minions Killed
108
0
Camps Cleared
0
1,024,892
Distance Traveled
1,032,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,233
748
35
3
0
187,795
0
L
Nut
7,444
677
35
3
0
198,140
0
L
Thanatos
6,415
583
4
0
0
211,377
0
W
Charybdis
8,521
775
40
4
0
190,217
0
W
Horus
8,151
741
3
0
0
209,679
0
L
Cthulhu
7,788
708
53
5
0
213,801
0
L
Maman Brigitte
7,605
691
12
1
0
193,510
0
W
Thoth
8,524
775
33
3
0
217,186
0
W
Cthulhu
9,800
891
29
3
0
220,015
0
L
Horus
6,995
636
4
0
0
216,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role