Player Matchup

Geb
Geb
Gold III
 
Geb
Gold III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold I
BonoboBohemio
Hades
Gold I
Level 142
God Stats
7W - 5L
1,493 SR
Queue Stats
101W - 101L
1,612 MMR
Solo
Neith
Neith
Platinum IV
ElDuver
Neith
Platinum IV
Level 65
God Stats
8W - 3L
1,665 SR
Queue Stats
94W - 86L
1,613 MMR
Solo
Poseidon
Poseidon
Gold I
Lucker37
Poseidon
Gold I
Level 220
God Stats
4W - 1L
1,663 SR
Queue Stats
174W - 169L
1,560 MMR
Solo
Mercury
Mercury
Gold IV
TenInchSoft
Mercury
Gold IV
Level 136
God Stats
12W - 9L
1,619 SR
Queue Stats
81W - 69L
1,610 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,588 SR
1,579 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 168
1,578 SR
1,596 MMR
Raijin
Raijin
Gold II
ArrowTarget
Raijin
Gold II
Level 156
God Stats
0W - 2L
1,313 SR
Queue Stats
91W - 99L
1,629 MMR
Solo
Skadi
Skadi
Gold II
Ehrenmann565
Skadi
Gold II
Level 177
God Stats
9W - 10L
1,409 SR
Queue Stats
145W - 148L
1,628 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
WardOrReport
Cu Chulainn
Gold II
Level 192
God Stats
7W - 4L
1,715 SR
Queue Stats
145W - 149L
1,616 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
iribitxu55
Kuzenbo
Gold II
Level 155
God Stats
2W - 1L
1,854 SR
Queue Stats
70W - 63L
1,548 MMR
Solo
Da Ji
Da Ji
Gold II
春日部当红炸子鸡丶
Da Ji
Gold II
Level 158
God Stats
7W - 7L
1,598 SR
Queue Stats
298W - 280L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 0 / 8
7,681
549
6,506
8,912
6,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
2 / 1 / 1
7,560
540
10,977
13,464
9,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
ElDuver
Neith
15
5 / 1 / 4
8,515
608
11,723
8,202
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Lucker37
Poseidon
15
2 / 3 / 1
8,187
585
5,679
6,894
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mercury
TenInchSoft
Mercury
16
6 / 1 / 4
8,526
609
11,617
11,407
5,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bans
AresAthenaVamanaOdin

VS

Bans
NutBake KujiraAo KuangAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
0 / 5 / 2
6,586
470
7,506
11,899
4,484
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 0
7,380
527
3,356
9,299
3,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
WardOrReport
Cu Chulainn
13
1 / 2 / 1
8,061
576
9,005
17,950
12,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Kuzenbo
iribitxu55
Kuzenbo
12
1 / 2 / 4
7,319
523
4,098
10,947
13,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 4 / 1
7,021
502
6,272
13,980
6,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
16
Kills
6
6
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
8
5
L
Raijin
0
5
2
0.2
W
2
1
1
2.5
L
2
3
0
0.67
W
Neith
ElDuver
Neith
5
1
4
7
W
Poseidon
Lucker37
Poseidon
2
3
1
0.83
W
Mercury
TenInchSoft
Mercury
6
1
4
8
L
Cu Chulainn
WardOrReport
Cu Chulainn
1
2
1
0.75
L
Kuzenbo
iribitxu55
Kuzenbo
1
2
4
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,502
Damage
30,237
48,879
Taken
64,075
27,643
Mitigated
40,211
17,379
Healing
15,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,506
1,183
0
2,856
8,912
6,345
0
1,432
7,480
26,654
1,713
L
Raijin
7,506
475
0
3,600
11,899
4,484
0
1,221
10,678
52,660
0
W
10,977
2,879
103
8,980
13,464
9,265
0
1,504
11,960
55,587
3,539
L
3,356
1,233
0
753
9,299
3,745
175
5,161
3,758
0
62,620
W
Neith
ElDuver
Neith
11,723
4,447
0
2,971
8,202
3,859
0
4,881
3,321
0
79,416
W
Poseidon
Lucker37
Poseidon
5,679
611
0
1,719
6,894
2,729
0
1,300
5,594
75,562
2,419
W
Mercury
TenInchSoft
Mercury
11,617
8,021
0
750
11,407
5,445
0
2,487
8,920
0
91,934
L
Cu Chulainn
WardOrReport
Cu Chulainn
9,005
1,898
0
5,362
17,950
12,096
0
8,683
9,267
0
72,942
L
Kuzenbo
iribitxu55
Kuzenbo
4,098
1,697
0
2,025
10,947
13,474
0
3,298
7,560
20,176
0
L
6,272
2,000
0
3,824
13,980
6,412
0
2,939
11,019
0
51,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,469
Gold Earned
36,367
548
Minions Killed
418
0
Camps Cleared
0
1,452,403
Distance Traveled
1,272,582
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,681
549
28
2
0
301,570
0
L
Raijin
6,586
470
96
7
0
237,336
5
W
Hades
7,560
540
110
8
0
261,749
3
L
Skadi
7,380
527
109
8
0
234,554
1
W
Neith
8,515
608
129
9
0
271,843
1
W
Poseidon
8,187
585
139
10
0
277,565
1
W
Mercury
8,526
609
142
10
0
339,676
0
L
Cu Chulainn
8,061
576
111
8
0
239,687
0
L
Kuzenbo
7,319
523
23
2
0
293,362
0
L
Da Ji
7,021
502
79
6
0
267,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role