Player Matchup

Hun Batz
Hun Batz
Kapelias09
Hun Batz
Level 119
God Stats
10W - 5L
1,547 SR
Queue Stats
163W - 148L
1,509 Elo+
Party 4
Vulcan
Vulcan
Kiperakis21
Vulcan
Level 137
God Stats
3W - 0L
1,724 SR
Queue Stats
123W - 114L
1,524 Elo+
Party 4
Neith
Neith
Leporinus
Neith
Level 145
God Stats
2W - 3L
1,443 SR
Queue Stats
11W - 8L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
Mr Huggings
Sun Wukong
Level 101
God Stats
1W - 2L
1,236 SR
Queue Stats
29W - 33L
1,443 Elo+
Solo
Fafnir
Fafnir
ToFastAndCurious
Fafnir
Level 193
God Stats
5W - 0L
1,844 SR
Queue Stats
229W - 222L
1,546 Elo+
Party 1
Team Averages
Level 139
1,559 SR
1,498 Elo+

VS

Team Averages
Level 141
1,592 SR
1,527 Elo+
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
MisterPinnolone
Chaac
Level 156
God Stats
2W - 3L
1,715 SR
Queue Stats
276W - 264L
1,542 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SirRugal
Kumbhakarna
Level 158
God Stats
13W - 13L
1,733 SR
Queue Stats
199W - 191L
1,561 Elo+
Party 3
Serqet
Serqet
Xtremitey
Serqet
Level 119
God Stats
5W - 9L
1,473 SR
Queue Stats
226W - 243L
1,479 Elo+
Party 2
Hades
Hades
volpepalla
Hades
Level 145
God Stats
8W - 7L
1,540 SR
Queue Stats
149W - 142L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kapelias09
Hun Batz
6
0 / 0 / 2
3,497
699
1,301
4,217
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
7
0 / 0 / 1
3,653
731
1,783
1,991
679
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
Leporinus
Neith
5
0 / 2 / 0
3,148
630
1,957
2,986
802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Mr Huggings
Sun Wukong
7
2 / 0 / 0
4,143
829
2,762
4,142
2,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,708
742
1,127
4,436
3,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 0 / 1
3,577
715
3,009
2,541
739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 2 / 0
3,299
660
2,234
4,780
2,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
SirRugal
Kumbhakarna
5
0 / 1 / 2
3,574
715
969
4,656
2,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
Xtremitey
Serqet
1
0 / 0 / 0
2,481
496
0
0
0
Hades
8
1 / 0 / 0
3,952
790
2,829
4,462
1,694
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
2
2
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
0
1
1.5
W
Hun Batz
Kapelias09
Hun Batz
0
0
2
1
W
Vulcan
0
0
1
0.5
W
Neith
Leporinus
Neith
0
2
0
0
L
0
2
0
0
W
Sun Wukong
Mr Huggings
Sun Wukong
2
0
0
2
L
Kumbhakarna
SirRugal
Kumbhakarna
0
1
2
1
W
1
0
0
1
L
Serqet
Xtremitey
Serqet
0
0
0
0
L
Hades
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,930
Damage
9,041
17,772
Taken
16,439
8,809
Mitigated
8,035
7,251
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,009
1,481
0
1,547
2,541
739
0
517
2,024
0
20,042
W
Hun Batz
Kapelias09
Hun Batz
1,301
282
0
2,084
4,217
1,345
0
334
3,883
0
19,013
W
Vulcan
1,783
777
0
750
1,991
679
0
1,098
893
19,268
0
W
Neith
Leporinus
Neith
1,957
1,003
0
606
2,986
802
0
1,142
1,844
0
18,275
L
2,234
576
0
1,651
4,780
2,922
0
0
4,489
0
14,317
W
Sun Wukong
Mr Huggings
Sun Wukong
2,762
931
0
1,791
4,142
2,263
0
0
3,822
0
22,489
L
Kumbhakarna
SirRugal
Kumbhakarna
969
156
0
866
4,656
2,680
0
665
3,991
5,605
0
W
1,127
386
0
2,020
4,436
3,720
0
1,204
3,232
8,219
0
L
Serqet
Xtremitey
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Hades
2,829
614
260
3,432
4,462
1,694
0
1,728
2,734
26,633
2,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,149
Gold Earned
16,883
152
Minions Killed
118
0
Camps Cleared
0
516,336
Distance Traveled
433,238
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,577
715
36
7
0
97,801
0
W
Hun Batz
3,497
699
46
9
0
105,413
0
W
Vulcan
3,653
731
32
6
0
112,663
0
W
Neith
3,148
630
31
6
0
90,766
0
L
Chaac
3,299
660
21
4
0
114,708
0
W
Sun Wukong
4,143
829
35
7
0
98,448
0
L
Kumbhakarna
3,574
715
8
2
0
103,809
0
W
Fafnir
3,708
742
8
2
0
109,046
2
L
Serqet
2,481
496
0
0
0
0
0
L
Hades
3,952
790
53
11
0
116,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role