Player Matchup

Freya
Freya
CosmicSlayer12
Freya
Level 78
God Stats
6W - 11L
1,413 SR
Queue Stats
11W - 69L
1,173 Elo+
Party 2
Cerberus
Cerberus
Flurix
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 47L
927 Elo+
Party 2
Artemis
Artemis
Si1vo
Artemis
Level 13
God Stats
0W - 6L
1,285 SR
Queue Stats
1W - 37L
992 Elo+
Party 2
Team Averages
Level 36
1,399 SR
1,031 Elo+

VS

Team Averages
Level 99
1,589 SR
1,451 Elo+
Thor
Thor
 
Thor
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GenghisKhan4389
Chaac
Level 68
God Stats
4W - 1L
1,459 SR
Queue Stats
5W - 8L
1,411 Elo+
Party 1
Hera
Hera
n0b1e8
Hera
Level 122
God Stats
3W - 0L
1,807 SR
Queue Stats
28W - 50L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
7,589
690
6,348
10,749
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Flurix
Cerberus
12
0 / 5 / 1
6,776
616
3,183
12,671
11,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Si1vo
Artemis
11
1 / 5 / 2
6,914
629
3,871
11,307
4,563
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
9 / 1 / 5
9,699
882
14,583
7,776
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 3 / 6
8,823
802
7,423
12,651
13,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
n0b1e8
Hera
14
0 / 0 / 11
8,530
775
8,699
5,469
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
14
14
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
1
5
11.5
L
3
4
1
0.88
L
Cerberus
Flurix
Cerberus
0
5
1
0.1
W
5
3
6
2.67
L
Artemis
Si1vo
Artemis
1
5
2
0.4
W
Hera
n0b1e8
Hera
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,402
Damage
30,705
34,727
Taken
25,896
20,286
Mitigated
18,948
2,687
Healing
4,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,583
1,641
0
1,424
7,776
3,451
935
3,186
4,590
0
27,731
L
6,348
2,041
0
1,002
10,749
4,664
0
2,476
8,041
29,716
1,111
L
Cerberus
Flurix
Cerberus
3,183
259
0
801
12,671
11,059
0
3,338
8,722
12,070
0
W
7,423
351
0
2,490
12,651
13,034
195
4,452
8,199
427
20,315
L
Artemis
Si1vo
Artemis
3,871
1,926
0
884
11,307
4,563
0
2,786
8,130
0
19,400
W
Hera
n0b1e8
Hera
8,699
979
0
496
5,469
2,463
899
2,054
3,415
44,693
986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,279
Gold Earned
27,052
104
Minions Killed
130
0
Camps Cleared
0
513,542
Distance Traveled
579,808
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,699
882
34
3
0
194,737
0
L
Freya
7,589
690
56
5
0
186,256
0
L
Cerberus
6,776
616
19
2
0
172,792
0
W
Chaac
8,823
802
23
2
0
194,945
3
L
Artemis
6,914
629
29
3
0
154,494
0
W
Hera
8,530
775
73
7
0
190,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role