Player Matchup

Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
IKanoxTV
Scylla
Level 186
God Stats
0W - 1L
1,921 SR
Queue Stats
76W - 56L
1,605 Elo+
Party 1
Izanami
Izanami
IkarUwUmi
Izanami
Level 160
God Stats
0W - 2L
1,623 SR
Queue Stats
9W - 6L
1,421 Elo+
Solo
Pele
Pele
Xy-Joker97-Yx
Pele
Level 148
God Stats
13W - 15L
1,490 SR
Queue Stats
348W - 345L
1,513 Elo+
Solo
Team Averages
Level 171
1,607 SR
1,508 Elo+

VS

Team Averages
Level 143
1,559 SR
1,537 Elo+
Sol
Sol
 
Sol
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
McMellany
Ravana
Level 155
God Stats
11W - 13L
1,543 SR
Queue Stats
130W - 128L
1,517 Elo+
Party 2
Kuzenbo
Kuzenbo
SuperStonik
Kuzenbo
Level 152
God Stats
3W - 1L
1,615 SR
Queue Stats
170W - 141L
1,581 Elo+
Party 2
Skadi
Skadi
TomL77
Skadi
Level 102
God Stats
18W - 12L
1,636 SR
Queue Stats
331W - 308L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
syssyy
Erlang Shen
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 76L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 2 / 0
5,505
551
6,859
10,973
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Artio
 
Artio
8
0 / 1 / 0
4,890
489
4,750
11,090
8,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
IKanoxTV
Scylla
11
0 / 0 / 0
5,548
555
3,348
3,558
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Izanami
IkarUwUmi
Izanami
9
0 / 2 / 0
4,476
448
1,996
7,346
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

10
0 / 1 / 0
5,188
519
3,471
8,542
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 0 / 1
5,686
569
7,541
6,409
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Ravana
McMellany
Ravana
9
2 / 0 / 1
5,051
505
3,472
4,243
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
SuperStonik
Kuzenbo
8
0 / 0 / 3
5,415
542
3,889
8,550
7,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
TomL77
Skadi
12
0 / 0 / 2
6,150
615
3,317
5,644
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
syssyy
Erlang Shen
12
2 / 0 / 0
6,802
680
7,713
11,832
7,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
6
6
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
0
0
L
Artio
 
Artio
0
1
0
0
W
Sol
 
Sol
2
0
1
2.5
L
Scylla
IKanoxTV
Scylla
0
0
0
0
L
Izanami
IkarUwUmi
Izanami
0
2
0
0
W
Ravana
McMellany
Ravana
2
0
1
2.5
W
Kuzenbo
SuperStonik
Kuzenbo
0
0
3
1.5
W
Skadi
TomL77
Skadi
0
0
2
1
L
0
1
0
0
W
Erlang Shen
syssyy
Erlang Shen
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,424
Damage
25,932
41,509
Taken
36,678
23,057
Mitigated
19,774
16,758
Healing
19,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,859
3,652
0
5,334
10,973
7,594
0
0
10,973
1,104
39,225
L
Artio
 
Artio
4,750
489
962
5,346
11,090
8,504
0
5,498
5,592
17,784
1,622
W
Sol
 
Sol
7,541
3,018
0
4,071
6,409
1,818
0
1,867
4,542
43,780
3,667
L
Scylla
IKanoxTV
Scylla
3,348
563
0
500
3,558
1,335
0
414
3,144
47,273
1,812
L
Izanami
IkarUwUmi
Izanami
1,996
1,432
0
324
7,346
2,750
0
4,102
3,244
0
30,525
W
Ravana
McMellany
Ravana
3,472
631
0
1,974
4,243
1,479
0
1,354
2,877
0
31,829
W
Kuzenbo
SuperStonik
Kuzenbo
3,889
1,931
0
2,729
8,550
7,212
12
2,081
6,454
14,347
0
W
Skadi
TomL77
Skadi
3,317
1,165
0
1,987
5,644
2,010
0
2,331
3,305
0
61,596
L
3,471
707
0
4,292
8,542
2,874
0
1,352
7,190
0
41,491
W
Erlang Shen
syssyy
Erlang Shen
7,713
4,191
0
9,003
11,832
7,255
0
279
11,006
0
60,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,607
Gold Earned
29,104
298
Minions Killed
337
0
Camps Cleared
0
1,009,079
Distance Traveled
1,037,155
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,505
551
71
7
0
194,165
0
L
Artio
4,890
489
24
2
0
205,817
1
W
Sol
5,686
569
67
7
0
188,414
0
L
Scylla
5,548
555
90
9
0
199,210
0
L
Izanami
4,476
448
41
4
0
163,212
0
W
Ravana
5,051
505
55
6
0
251,314
0
W
Kuzenbo
5,415
542
14
1
0
208,756
4
W
Skadi
6,150
615
106
11
0
194,957
2
L
Pele
5,188
519
72
7
0
246,675
0
W
Erlang Shen
6,802
680
95
10
0
193,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role