Player Matchup

Heimdallr
Heimdallr
Apache_Boy
Heimdallr
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
143W - 126L
1,562 Elo+
Solo
Sol
Sol
BLUE-2400-
Sol
Level 142
God Stats
7W - 6L
1,274 SR
Queue Stats
58W - 40L
1,377 Elo+
Solo
Ganesha
Ganesha
BattleBornNano
Ganesha
Level 110
God Stats
24W - 26L
1,517 SR
Queue Stats
607W - 530L
1,581 Elo+
Solo
Osiris
Osiris
ButterbeMLG
Osiris
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,493 Elo+
Solo
Xbalanque
Xbalanque
SHELOVESTRE2002
Xbalanque
Level 154
God Stats
32W - 24L
1,627 SR
Queue Stats
466W - 455L
1,399 Elo+
Solo
Team Averages
Level 129
1,483 SR
1,482 Elo+

VS

Team Averages
Level 133
1,466 SR
1,504 Elo+
Chiron
Chiron
 
Chiron
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
El_gloty
Neith
Level 146
God Stats
1W - 1L
1,482 SR
Queue Stats
61W - 64L
1,448 Elo+
Solo
Odin
Odin
ForfeitDaisy552
Odin
Level 142
God Stats
1W - 2L
1,319 SR
Queue Stats
124W - 121L
1,487 Elo+
Solo
Vulcan
Vulcan
SteveVader7
Vulcan
Level 133
God Stats
7W - 5L
1,501 SR
Queue Stats
134W - 133L
1,574 Elo+
Party 1
Terra
Terra
shkont
Terra
Level 67
God Stats
3W - 2L
1,531 SR
Queue Stats
170W - 193L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Apache_Boy
Heimdallr
19
9 / 2 / 1
11,769
619
19,752
18,369
8,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 1
8,345
439
6,747
18,110
5,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

13
0 / 3 / 6
8,435
444
8,674
18,977
15,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
4
0 / 0 / 0
5,706
300
65
778
368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
SHELOVESTRE2002
Xbalanque
8
0 / 3 / 0
6,545
344
2,101
8,517
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
0 / 6 / 2
9,037
476
8,041
15,121
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
El_gloty
Neith
17
3 / 2 / 6
10,090
531
10,384
15,507
7,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 0 / 0
11,769
619
619
8,233
8,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Vulcan
18
11 / 1 / 4
11,654
613
22,779
13,260
6,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
shkont
Terra
15
1 / 1 / 8
10,063
530
5,547
18,832
16,846
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
10
Kills
15
15
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
6
2
0.17
L
Heimdallr
Apache_Boy
Heimdallr
9
2
1
4.75
L
1
7
1
0.21
L
0
3
6
1
L
Osiris
0
0
0
0
W
Neith
El_gloty
Neith
3
2
6
3
W
0
0
0
0
L
Xbalanque
SHELOVESTRE2002
Xbalanque
0
3
0
0
W
Vulcan
11
1
4
13
W
Terra
shkont
Terra
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,339
Damage
47,370
64,751
Taken
70,953
32,867
Mitigated
45,114
17,714
Healing
23,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,041
1,556
646
3,442
15,121
5,622
2,000
1,798
13,284
0
66,449
L
Heimdallr
Apache_Boy
Heimdallr
19,752
7,615
0
7,361
18,369
8,502
661
4,572
13,698
0
106,531
L
6,747
1,293
0
5,445
18,110
5,080
0
10,721
6,610
60,998
0
L
8,674
1,117
0
2,606
18,977
15,916
0
9,432
9,125
36,189
0
L
Osiris
65
0
0
201
778
368
0
0
778
0
2,980
W
Neith
El_gloty
Neith
10,384
3,102
0
6,647
15,507
7,157
477
4,368
11,139
0
77,119
W
619
271
0
962
8,233
8,672
203
133
8,100
0
108,819
L
Xbalanque
SHELOVESTRE2002
Xbalanque
2,101
563
0
2,101
8,517
3,001
10
1,515
6,758
0
27,465
W
Vulcan
22,779
8,010
0
1,822
13,260
6,817
2,220
4,460
8,800
96,321
1,508
W
Terra
shkont
Terra
5,547
1,280
3,813
6,593
18,832
16,846
1,078
4,624
14,208
34,888
2,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,800
Gold Earned
52,613
338
Minions Killed
583
0
Camps Cleared
0
1,167,423
Distance Traveled
1,866,408
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,037
476
104
5
0
361,654
0
L
Heimdallr
11,769
619
173
9
0
294,499
2
L
Sol
8,345
439
98
5
0
312,110
0
L
Ganesha
8,435
444
10
1
0
364,772
5
L
Osiris
5,706
300
9
0
0
31,977
0
W
Neith
10,090
531
119
6
0
354,238
3
W
Odin
11,769
619
176
9
0
292,972
0
L
Xbalanque
6,545
344
48
3
0
164,065
0
W
Vulcan
11,654
613
138
7
0
413,404
1
W
Terra
10,063
530
46
2
0
444,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role