Player Matchup

Sobek
Sobek
 
Sobek
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BlackKadabra
Tyr
Level 155
God Stats
2W - 1L
1,446 SR
Queue Stats
47W - 70L
1,493 Elo+
Solo
Janus
Janus
ButerBrodiik
Janus
Level 156
God Stats
8W - 5L
1,398 SR
Queue Stats
87W - 95L
1,493 Elo+
Solo
Neith
Neith
JimSama
Neith
Level 188
God Stats
7W - 5L
1,689 SR
Queue Stats
147W - 123L
1,496 Elo+
Solo
Hun Batz
Hun Batz
kfcsogood
Hun Batz
Level 128
God Stats
1W - 0L
1,415 SR
Queue Stats
12W - 10L
1,567 Elo+
Solo
Team Averages
Level 167
1,490 SR
1,510 Elo+

VS

Team Averages
Level 106
1,547 SR
1,551 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KaanO46
Hercules
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 60L
1,424 Elo+
Solo
Geb
Geb
Madjijaa
Geb
Level 154
God Stats
6W - 5L
1,734 SR
Queue Stats
174W - 164L
1,545 Elo+
Solo
Anhur
Anhur
cowbird
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,742 Elo+
Solo
Zeus
Zeus
kareteiker98
Zeus
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 141L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 1 / 1
3,547
709
1,010
3,281
1,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
2 / 0 / 1
4,333
867
2,210
4,627
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

8
0 / 0 / 0
3,933
787
651
1,259
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Neith
JimSama
Neith
6
1 / 0 / 0
3,450
690
2,735
2,452
606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
kfcsogood
Hun Batz
7
1 / 0 / 1
3,583
717
1,101
3,233
934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
3
0 / 1 / 0
2,729
546
489
1,905
666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
KaanO46
Hercules
5
0 / 2 / 0
3,435
687
1,610
3,910
1,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

6
1 / 0 / 0
3,883
777
1,242
3,202
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Anhur
cowbird
Anhur
6
0 / 1 / 1
3,336
667
1,942
3,191
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 0
3,775
755
1,133
1,891
495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
1
1
0.5
L
Sun Wukong
 
Sun Wukong
0
1
0
0
W
2
0
1
2.5
W
0
0
0
0
W
Neith
JimSama
Neith
1
0
0
1
L
Hercules
KaanO46
Hercules
0
2
0
0
L
1
0
0
1
L
Anhur
cowbird
Anhur
0
1
1
0.5
L
0
0
0
0
W
Hun Batz
kfcsogood
Hun Batz
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,707
Damage
6,416
14,852
Taken
14,099
6,184
Mitigated
6,235
6,640
Healing
5,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,010
270
0
1,737
3,281
1,989
0
592
2,689
8,010
0
L
Sun Wukong
 
Sun Wukong
489
54
0
754
1,905
666
0
120
1,785
0
4,043
W
2,210
139
0
1,666
4,627
2,232
0
354
3,992
0
23,003
W
651
264
0
580
1,259
423
0
1,003
256
22,932
0
W
Neith
JimSama
Neith
2,735
1,051
0
859
2,452
606
0
650
1,802
0
23,762
L
Hercules
KaanO46
Hercules
1,610
283
0
1,502
3,910
1,979
0
0
3,910
0
16,374
L
1,242
121
0
1,100
3,202
2,154
0
523
2,679
12,383
0
L
Anhur
cowbird
Anhur
1,942
1,152
0
1,589
3,191
941
0
487
2,704
0
17,608
L
1,133
306
0
625
1,891
495
0
463
1,360
23,905
819
W
Hun Batz
kfcsogood
Hun Batz
1,101
316
0
1,798
3,233
934
0
359
2,874
0
18,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,846
Gold Earned
17,158
171
Minions Killed
142
0
Camps Cleared
0
564,752
Distance Traveled
435,981
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,547
709
10
2
0
112,606
0
L
Sun Wukong
2,729
546
13
3
0
43,599
0
W
Tyr
4,333
867
45
9
0
115,162
0
W
Janus
3,933
787
49
10
0
109,116
0
W
Neith
3,450
690
34
7
0
98,830
0
L
Hercules
3,435
687
30
6
0
94,951
0
L
Geb
3,883
777
14
3
0
100,115
2
L
Anhur
3,336
667
35
7
0
94,185
0
L
Zeus
3,775
755
50
10
0
103,131
0
W
Hun Batz
3,583
717
33
7
0
129,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role