Player Matchup

Eset
Eset
DolFyn00
Eset
Level 108
God Stats
7W - 10L
1,538 SR
Queue Stats
110W - 97L
1,510 Elo+
Solo
Jing Wei
Jing Wei
HoneyHoney
Jing Wei
Level 135
God Stats
3W - 1L
1,809 SR
Queue Stats
21W - 12L
1,607 Elo+
Solo
Xing Tian
Xing Tian
PandaRUS004
Xing Tian
Level 121
God Stats
29W - 29L
1,582 SR
Queue Stats
225W - 214L
1,506 Elo+
Solo
King Arthur
King Arthur
Steaadd
King Arthur
Level 135
God Stats
0W - 2L
1,496 SR
Queue Stats
77W - 69L
1,538 Elo+
Solo
Scylla
Scylla
brioucena
Scylla
Level 61
God Stats
40W - 45L
1,468 SR
Queue Stats
366W - 359L
1,429 Elo+
Solo
Team Averages
Level 112
1,578 SR
1,518 Elo+

VS

Team Averages
Level 149
1,504 SR
1,507 Elo+
Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DMan1007
Ymir
Level 129
God Stats
8W - 11L
1,296 SR
Queue Stats
252W - 248L
1,514 Elo+
Solo
Jing Wei
Jing Wei
Konatowski
Jing Wei
Level 147
God Stats
7W - 8L
1,653 SR
Queue Stats
146W - 142L
1,509 Elo+
Solo
Cthulhu
Cthulhu
RinkaV
Cthulhu
Level 157
God Stats
3W - 0L
1,572 SR
Queue Stats
75W - 60L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
0 / 5 / 0
7,210
481
5,424
7,989
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
HoneyHoney
Jing Wei
12
1 / 1 / 0
6,956
464
6,096
9,290
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xing Tian
PandaRUS004
Xing Tian
11
0 / 0 / 0
5,973
398
3,104
8,621
7,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Steaadd
King Arthur
13
0 / 3 / 0
7,318
488
7,355
12,883
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
brioucena
Scylla
10
0 / 5 / 0
5,639
376
1,836
8,042
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
4 / 0 / 1
9,614
641
8,855
16,144
14,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
 
Chronos
14
5 / 0 / 1
8,256
550
3,138
6,771
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
17
2 / 0 / 3
8,918
595
4,541
8,843
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Konatowski
Jing Wei
13
1 / 1 / 1
7,678
512
6,480
6,924
2,838
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RinkaV
Cthulhu
12
2 / 0 / 0
7,237
482
5,549
9,259
4,147
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
14
14
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
1
4.5
W
Chronos
 
Chronos
5
0
1
5.5
W
Ymir
2
0
3
3.5
L
Eset
0
5
0
0
L
Jing Wei
HoneyHoney
Jing Wei
1
1
0
1
W
Jing Wei
Konatowski
Jing Wei
1
1
1
1.5
L
Xing Tian
PandaRUS004
Xing Tian
0
0
0
0
W
Cthulhu
RinkaV
Cthulhu
2
0
0
2
L
King Arthur
Steaadd
King Arthur
0
3
0
0
L
Scylla
brioucena
Scylla
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,815
Damage
28,563
46,825
Taken
47,941
22,903
Mitigated
29,069
9,630
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,855
4,164
0
6,186
16,144
14,638
980
3,425
12,483
0
80,394
W
Chronos
 
Chronos
3,138
1,147
0
2,752
6,771
2,426
1,056
1,960
4,545
44,134
3,615
W
Ymir
4,541
1,256
0
1,510
8,843
5,020
0
786
7,967
78,797
1,376
L
Eset
5,424
228
102
1,462
7,989
3,023
427
4,191
3,706
60,463
881
L
Jing Wei
HoneyHoney
Jing Wei
6,096
4,829
0
2,096
9,290
3,134
0
2,518
6,772
0
49,958
W
Jing Wei
Konatowski
Jing Wei
6,480
3,962
0
2,682
6,924
2,838
498
242
6,643
0
56,941
L
Xing Tian
PandaRUS004
Xing Tian
3,104
105
0
1,177
8,621
7,654
0
1,404
7,167
32,339
0
W
Cthulhu
RinkaV
Cthulhu
5,549
270
51
1,093
9,259
4,147
0
2,983
5,782
38,589
1,673
L
King Arthur
Steaadd
King Arthur
7,355
1,969
0
4,793
12,883
6,151
0
1,128
11,655
0
52,892
L
Scylla
brioucena
Scylla
1,836
169
0
0
8,042
2,941
123
3,191
4,761
22,763
746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,096
Gold Earned
41,703
344
Minions Killed
482
0
Camps Cleared
0
1,354,934
Distance Traveled
1,434,779
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,614
641
137
9
0
286,532
1
W
Chronos
8,256
550
79
5
0
218,678
0
W
Ymir
8,918
595
123
8
0
315,519
0
L
Eset
7,210
481
103
7
0
257,738
0
L
Jing Wei
6,956
464
85
6
0
283,770
1
W
Jing Wei
7,678
512
98
7
0
294,943
0
L
Xing Tian
5,973
398
36
2
0
320,349
0
W
Cthulhu
7,237
482
45
3
0
319,107
7
L
King Arthur
7,318
488
81
5
0
263,412
1
L
Scylla
5,639
376
39
3
0
229,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role