Player Matchup

Osiris
Osiris
 
Osiris
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Luis_Cruiser
Charybdis
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 120L
1,445 Elo+
Party 1
Ymir
Ymir
RammFeuerRZK92
Ymir
Level 129
God Stats
11W - 16L
1,407 SR
Queue Stats
80W - 78L
1,479 Elo+
Solo
Arachne
Arachne
shady_knife
Arachne
Level 106
God Stats
4W - 4L
1,469 SR
Queue Stats
404W - 381L
1,432 Elo+
Solo
Team Averages
Level 106
1,475 SR
1,471 Elo+

VS

Team Averages
Level 140
1,499 SR
1,516 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AllodiOnline
Serqet
Level 104
God Stats
4W - 2L
1,748 SR
Queue Stats
147W - 119L
1,564 Elo+
Solo
Ix Chel
Ix Chel
FOOTDIVEW9
Ix Chel
Level 212
God Stats
1W - 2L
1,465 SR
Queue Stats
154W - 137L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
Fabsteri
Zhong Kui
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 57L
1,439 Elo+
Solo
Medusa
Medusa
onjus
Medusa
Level 109
God Stats
1W - 3L
1,280 SR
Queue Stats
17W - 12L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 1 / 4
9,054
647
12,424
11,081
7,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
 
Baron Samedi
14
1 / 2 / 1
7,816
558
2,920
6,862
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Luis_Cruiser
Charybdis
13
4 / 1 / 3
7,364
526
9,769
10,689
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 4
6,779
484
6,861
8,617
6,180
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Arachne
shady_knife
Arachne
14
4 / 3 / 3
7,622
544
8,525
11,773
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 3 / 2
7,747
553
4,262
8,330
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
14
3 / 2 / 2
7,219
516
6,620
13,548
6,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Ix Chel
FOOTDIVEW9
Ix Chel
11
2 / 4 / 1
6,618
473
5,288
12,337
9,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Zhong Kui
Fabsteri
Zhong Kui
13
0 / 3 / 3
6,974
498
5,616
14,382
11,431
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Medusa
onjus
Medusa
12
2 / 2 / 1
6,869
491
6,364
8,394
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
14
Kills
8
8
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
4
4
W
Baron Samedi
 
Baron Samedi
1
2
1
0.75
L
Ra
 
Ra
1
3
2
0.67
L
Serqet
3
2
2
2
L
Ix Chel
FOOTDIVEW9
Ix Chel
2
4
1
0.63
L
Zhong Kui
Fabsteri
Zhong Kui
0
3
3
0.5
W
Charybdis
Luis_Cruiser
Charybdis
4
1
3
5.5
W
3
1
4
5
L
Medusa
onjus
Medusa
2
2
1
1.25
W
Arachne
shady_knife
Arachne
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,499
Damage
28,150
49,022
Taken
56,991
25,594
Mitigated
34,930
21,832
Healing
24,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,424
5,096
0
6,385
11,081
7,097
0
4,145
6,528
0
80,985
W
Baron Samedi
 
Baron Samedi
2,920
220
0
2,148
6,862
3,804
0
3,329
3,449
57,733
2,516
L
Ra
 
Ra
4,262
451
134
2,696
8,330
3,950
0
2,803
5,527
68,811
0
L
Serqet
6,620
1,002
0
5,967
13,548
6,600
0
721
12,827
0
63,431
L
Ix Chel
FOOTDIVEW9
Ix Chel
5,288
744
1,334
4,266
12,337
9,734
0
2,657
9,680
18,349
2,505
L
Zhong Kui
Fabsteri
Zhong Kui
5,616
1,112
0
7,665
14,382
11,431
0
589
13,793
54,634
1,137
W
Charybdis
Luis_Cruiser
Charybdis
9,769
4,902
0
4,926
10,689
3,845
611
2,388
8,079
0
55,779
W
6,861
1,361
0
3,060
8,617
6,180
0
2,355
6,262
32,756
0
L
Medusa
onjus
Medusa
6,364
3,061
0
2,912
8,394
3,215
0
2,784
5,610
0
54,464
W
Arachne
shady_knife
Arachne
8,525
5,571
0
5,313
11,773
4,668
0
2,752
8,448
0
56,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,635
Gold Earned
35,427
451
Minions Killed
455
0
Camps Cleared
0
1,333,196
Distance Traveled
1,333,014
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,054
647
129
9
0
259,299
3
W
Baron Samedi
7,816
558
113
8
0
255,151
0
L
Ra
7,747
553
130
9
0
274,611
0
L
Serqet
7,219
516
102
7
0
325,075
1
L
Ix Chel
6,618
473
32
2
0
243,704
3
L
Zhong Kui
6,974
498
104
7
0
237,048
0
W
Charybdis
7,364
526
88
6
0
256,960
1
W
Ymir
6,779
484
34
2
0
269,112
0
L
Medusa
6,869
491
87
6
0
252,576
1
W
Arachne
7,622
544
87
6
0
292,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role