Player Matchup

Bellona
Bellona
AnkayVEVO
Bellona
Level 116
God Stats
2W - 11L
1,364 SR
Queue Stats
58W - 55L
1,550 Elo+
Party 1
Agni
Agni
DownloadsTM
Agni
Level 126
God Stats
1W - 2L
1,375 SR
Queue Stats
48W - 46L
1,567 Elo+
Party 1
Anhur
Anhur
JEFFREY60
Anhur
Level 105
God Stats
2W - 1L
1,613 SR
Queue Stats
50W - 60L
1,475 Elo+
Party 2
Ra
Ra
Studleyy
Ra
Level 148
God Stats
7W - 3L
1,696 SR
Queue Stats
75W - 69L
1,515 Elo+
Solo
Sylvanus
Sylvanus
gusgsu5
Sylvanus
Level 118
God Stats
8W - 8L
1,522 SR
Queue Stats
50W - 60L
1,475 Elo+
Party 2
Team Averages
Level 123
1,514 SR
1,517 Elo+

VS

Team Averages
Level 145
1,530 SR
1,557 Elo+
Chang'e
Chang'e
Bluegito
Chang'e
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
382W - 333L
1,522 Elo+
Solo
Anhur
Anhur
BubbleGumTip
Anhur
Level 109
God Stats
6W - 14L
1,515 SR
Queue Stats
192W - 165L
1,525 Elo+
Solo
Ra
Ra
Colemanstoned
Ra
Level 156
God Stats
10W - 13L
1,555 SR
Queue Stats
159W - 153L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
Loafofbread420
Sun Wukong
Level 139
God Stats
12W - 11L
1,578 SR
Queue Stats
122W - 79L
1,620 Elo+
Solo
Surtr
Surtr
SliceEndDIce
Surtr
Level 170
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 55L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnkayVEVO
Bellona
9
1 / 4 / 1
5,343
534
5,676
10,894
8,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 1
5,370
537
4,722
5,553
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Anhur
JEFFREY60
Anhur
8
0 / 3 / 0
4,642
464
2,863
6,640
1,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

10
1 / 1 / 0
5,251
525
4,508
7,273
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sylvanus
gusgsu5
Sylvanus
8
0 / 4 / 0
4,421
442
3,588
10,392
6,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bluegito
Chang'e
11
0 / 0 / 0
5,841
584
3,545
5,314
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

10
3 / 0 / 2
5,667
567
7,054
7,575
2,302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 0 / 3
5,507
551
4,045
5,378
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
Loafofbread420
Sun Wukong
11
2 / 1 / 2
6,715
672
5,325
8,816
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
6 / 1 / 2
6,389
639
8,568
9,596
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
14
14
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
AnkayVEVO
Bellona
1
4
1
0.38
W
Chang'e
Bluegito
Chang'e
0
0
0
0
W
3
0
2
4
W
3
0
3
4.5
L
0
2
1
0.25
L
Anhur
JEFFREY60
Anhur
0
3
0
0
W
Sun Wukong
Loafofbread420
Sun Wukong
2
1
2
3
W
6
1
2
7
L
1
1
0
1
L
Sylvanus
gusgsu5
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,357
Damage
28,537
40,752
Taken
36,679
21,064
Mitigated
15,100
13,674
Healing
15,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AnkayVEVO
Bellona
5,676
1,886
0
3,026
10,894
8,430
0
391
10,407
0
33,073
W
Chang'e
Bluegito
Chang'e
3,545
98
320
3,112
5,314
1,811
0
3,290
1,960
37,332
1,723
W
7,054
5,008
0
2,798
7,575
2,302
858
1,541
5,946
0
37,970
W
4,045
595
1,654
2,546
5,378
1,799
330
2,359
2,859
22,093
1,591
L
4,722
913
0
625
5,553
1,837
0
1,750
3,575
44,656
0
L
Anhur
JEFFREY60
Anhur
2,863
1,586
0
1,587
6,640
1,662
0
1,257
5,052
0
30,745
W
Sun Wukong
Loafofbread420
Sun Wukong
5,325
1,307
0
3,139
8,816
4,679
0
1,231
7,128
0
45,520
W
8,568
3,439
0
1,529
9,596
4,509
21
4,035
5,519
1,247
40,775
L
4,508
210
389
3,769
7,273
2,293
0
386
6,821
42,502
0
L
Sylvanus
gusgsu5
Sylvanus
3,588
888
638
3,640
10,392
6,842
0
2,955
6,864
19,495
8,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,027
Gold Earned
30,119
296
Minions Killed
314
0
Camps Cleared
0
977,957
Distance Traveled
1,053,200
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,343
534
46
5
0
212,966
0
W
Chang'e
5,841
584
74
7
0
207,789
0
W
Anhur
5,667
567
64
6
0
187,875
2
W
Ra
5,507
551
35
4
0
218,428
0
L
Agni
5,370
537
83
8
0
185,982
3
L
Anhur
4,642
464
50
5
0
184,645
0
W
Sun Wukong
6,715
672
80
8
0
213,879
0
W
Surtr
6,389
639
61
6
0
225,229
0
L
Ra
5,251
525
74
7
0
234,958
0
L
Sylvanus
4,421
442
43
4
0
159,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role