Player Matchup

Cerberus
Cerberus
ButterCorn
Cerberus
Level 69
God Stats
22W - 23L
1,535 SR
Queue Stats
437W - 397L
1,555 Elo+
Solo
Cernunnos
Cernunnos
Gribnasty
Cernunnos
Level 17
God Stats
0W - 1L
1,583 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 1
Nemesis
Nemesis
Kamioko14
Nemesis
Level 58
God Stats
3W - 3L
1,171 SR
Queue Stats
304W - 309L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
skullcandyyyy
Sun Wukong
Level 108
God Stats
2W - 2L
1,762 SR
Queue Stats
137W - 112L
1,557 Elo+
Solo
Xing Tian
Xing Tian
zCryogenz
Xing Tian
Level 78
God Stats
2W - 1L
1,269 SR
Queue Stats
43W - 62L
1,479 Elo+
Party 1
Team Averages
Level 66
1,464 SR
1,472 Elo+

VS

Team Averages
Level 124
1,593 SR
1,492 Elo+
Arachne
Arachne
 
Arachne
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MedusaGonnaFUup
Medusa
Level 45
God Stats
58W - 65L
1,502 SR
Queue Stats
58W - 65L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
TurnAwwayFromSin
Tsukuyomi
Level 158
God Stats
6W - 4L
1,719 SR
Queue Stats
174W - 170L
1,431 Elo+
Solo
Xing Tian
Xing Tian
cojotrash
Xing Tian
Level 96
God Stats
13W - 6L
1,587 SR
Queue Stats
712W - 680L
1,619 Elo+
Solo
Chang'e
Chang'e
skater18650
Chang'e
Level 149
God Stats
3W - 3L
1,659 SR
Queue Stats
392W - 387L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ButterCorn
Cerberus
12
1 / 1 / 0
6,344
488
7,223
10,093
8,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Gribnasty
Cernunnos
10
0 / 1 / 3
5,778
444
4,214
8,018
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Kamioko14
Nemesis
10
2 / 4 / 0
6,102
469
6,445
12,961
4,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
skullcandyyyy
Sun Wukong
13
2 / 1 / 1
7,969
613
10,355
10,073
8,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
zCryogenz
Xing Tian
10
1 / 1 / 2
6,522
502
6,649
13,188
9,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 0 / 0
6,717
517
3,178
12,977
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 1 / 0
6,753
519
9,542
10,067
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tsukuyomi
11
1 / 3 / 1
5,916
455
4,793
10,693
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
cojotrash
Xing Tian
11
2 / 1 / 4
6,925
533
8,821
13,082
8,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
skater18650
Chang'e
12
3 / 1 / 3
7,193
553
8,003
9,610
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
8
8
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
0
1
L
Cerberus
ButterCorn
Cerberus
1
1
0
1
L
Cernunnos
Gribnasty
Cernunnos
0
1
3
1.5
L
Nemesis
Kamioko14
Nemesis
2
4
0
0.5
W
1
1
0
1
W
Tsukuyomi
1
3
1
0.5
W
Xing Tian
cojotrash
Xing Tian
2
1
4
4
W
Chang'e
skater18650
Chang'e
3
1
3
4.5
L
Sun Wukong
skullcandyyyy
Sun Wukong
2
1
1
2.5
L
Xing Tian
zCryogenz
Xing Tian
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,886
Damage
34,337
54,333
Taken
56,429
34,258
Mitigated
24,696
11,797
Healing
23,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,178
2,848
0
8,160
12,977
5,150
0
346
12,631
0
39,973
L
Cerberus
ButterCorn
Cerberus
7,223
338
181
3,836
10,093
8,591
0
4,851
4,746
54,259
1,613
L
Cernunnos
Gribnasty
Cernunnos
4,214
2,478
0
577
8,018
3,076
0
548
7,470
0
40,663
L
Nemesis
Kamioko14
Nemesis
6,445
2,792
0
1,645
12,961
4,911
0
4,916
7,787
0
41,267
W
9,542
5,027
0
4,664
10,067
4,193
1,619
3,617
6,450
0
63,603
W
Tsukuyomi
4,793
1,640
0
4,638
10,693
3,525
0
1,013
9,563
0
43,921
W
Xing Tian
cojotrash
Xing Tian
8,821
1,242
1,666
1,411
13,082
8,494
0
3,841
8,983
34,817
1,446
W
Chang'e
skater18650
Chang'e
8,003
1,054
851
2,515
9,610
3,334
0
3,852
5,402
47,095
0
L
Sun Wukong
skullcandyyyy
Sun Wukong
10,355
2,816
0
1,199
10,073
8,132
0
898
9,175
0
68,121
L
Xing Tian
zCryogenz
Xing Tian
6,649
960
1,799
2,560
13,188
9,548
0
4,645
8,419
24,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,715
Gold Earned
33,504
384
Minions Killed
343
0
Camps Cleared
0
1,262,588
Distance Traveled
1,291,014
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,717
517
62
5
0
274,393
0
L
Cerberus
6,344
488
129
10
0
270,175
4
L
Cernunnos
5,778
444
64
5
0
237,103
2
L
Nemesis
6,102
469
53
4
0
245,880
5
W
Medusa
6,753
519
87
7
0
216,752
4
W
Tsukuyomi
5,916
455
69
5
0
253,219
0
W
Xing Tian
6,925
533
30
2
0
279,822
0
W
Chang'e
7,193
553
95
7
0
266,828
4
L
Sun Wukong
7,969
613
117
9
0
240,206
4
L
Xing Tian
6,522
502
21
2
0
269,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role