Player Matchup

Cthulhu
Cthulhu
Silver I
ClashBank95
Cthulhu
Silver I
Level 210
God Stats
15W - 8L
1,801 SR
Queue Stats
142W - 156L
1,138 MMR
Solo
Heimdallr
Heimdallr
Silver I
Lertyse
Heimdallr
Silver I
Level 81
God Stats
26W - 18L
1,562 SR
Queue Stats
205W - 218L
1,158 MMR
Solo
Hun Batz
Hun Batz
Silver II
Leveskocka24
Hun Batz
Silver II
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 105L
1,104 MMR
Solo
Achilles
Achilles
Silver II
Strangecorbeau
Achilles
Silver II
Level 107
God Stats
10W - 9L
1,463 SR
Queue Stats
82W - 97L
1,043 MMR
Solo
Discordia
Discordia
Silver I
pichukas
Discordia
Silver I
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
181W - 186L
1,211 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,565 SR
1,131 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,483 SR
1,212 MMR
Jing Wei
Jing Wei
Silver II
 
Jing Wei
Silver II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver I
Ethoie
Cabrakan
Silver I
Level 134
God Stats
3W - 7L
1,528 SR
Queue Stats
321W - 330L
1,042 MMR
Solo
Nu Wa
Nu Wa
Gold V
Pelkies
Nu Wa
Gold V
Level 149
God Stats
7W - 6L
1,475 SR
Queue Stats
125W - 130L
1,185 MMR
Solo
Kali
Kali
Gold III
RoRonoa_Zoro587
Kali
Gold III
Level 109
God Stats
0W - 2L
1,297 SR
Queue Stats
144W - 144L
1,217 MMR
Solo
Sobek
Sobek
Silver II
Sallen422431
Sobek
Silver II
Level 81
God Stats
22W - 16L
1,616 SR
Queue Stats
100W - 118L
1,115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ClashBank95
Cthulhu
5
0 / 0 / 1
3,517
703
1,151
3,107
1,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Lertyse
Heimdallr
6
0 / 0 / 1
3,571
714
1,641
1,643
497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
Leveskocka24
Hun Batz
7
1 / 0 / 0
3,713
743
388
3,618
1,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
7
0 / 0 / 0
3,698
740
1,754
2,617
2,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Discordia
pichukas
Discordia
7
0 / 0 / 0
3,567
713
531
824
214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
HachimanAo KuangAthenaBastet

VS

Bans
AwilixThanatosThorArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
0 / 0 / 0
3,197
639
1,590
2,688
783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cabrakan
Ethoie
Cabrakan
1
0 / 0 / 0
2,430
486
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Pelkies
Nu Wa
6
0 / 0 / 0
3,530
706
479
1,065
298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,193
639
242
2,830
1,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 1 / 0
3,418
684
1,336
4,706
2,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Cthulhu
ClashBank95
Cthulhu
0
0
1
0.5
L
Cabrakan
Ethoie
Cabrakan
0
0
0
0
W
Heimdallr
Lertyse
Heimdallr
0
0
1
0.5
W
Hun Batz
Leveskocka24
Hun Batz
1
0
0
1
L
Nu Wa
Pelkies
Nu Wa
0
0
0
0
L
0
0
0
0
L
0
1
0
0
W
Achilles
0
0
0
0
W
Discordia
pichukas
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,465
Damage
3,647
11,809
Taken
11,289
5,508
Mitigated
4,995
5,604
Healing
4,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,590
1,285
0
1,276
2,688
783
0
762
1,926
0
16,713
W
Cthulhu
ClashBank95
Cthulhu
1,151
180
506
1,513
3,107
1,489
0
349
2,758
11,520
2,402
L
Cabrakan
Ethoie
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Lertyse
Heimdallr
1,641
1,353
0
621
1,643
497
25
272
1,371
0
20,741
W
Hun Batz
Leveskocka24
Hun Batz
388
137
0
625
3,618
1,307
0
75
3,543
0
24,559
L
Nu Wa
Pelkies
Nu Wa
479
203
0
500
1,065
298
0
524
541
17,329
806
L
242
43
0
700
2,830
1,037
0
0
2,760
0
16,482
L
1,336
56
0
2,282
4,706
2,877
0
357
4,050
11,244
0
W
Achilles
1,754
239
0
1,964
2,617
2,001
0
715
1,902
0
17,838
W
Discordia
pichukas
Discordia
531
0
0
375
824
214
0
404
420
19,121
934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,066
Gold Earned
15,768
157
Minions Killed
124
0
Camps Cleared
0
486,357
Distance Traveled
468,461
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,197
639
37
7
0
119,442
0
W
Cthulhu
3,517
703
24
5
0
91,509
0
L
Cabrakan
2,430
486
0
0
0
9,021
0
W
Heimdallr
3,571
714
26
5
0
93,888
0
W
Hun Batz
3,713
743
46
9
0
118,514
0
L
Nu Wa
3,530
706
41
8
0
105,069
0
L
Kali
3,193
639
36
7
0
128,404
0
L
Sobek
3,418
684
10
2
0
106,525
0
W
Achilles
3,698
740
26
5
0
89,550
2
W
Discordia
3,567
713
35
7
0
92,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role