Player Matchup

Baron Samedi
Baron Samedi
Platinum V
Killyb
Baron Samedi
Platinum V
Level 171
God Stats
0W - 2L
1,318 SR
Queue Stats
271W - 264L
1,674 MMR
Solo
Nu Wa
Nu Wa
Gold II
Kruciphy
Nu Wa
Gold II
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
304W - 301L
1,615 MMR
Solo
Chaac
Chaac
Platinum V
TrustWeScale
Chaac
Platinum V
Level 152
God Stats
1W - 2L
1,527 SR
Queue Stats
108W - 102L
1,756 MMR
Party 1
Xbalanque
Xbalanque
Platinum V
ZelDUUUUUH
Xbalanque
Platinum V
Level 166
God Stats
10W - 8L
1,479 SR
Queue Stats
320W - 312L
1,784 MMR
Party 1
Hun Batz
Hun Batz
Platinum II
ilyOnix
Hun Batz
Platinum II
Level 81
God Stats
7W - 17L
1,314 SR
Queue Stats
213W - 203L
1,665 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,428 SR
1,699 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,581 SR
1,662 MMR
Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
BloatedBoDo
Agni
Gold I
Level 72
God Stats
37W - 21L
1,683 SR
Queue Stats
151W - 149L
1,601 MMR
Solo
Charybdis
Charybdis
Platinum IV
Kynzlo
Charybdis
Platinum IV
Level 109
God Stats
38W - 45L
1,515 SR
Queue Stats
151W - 156L
1,788 MMR
Solo
Terra
Terra
Gold I
LazyPhantomKai
Terra
Gold I
Level 154
God Stats
13W - 8L
1,715 SR
Queue Stats
210W - 201L
1,666 MMR
Solo
King Arthur
King Arthur
Gold III
MemeBuilds
King Arthur
Gold III
Level 156
God Stats
4W - 0L
1,493 SR
Queue Stats
39W - 34L
1,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Killyb
Baron Samedi
11
1 / 2 / 0
6,987
466
4,444
10,615
7,856
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Kruciphy
Nu Wa
13
2 / 4 / 1
7,425
495
8,124
9,571
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 0
8,220
548
9,533
16,281
20,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
ZelDUUUUUH
Xbalanque
14
0 / 2 / 1
7,577
505
10,115
9,421
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
ilyOnix
Hun Batz
13
1 / 2 / 2
7,054
470
6,486
13,158
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BellonaSun WukongThorThanatos

VS

Bans
OdinAo KuangSusanoKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 1 / 4
7,643
510
6,274
14,481
6,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 1
8,136
542
9,646
6,665
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Kynzlo
Charybdis
15
2 / 0 / 1
8,543
570
6,250
10,751
4,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 7
7,896
526
5,427
16,719
13,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
MemeBuilds
King Arthur
15
6 / 2 / 2
9,146
610
12,499
18,900
15,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
15
15
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
4
4
W
3
2
1
1.75
L
Baron Samedi
Killyb
Baron Samedi
1
2
0
0.5
L
Nu Wa
Kruciphy
Nu Wa
2
4
1
0.63
W
Charybdis
Kynzlo
Charybdis
2
0
1
2.5
W
2
1
7
5.5
W
King Arthur
MemeBuilds
King Arthur
6
2
2
3.5
L
2
5
0
0.4
L
Xbalanque
ZelDUUUUUH
Xbalanque
0
2
1
0.25
L
Hun Batz
ilyOnix
Hun Batz
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,702
Damage
40,096
59,046
Taken
67,516
39,713
Mitigated
42,122
18,911
Healing
24,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,274
1,293
0
7,086
14,481
6,500
0
2,326
12,155
0
66,422
W
9,646
556
0
625
6,665
2,313
0
2,947
3,718
72,989
0
L
Baron Samedi
Killyb
Baron Samedi
4,444
258
382
3,382
10,615
7,856
0
4,893
5,722
28,089
2,118
L
Nu Wa
Kruciphy
Nu Wa
8,124
2,302
0
1,874
9,571
2,863
0
6,310
3,261
62,226
927
W
Charybdis
Kynzlo
Charybdis
6,250
2,806
0
4,054
10,751
4,385
0
1,584
9,167
0
78,896
W
5,427
822
2,420
4,852
16,719
13,057
0
5,114
11,605
27,448
1,790
W
King Arthur
MemeBuilds
King Arthur
12,499
2,650
0
5,831
18,900
15,867
0
2,289
16,611
1,512
65,302
L
9,533
1,244
0
3,651
16,281
20,509
0
656
15,625
3,755
63,049
L
Xbalanque
ZelDUUUUUH
Xbalanque
10,115
4,124
0
3,750
9,421
3,533
0
953
8,468
0
79,040
L
Hun Batz
ilyOnix
Hun Batz
6,486
936
0
5,872
13,158
4,952
0
2,249
10,909
0
63,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,263
Gold Earned
41,364
476
Minions Killed
497
0
Camps Cleared
0
1,455,523
Distance Traveled
1,549,513
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,643
510
91
6
0
332,710
2
W
Agni
8,136
542
127
8
0
330,779
0
L
Baron Samedi
6,987
466
46
3
0
291,850
2
L
Nu Wa
7,425
495
102
7
0
266,577
0
W
Charybdis
8,543
570
131
9
0
286,746
3
W
Terra
7,896
526
32
2
0
302,090
4
W
King Arthur
9,146
610
116
8
0
297,188
2
L
Chaac
8,220
548
105
7
0
274,641
1
L
Xbalanque
7,577
505
128
9
0
283,908
2
L
Hun Batz
7,054
470
95
6
0
338,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role