Player Matchup

Kuzenbo
Kuzenbo
AirrxJordannx23
Kuzenbo
Level 141
God Stats
19W - 18L
1,458 SR
Queue Stats
414W - 458L
1,504 Elo+
Party 2
Thor
Thor
ColtMak0204
Thor
Level 68
God Stats
1W - 2L
1,737 SR
Queue Stats
459W - 477L
1,459 Elo+
Party 2
Anubis
Anubis
HemlocK420666
Anubis
Level 167
God Stats
6W - 5L
1,500 SR
Queue Stats
249W - 262L
1,429 Elo+
Solo
He Bo
He Bo
YaBoiJT24
He Bo
Level 82
God Stats
2W - 2L
1,345 SR
Queue Stats
360W - 381L
1,398 Elo+
Solo
Cerberus
Cerberus
kllrshadow
Cerberus
Level 129
God Stats
2W - 3L
1,530 SR
Queue Stats
83W - 79L
1,465 Elo+
Solo
Team Averages
Level 117
1,514 SR
1,451 Elo+

VS

Team Averages
Level 111
1,572 SR
1,394 Elo+
Zeus
Zeus
AJT FTW
Zeus
Level 157
God Stats
4W - 2L
1,715 SR
Queue Stats
139W - 151L
1,411 Elo+
Party 1
Charon
Charon
GiveMeCharon
Charon
Level 97
God Stats
5W - 4L
1,340 SR
Queue Stats
42W - 58L
1,389 Elo+
Party 1
Ishtar
Ishtar
ITz Mizzie Ts
Ishtar
Level 118
God Stats
6W - 6L
1,657 SR
Queue Stats
322W - 350L
1,435 Elo+
Solo
Chernobog
Chernobog
PoptxrtVII
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,343 Elo+
Solo
Danzaburou
Danzaburou
olBunnylo
Danzaburou
Level 156
God Stats
2W - 2L
1,649 SR
Queue Stats
519W - 512L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
8,400
933
5,003
9,932
13,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 4 / 6
8,103
900
6,364
9,919
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 4 / 9
8,781
976
8,951
8,029
4,416
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
YaBoiJT24
He Bo
13
1 / 6 / 7
7,402
822
3,125
8,772
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
kllrshadow
Cerberus
1
0 / 0 / 0
2,740
304
0
174
64

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AJT FTW
Zeus
14
5 / 4 / 8
8,885
987
10,222
6,695
2,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
12
1 / 6 / 11
7,916
880
3,255
10,662
7,129
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 8
9,001
1,000
10,123
9,681
4,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
PoptxrtVII
Chernobog
15
4 / 3 / 6
8,676
964
4,153
8,082
3,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
olBunnylo
Danzaburou
16
3 / 1 / 8
8,931
992
4,246
7,200
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
57
14
Kills
16
17
Deaths
17
28
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Zeus
AJT FTW
Zeus
5
4
8
2.25
L
4
3
6
2.33
L
5
4
6
2
W
Charon
1
6
11
1.08
L
4
4
9
2.13
W
3
3
8
2.33
W
Chernobog
PoptxrtVII
Chernobog
4
3
6
2.33
L
He Bo
YaBoiJT24
He Bo
1
6
7
0.75
L
Cerberus
kllrshadow
Cerberus
0
0
0
0
W
Danzaburou
olBunnylo
Danzaburou
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,443
Damage
31,999
36,826
Taken
42,320
25,997
Mitigated
20,413
7,656
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
AJT FTW
Zeus
10,222
198
112
1,400
6,695
2,309
1,106
4,012
2,683
16,108
0
L
5,003
840
431
1,418
9,932
13,510
12
2,295
7,637
12,862
1,236
L
6,364
291
1,417
1,708
9,919
4,502
0
3,402
6,517
0
14,098
W
Charon
3,255
154
53
95
10,662
7,129
14
2,851
7,811
8,546
0
L
8,951
431
135
1,849
8,029
4,416
396
2,844
5,185
20,359
0
W
10,123
2,815
518
2,658
9,681
4,243
1,167
5,895
3,786
0
23,986
W
Chernobog
PoptxrtVII
Chernobog
4,153
2,252
323
1,360
8,082
3,562
1,043
1,325
6,757
0
11,801
L
He Bo
YaBoiJT24
He Bo
3,125
136
184
514
8,772
3,505
524
4,762
4,010
12,294
0
L
Cerberus
kllrshadow
Cerberus
0
0
0
0
174
64
0
174
0
0
0
W
Danzaburou
olBunnylo
Danzaburou
4,246
352
728
3,703
7,200
3,170
445
2,416
4,784
0
17,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,426
Gold Earned
43,409
79
Minions Killed
110
0
Camps Cleared
0
626,636
Distance Traveled
842,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,885
987
12
1
0
172,133
0
L
Kuzenbo
8,400
933
11
1
0
140,015
0
L
Thor
8,103
900
21
2
0
157,525
0
W
Charon
7,916
880
4
0
0
151,588
0
L
Anubis
8,781
976
31
3
0
158,596
0
W
Ishtar
9,001
1,000
38
4
0
169,302
0
W
Chernobog
8,676
964
15
2
0
178,506
0
L
He Bo
7,402
822
16
2
0
170,369
0
L
Cerberus
2,740
304
0
0
0
131
0
W
Danzaburou
8,931
992
41
5
0
170,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role