Player Matchup

Medusa
Medusa
O-man0615
Medusa
Level 142
God Stats
8W - 14L
1,675 SR
Queue Stats
149W - 149L
1,441 Elo+
Party 1
Ra
Ra
TheyLoveMikey-
Ra
Level 87
God Stats
6W - 3L
1,661 SR
Queue Stats
303W - 309L
1,422 Elo+
Party 1
Chaac
Chaac
fathead_d
Chaac
Level 75
God Stats
35W - 21L
1,589 SR
Queue Stats
217W - 217L
1,432 Elo+
Party 1
Team Averages
Level 101
1,642 SR
1,432 Elo+

VS

Team Averages
Level 111
1,506 SR
1,378 Elo+
Hun Batz
Hun Batz
JaimeJames
Hun Batz
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,284 Elo+
Party 2
Bake Kujira
Bake Kujira
SashaFierce23
Bake Kujira
Level 126
God Stats
3W - 1L
1,728 SR
Queue Stats
68W - 74L
1,407 Elo+
Party 2
Zeus
Zeus
XxLiL_UzYxX
Zeus
Level 59
God Stats
2W - 5L
1,290 SR
Queue Stats
34W - 42L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
O-man0615
Medusa
10
1 / 2 / 0
6,360
636
4,802
5,091
1,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 2 / 1
6,191
619
1,765
3,856
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chaac
fathead_d
Chaac
9
0 / 2 / 1
5,906
591
3,224
8,256
8,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JaimeJames
Hun Batz
12
4 / 0 / 2
8,010
801
7,171
6,498
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
SashaFierce23
Bake Kujira
11
1 / 1 / 4
7,053
705
3,477
5,862
4,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 0 / 4
7,737
774
4,585
3,444
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
6
6
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
JaimeJames
Hun Batz
4
0
2
5
L
Medusa
O-man0615
Medusa
1
2
0
0.5
W
Bake Kujira
SashaFierce23
Bake Kujira
1
1
4
3
L
0
2
1
0.25
W
1
0
4
3
L
Chaac
fathead_d
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,791
Damage
15,233
17,203
Taken
15,804
11,434
Mitigated
9,160
3,625
Healing
1,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
JaimeJames
Hun Batz
7,171
2,047
0
887
6,498
3,061
993
1,017
5,293
0
31,487
L
Medusa
O-man0615
Medusa
4,802
1,892
0
140
5,091
1,979
0
2,078
3,011
0
16,673
W
Bake Kujira
SashaFierce23
Bake Kujira
3,477
1,645
0
604
5,862
4,947
529
309
5,505
14,757
136
L
1,765
191
852
1,133
3,856
1,401
0
1,587
2,269
20,207
186
W
4,585
325
0
474
3,444
1,152
1,005
116
3,276
34,253
0
L
Chaac
fathead_d
Chaac
3,224
1,042
0
1,500
8,256
8,054
0
4,324
3,924
0
9,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,457
Gold Earned
22,800
94
Minions Killed
139
0
Camps Cleared
0
457,879
Distance Traveled
563,790
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,010
801
50
5
0
200,949
0
L
Medusa
6,360
636
33
3
0
144,620
1
W
Bake Kujira
7,053
705
18
2
0
182,375
0
L
Ra
6,191
619
45
5
0
149,134
0
W
Zeus
7,737
774
71
7
0
180,466
0
L
Chaac
5,906
591
16
2
0
164,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role