Player Matchup

Erlang Shen
Erlang Shen
AnxietyOverload
Erlang Shen
Level 186
God Stats
6W - 2L
1,876 SR
Queue Stats
148W - 50L
1,763 Elo+
Party 2
Danzaburou
Danzaburou
Genius
Danzaburou
Level 173
God Stats
3W - 0L
1,500 SR
Queue Stats
155W - 60L
1,746 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PimpxLucius
Morgan Le Fay
Level 123
God Stats
21W - 8L
1,795 SR
Queue Stats
156W - 123L
1,583 Elo+
Party 2
Bacchus
Bacchus
TsunamicPack
Bacchus
Level 146
God Stats
1W - 1L
1,329 SR
Queue Stats
132W - 122L
1,529 Elo+
Solo
Fenrir
Fenrir
TwinkieFrags
Fenrir
Level 178
God Stats
32W - 28L
1,570 SR
Queue Stats
325W - 337L
1,501 Elo+
Solo
Team Averages
Level 161
1,614 SR
1,624 Elo+

VS

Team Averages
Level 137
1,685 SR
1,681 Elo+
Ullr
Ullr
CyaL8rG8r
Ullr
Level 141
God Stats
17W - 12L
1,645 SR
Queue Stats
339W - 301L
1,591 Elo+
Party 1
Amaterasu
Amaterasu
kerbrarus
Amaterasu
Level 195
God Stats
3W - 2L
1,723 SR
Queue Stats
171W - 127L
1,605 Elo+
Party 1
Ganesha
Ganesha
ll Anton 044
Ganesha
Level 128
God Stats
1W - 2L
1,437 SR
Queue Stats
214W - 198L
1,533 Elo+
Solo
Ne Zha
Ne Zha
屁儿插爽大宝剑事务所的律师
Ne Zha
Level 64
God Stats
1W - 1L
1,796 SR
Queue Stats
54W - 16L
1,913 Elo+
Party 3
Agni
Agni
桃林林林林林
Agni
Level 156
God Stats
12W - 3L
1,825 SR
Queue Stats
138W - 59L
1,764 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AnxietyOverload
Erlang Shen
14
4 / 2 / 0
8,471
605
23,678
25,138
19,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Genius
Danzaburou
16
3 / 0 / 1
9,494
678
6,638
7,491
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
PimpxLucius
Morgan Le Fay
15
2 / 1 / 4
8,416
601
6,676
6,597
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TsunamicPack
Bacchus
10
0 / 1 / 10
6,918
494
6,197
13,195
14,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
14
5 / 5 / 2
7,728
552
7,709
14,970
7,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
0 / 2 / 0
6,809
486
4,274
9,142
3,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
kerbrarus
Amaterasu
14
2 / 4 / 1
8,162
583
20,207
32,976
28,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ganesha
ll Anton 044
Ganesha
8
0 / 4 / 1
5,953
425
1,668
9,970
5,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 1 / 4
8,042
574
9,156
11,975
6,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 3 / 1
8,299
593
8,286
7,447
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
14
Kills
9
9
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AnxietyOverload
Erlang Shen
4
2
0
2
L
Ullr
0
2
0
0
W
Danzaburou
Genius
Danzaburou
3
0
1
3.5
W
Morgan Le Fay
PimpxLucius
Morgan Le Fay
2
1
4
4
W
Bacchus
TsunamicPack
Bacchus
0
1
10
5
W
Fenrir
5
5
2
1.2
L
Amaterasu
kerbrarus
Amaterasu
2
4
1
0.63
L
Ganesha
ll Anton 044
Ganesha
0
4
1
0.13
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,898
Damage
43,591
67,391
Taken
71,510
46,778
Mitigated
46,971
27,971
Healing
29,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AnxietyOverload
Erlang Shen
23,678
15,336
0
17,328
25,138
19,341
0
224
24,567
0
71,627
L
Ullr
4,274
1,588
0
1,214
9,142
3,181
0
1,106
8,036
0
61,380
W
Danzaburou
Genius
Danzaburou
6,638
4,332
0
4,926
7,491
3,307
208
547
6,944
0
86,877
W
Morgan Le Fay
PimpxLucius
Morgan Le Fay
6,676
614
0
874
6,597
2,621
0
3,064
3,533
69,546
0
W
Bacchus
TsunamicPack
Bacchus
6,197
2,053
0
2,630
13,195
14,294
0
2,644
10,551
18,866
0
W
Fenrir
7,709
2,927
0
2,213
14,970
7,215
0
3,628
11,314
0
66,405
L
Amaterasu
kerbrarus
Amaterasu
20,207
12,379
0
22,517
32,976
28,684
0
867
30,765
0
71,803
L
Ganesha
ll Anton 044
Ganesha
1,668
243
0
1,097
9,970
5,776
66
4,224
5,642
16,741
1,420
L
9,156
4,425
0
3,255
11,975
6,403
0
1,887
9,897
0
81,035
L
8,286
741
0
1,058
7,447
2,927
0
4,273
2,865
68,357
1,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,027
Gold Earned
37,265
512
Minions Killed
478
0
Camps Cleared
0
1,460,027
Distance Traveled
1,437,446
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,471
605
106
8
0
280,073
0
L
Ullr
6,809
486
113
8
0
265,044
1
W
Danzaburou
9,494
678
154
11
0
272,556
1
W
Morgan Le Fay
8,416
601
146
10
0
319,461
4
W
Bacchus
6,918
494
11
1
0
296,271
4
W
Fenrir
7,728
552
95
7
0
291,666
2
L
Amaterasu
8,162
583
99
7
0
292,655
0
L
Ganesha
5,953
425
14
1
0
227,022
0
L
Ne Zha
8,042
574
116
8
0
336,884
0
L
Agni
8,299
593
136
10
0
315,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role