Player Matchup

Artio
Artio
BouncinOnYaBoysD
Artio
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 2L
1,918 Elo+
Party 2
Artemis
Artemis
ReallyNiceDude
Artemis
Level 17
God Stats
2W - 0L
1,814 SR
Queue Stats
16W - 1L
1,918 Elo+
Party 2
Eset
Eset
xBatosaix
Eset
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,655 Elo+
Party 2
Team Averages
Level 53
1,605 SR
1,830 Elo+

VS

Team Averages
Level 104
1,528 SR
1,382 Elo+
Hel
Hel
DC12321
Hel
Level 80
God Stats
1W - 1L
1,682 SR
Queue Stats
74W - 75L
1,407 Elo+
Solo
Aphrodite
Aphrodite
Hondaguy4life420
Aphrodite
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,369 Elo+
Party 1
Discordia
Discordia
xX420_BarbieXx
Discordia
Level 83
God Stats
0W - 1L
1,402 SR
Queue Stats
3W - 5L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 17
9,531
733
10,868
18,052
18,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 0 / 14
10,687
822
16,807
9,302
4,939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
17
15 / 0 / 2
11,953
919
11,750
7,298
4,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
0 / 6 / 2
7,514
578
3,849
13,041
7,607
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
13
0 / 8 / 2
8,317
640
4,899
18,419
11,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
xX420_BarbieXx
Discordia
14
2 / 4 / 0
8,552
658
9,714
12,014
4,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
18
Kills
2
2
Deaths
18
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
17
4.25
L
Hel
0
6
2
0.17
L
Aphrodite
0
8
2
0.13
W
3
0
14
10
W
Eset
15
0
2
16
L
Discordia
xX420_BarbieXx
Discordia
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,425
Damage
18,462
34,652
Taken
43,474
28,206
Mitigated
23,263
6,868
Healing
14,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,868
961
898
3,389
18,052
18,694
30
8,514
9,538
24,877
76
L
Hel
3,849
259
2,179
2,088
13,041
7,607
0
6,542
6,168
11,338
0
L
Aphrodite
4,899
191
3,787
6,000
18,419
11,132
0
9,412
8,171
27,557
0
W
16,807
5,863
0
787
9,302
4,939
757
6,512
2,790
0
66,718
W
Eset
11,750
991
646
1,148
7,298
4,573
1,307
3,454
3,844
33,807
580
L
Discordia
xX420_BarbieXx
Discordia
9,714
1,252
0
233
12,014
4,524
0
5,024
6,646
39,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,171
Gold Earned
24,383
154
Minions Killed
120
0
Camps Cleared
0
737,993
Distance Traveled
628,275
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,531
733
19
1
0
284,823
6
L
Hel
7,514
578
13
1
0
201,686
0
L
Aphrodite
8,317
640
48
4
0
209,573
0
W
Artemis
10,687
822
86
7
0
234,022
0
W
Eset
11,953
919
49
4
0
219,148
3
L
Discordia
8,552
658
59
5
0
217,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role