Player Matchup

Ne Zha
Ne Zha
Bunche5
Ne Zha
Level 68
God Stats
2W - 1L
1,516 SR
Queue Stats
4W - 6L
1,262 Elo+
Party 2
King Arthur
King Arthur
Mastrap
King Arthur
Level 99
God Stats
2W - 2L
1,411 SR
Queue Stats
5W - 8L
1,246 Elo+
Party 2
Ix Chel
Ix Chel
YuChiyn
Ix Chel
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,263 Elo+
Party 2
Team Averages
Level 92
1,476 SR
1,257 Elo+

VS

Team Averages
Level 113
1,475 SR
1,415 Elo+
Vulcan
Vulcan
DankiPanda
Vulcan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,194 Elo+
Solo
Rama
Rama
Griffwhit
Rama
Level 116
God Stats
17W - 10L
1,683 SR
Queue Stats
185W - 169L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
Thunderfro
Sylvanus
Level 97
God Stats
24W - 23L
1,241 SR
Queue Stats
89W - 87L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bunche5
Ne Zha
16
5 / 2 / 6
10,877
725
15,755
12,836
6,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Mastrap
King Arthur
17
4 / 0 / 7
10,907
727
13,521
17,839
21,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
YuChiyn
Ix Chel
16
3 / 2 / 4
10,546
703
9,026
10,505
4,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DankiPanda
Vulcan
15
1 / 7 / 1
9,533
636
12,810
11,646
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Rama
15
2 / 4 / 1
9,749
650
9,165
16,791
7,588
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Thunderfro
Sylvanus
15
1 / 1 / 2
9,236
616
7,252
14,756
17,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
4
4
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Bunche5
Ne Zha
5
2
6
4
L
Vulcan
DankiPanda
Vulcan
1
7
1
0.21
L
Rama
2
4
1
0.63
W
King Arthur
Mastrap
King Arthur
4
0
7
7.5
L
Sylvanus
Thunderfro
Sylvanus
1
1
2
2
W
Ix Chel
YuChiyn
Ix Chel
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,302
Damage
29,227
41,180
Taken
43,193
32,367
Mitigated
30,134
12,470
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Bunche5
Ne Zha
15,755
2,739
0
2,341
12,836
6,597
1,426
5,075
7,535
0
50,560
L
Vulcan
DankiPanda
Vulcan
12,810
4,957
0
0
11,646
5,072
220
2,861
8,719
41,347
270
L
Rama
9,165
6,546
0
1,959
16,791
7,588
185
1,931
14,777
0
47,563
W
King Arthur
Mastrap
King Arthur
13,521
1,173
0
2,505
17,839
21,059
365
7,747
9,603
0
34,240
L
Sylvanus
Thunderfro
Sylvanus
7,252
1,590
1,803
6,673
14,756
17,474
0
4,268
10,472
21,746
1,010
W
Ix Chel
YuChiyn
Ix Chel
9,026
1,518
3,840
3,784
10,505
4,711
1,067
6,349
3,906
51,626
491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,330
Gold Earned
28,518
194
Minions Killed
168
0
Camps Cleared
0
856,476
Distance Traveled
744,782
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,877
725
42
3
0
286,327
0
L
Vulcan
9,533
636
67
4
0
242,480
4
L
Rama
9,749
650
76
5
0
256,164
0
W
King Arthur
10,907
727
60
4
0
303,359
3
L
Sylvanus
9,236
616
25
2
0
246,138
6
W
Ix Chel
10,546
703
92
6
0
266,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role