Player Matchup

Anhur
Anhur
Platinum II
Cheez
Anhur
Platinum II
Level 159
God Stats
40W - 24L
1,687 SR
Queue Stats
244W - 224L
1,827 MMR
Party 1
Hel
Hel
Platinum IV
TSleight00
Hel
Platinum IV
Level 180
God Stats
36W - 38L
1,588 SR
Queue Stats
295W - 285L
1,734 MMR
Solo
Thor
Thor
Gold I
YakeBr
Thor
Gold I
Level 160
God Stats
5W - 4L
1,387 SR
Queue Stats
241W - 222L
1,540 MMR
Party 1
Mulan
Mulan
Gold I
deadman80009
Mulan
Gold I
Level 147
God Stats
23W - 20L
1,536 SR
Queue Stats
238W - 237L
1,672 MMR
Solo
Horus
Horus
Platinum V
sistt
Horus
Platinum V
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 108L
1,713 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,540 SR
1,697 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 156
1,632 SR
1,662 MMR
Maui
Maui
Gold II
 
Maui
Gold II
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum V
Canycus
Thoth
Platinum V
Level 158
God Stats
18W - 14L
1,651 SR
Queue Stats
378W - 363L
1,738 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
Killyb
Gilgamesh
Platinum V
Level 171
God Stats
14W - 17L
1,540 SR
Queue Stats
271W - 264L
1,673 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
KinGxiEnVy
Ah Muzen Cab
Gold I
Level 122
God Stats
9W - 4L
1,795 SR
Queue Stats
272W - 261L
1,731 MMR
Solo
Thanatos
Thanatos
Gold III
gleamithecube
Thanatos
Gold III
Level 146
God Stats
3W - 7L
1,676 SR
Queue Stats
331W - 329L
1,666 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cheez
Anhur
18
2 / 1 / 5
10,353
647
8,634
10,438
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 6 / 2
9,639
602
9,732
12,489
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thor
YakeBr
Thor
17
11 / 2 / 3
10,318
645
7,221
12,709
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
0 / 0 / 4
9,350
584
13,955
19,732
19,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
sistt
Horus
13
2 / 2 / 8
8,599
537
6,874
15,121
12,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
LancelotAchillesAthenaBellona

VS

Bans
SusanoGebAgniKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 3 / 4
7,164
448
1,842
9,500
6,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Canycus
Thoth
12
5 / 4 / 1
7,967
498
5,439
7,348
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Killyb
Gilgamesh
14
0 / 3 / 0
8,667
542
16,323
22,186
21,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
KinGxiEnVy
Ah Muzen Cab
15
1 / 2 / 2
8,445
528
6,897
9,726
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
gleamithecube
Thanatos
14
2 / 7 / 4
8,182
511
9,030
21,215
7,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
19
Kills
9
11
Deaths
19
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
3
4
1
L
Thoth
Canycus
Thoth
5
4
1
1.38
W
Anhur
Cheez
Anhur
2
1
5
4.5
L
Gilgamesh
Killyb
Gilgamesh
0
3
0
0
L
Ah Muzen Cab
KinGxiEnVy
Ah Muzen Cab
1
2
2
1
W
4
6
2
0.83
W
Thor
YakeBr
Thor
11
2
3
6.25
W
0
0
4
2
L
Thanatos
gleamithecube
Thanatos
2
7
4
0.57
W
Horus
sistt
Horus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,416
Damage
39,531
70,489
Taken
69,975
46,913
Mitigated
39,793
34,430
Healing
27,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,842
145
0
2,614
9,500
6,214
0
2,356
7,144
15,274
921
L
Thoth
Canycus
Thoth
5,439
51
0
1,035
7,348
2,077
36
3,896
3,452
47,535
0
W
Anhur
Cheez
Anhur
8,634
6,337
0
5,468
10,438
4,951
750
493
9,945
0
109,155
L
Gilgamesh
Killyb
Gilgamesh
16,323
6,138
0
9,621
22,186
21,122
0
448
21,738
157
80,952
L
Ah Muzen Cab
KinGxiEnVy
Ah Muzen Cab
6,897
1,781
0
2,417
9,726
2,626
0
0
9,726
0
72,116
W
9,732
961
1,773
3,651
12,489
5,277
802
2,966
9,164
82,329
0
W
Thor
YakeBr
Thor
7,221
2,495
0
5,451
12,709
5,304
283
2,372
10,191
0
65,752
W
13,955
3,801
0
12,054
19,732
19,297
192
598
19,134
447
83,798
L
Thanatos
gleamithecube
Thanatos
9,030
3,019
0
12,165
21,215
7,754
0
3,480
17,735
0
68,437
W
Horus
sistt
Horus
6,874
2,557
632
5,401
15,121
12,084
0
2,527
12,322
0
31,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,259
Gold Earned
40,425
600
Minions Killed
492
0
Camps Cleared
0
1,582,300
Distance Traveled
1,425,952
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,164
448
19
1
0
257,121
5
L
Thoth
7,967
498
91
6
0
237,576
2
W
Anhur
10,353
647
199
12
0
285,517
2
L
Gilgamesh
8,667
542
135
8
0
302,038
0
L
Ah Muzen Cab
8,445
528
133
8
0
328,163
2
W
Hel
9,639
602
130
8
0
303,696
2
W
Thor
10,318
645
101
6
0
347,165
2
W
Mulan
9,350
584
140
9
0
314,119
4
L
Thanatos
8,182
511
114
7
0
301,054
0
W
Horus
8,599
537
30
2
0
331,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role