Player Matchup

Rama
Rama
Bronze III
ChabeloTheGod
Rama
Bronze III
Level 107
God Stats
0W - 1L
1,123 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
GeneralKane
Tsukuyomi
Silver I
Level 132
God Stats
3W - 3L
1,758 SR
Queue Stats
113W - 123L
1,191 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
NijiShadows
Erlang Shen
Bronze III
Level 124
God Stats
0W - 2L
1,374 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Ares
Ares
Silver III
Vibin Sosa
Ares
Silver III
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,449 MMR
Solo
Janus
Janus
Silver II
jimster2002
Janus
Silver II
Level 104
God Stats
7W - 4L
1,968 SR
Queue Stats
37W - 53L
1,478 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,545 SR
1,424 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,522 SR
1,431 MMR
Kali
Kali
Silver II
AdmiralClap
Kali
Silver II
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 12L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
I-Am-IVIclovin
Cernunnos
Gold IV
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 180L
1,410 MMR
Solo
Hades
Hades
Silver II
Nojh
Hades
Silver II
Level 119
God Stats
2W - 0L
1,708 SR
Queue Stats
67W - 71L
1,292 MMR
Solo
Scylla
Scylla
Gold V
XxEchoxX572
Scylla
Gold V
Level 157
God Stats
1W - 0L
1,403 SR
Queue Stats
11W - 8L
1,547 MMR
Solo
Guan Yu
Guan Yu
Silver III
infantghost
Guan Yu
Silver III
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 37L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,567
386
3,705
10,333
3,173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
GeneralKane
Tsukuyomi
13
2 / 7 / 0
7,636
449
6,691
16,441
6,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
NijiShadows
Erlang Shen
14
1 / 5 / 2
8,470
498
9,047
16,531
13,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

11
0 / 4 / 1
6,902
406
4,083
16,192
12,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 4 / 1
7,811
459
2,941
9,857
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BastetBake KujiraThanatosAthena

VS

Bans
AphroditeAwilixKuzenboArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 3
10,611
624
14,256
16,184
8,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
I-Am-IVIclovin
Cernunnos
15
5 / 0 / 4
8,890
523
12,047
8,466
3,608
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Nojh
Hades
15
3 / 0 / 5
8,747
515
7,357
12,605
8,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Scylla
17
3 / 0 / 3
10,519
619
6,305
5,491
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Guan Yu
infantghost
Guan Yu
14
5 / 3 / 2
9,128
537
8,935
13,273
12,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
25
25
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
L
0
5
0
0
L
Tsukuyomi
GeneralKane
Tsukuyomi
2
7
0
0.29
W
Cernunnos
I-Am-IVIclovin
Cernunnos
5
0
4
7
L
Erlang Shen
NijiShadows
Erlang Shen
1
5
2
0.4
W
Hades
Nojh
Hades
3
0
5
5.5
L
0
4
1
0.13
W
Scylla
3
0
3
4.5
W
Guan Yu
infantghost
Guan Yu
5
3
2
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,467
Damage
48,900
69,354
Taken
56,019
39,509
Mitigated
34,780
17,276
Healing
31,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,256
7,722
0
12,561
16,184
8,257
0
959
15,103
0
104,582
L
3,705
2,349
0
2,234
10,333
3,173
0
3,380
6,522
0
52,894
L
Tsukuyomi
GeneralKane
Tsukuyomi
6,691
1,386
0
5,371
16,441
6,801
0
1,385
14,842
0
59,900
W
Cernunnos
I-Am-IVIclovin
Cernunnos
12,047
5,961
0
4,669
8,466
3,608
851
1,711
6,755
0
71,172
L
Erlang Shen
NijiShadows
Erlang Shen
9,047
4,409
0
3,993
16,531
13,745
0
485
15,309
0
60,997
W
Hades
Nojh
Hades
7,357
753
688
8,893
12,605
8,540
154
1,591
10,974
54,463
0
L
4,083
345
0
4,438
16,192
12,521
0
2,767
12,987
24,501
0
W
Scylla
6,305
628
0
972
5,491
1,800
252
1,616
3,705
88,160
1,983
W
Guan Yu
infantghost
Guan Yu
8,935
2,269
168
3,286
13,273
12,575
241
902
12,371
0
50,719
L
2,941
90
0
1,240
9,857
3,269
0
4,111
5,351
55,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,386
Gold Earned
47,895
422
Minions Killed
592
0
Camps Cleared
0
1,455,646
Distance Traveled
1,718,726
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,611
624
135
8
0
416,551
0
L
Rama
6,567
386
92
5
0
275,782
8
L
Tsukuyomi
7,636
449
83
5
0
342,322
0
W
Cernunnos
8,890
523
95
6
0
309,209
2
L
Erlang Shen
8,470
498
100
6
0
307,279
2
W
Hades
8,747
515
113
7
0
330,986
1
L
Ares
6,902
406
19
1
0
238,119
0
W
Scylla
10,519
619
169
10
0
356,404
3
W
Guan Yu
9,128
537
80
5
0
305,576
1
L
Janus
7,811
459
128
8
0
292,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role